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Post by Ultra on Jun 6, 2016 12:25:21 GMT -5
"The anime room looks safer"
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Post by mrfuzz111 on Jun 6, 2016 12:52:48 GMT -5
"Right Door it is, then." Yew takes out a Teleport Stone just in case.
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Post by Malefio on Jun 6, 2016 13:10:11 GMT -5
You all enter the right door. The door disappears behind you again.
The wood is creaking, but everything else is extremely quiet. There doesn't seem to be any immediate danger.
There's 3 sliding doors along the corridors and a door with 3 locks at the end.
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Post by mrfuzz111 on Jun 6, 2016 13:17:30 GMT -5
"Another three doors. Looks like we're going to need to go through all three of these."
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Post by Malefio on Jun 6, 2016 16:31:50 GMT -5
The party opens the first door...
It's a photography room. The red light makes the room pretty creepy.
A bunch of normal looking photographs are hanged on a string.
There's a key in the photography fluid.
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Post by Ultra on Jun 6, 2016 16:37:39 GMT -5
"ok i bet that that fluid is Acid. or somersetting like that. me and my Bro make puzzles so i know a thing or two"
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Post by mrfuzz111 on Jun 6, 2016 16:42:30 GMT -5
"Yeah, that seems like the kind of thing this place would do. Hmm..." I'm tempted to have Yew cast Calm, a spell which negates all damage that all combatants takes for one turn, but I kind of feel like using that outside of battle would be OP. Would acid count as enough of a Dungeon Hazard that the Dungeon Master support ability (gives immunity to Dungeon Hazards) would work?
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Post by Malefio on Jun 6, 2016 16:52:14 GMT -5
(Well, Acid is an hazard, so I don't see why it wouldn't work.
If the liquid is acid that is.)
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Post by mrfuzz111 on Jun 6, 2016 17:27:01 GMT -5
(Alright, let's make sure we know what it is.) "I have a skill that let's me ignore hazards like this, but I think we should all come to an agreement that it doesn't seem like something else first. Goombario, what do you think?" (This is effectively my way of asking him to use Tattle without actually knowing about Tattle.)
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Post by Malefio on Jun 6, 2016 17:40:20 GMT -5
Goombario: "The key is in stop bath. It is used to process photos in a dark room.
If I'm correct, this is simply an alkaline solution with no harmful effect to the touch."
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Post by Ultra on Jun 6, 2016 18:38:15 GMT -5
"Still gotta be careful incase it is acid. You will never guess with ghost here"
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Post by mrfuzz111 on Jun 6, 2016 18:41:21 GMT -5
"Fair enough. Gimme a sec..." Yew equips Dungeon Master (honestly, I'll probably keep it permanently equipped here anyways considering what kind of mansion this is) and reaches in to grab the key.
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Post by Malefio on Jun 6, 2016 20:14:39 GMT -5
Yew reaches out to the key. The liquid has no effect, but the door closes and is covered by hair. A creepy sdeath rattle can be heard. (Warning: Creepy Sound from a horror movie. If you're scared easily, don't play the clip. I specifically searched for an audio-only clip so I wouldn't post a creepy image.) goo.gl/0uS80There is no enemy to be seen, but you are locked into the room. Goombario: "There's something wrong... What should we do?"
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Post by Ultra on Jun 6, 2016 21:21:10 GMT -5
"Lets get outta here" Sans uses shortcut again to take everyone back to the previous room
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Post by Malefio on Jun 6, 2016 21:23:05 GMT -5
Sans tries his shortcut technique.
He receives a jumpscare of a creepy face and reappears in the photography room.
The death rattle is becoming louder...
The liquid the key was in becomes dark.
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