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Post by Vitsheep on Jun 11, 2017 14:16:57 GMT -5
"Uh... Right. Well? There is going to be DLC for Dreamwalkers, but... it'll be late-game DLC, and I can't reveal what the DLC is without big spoilers... So... I guess we're revealing that we'll be revealing something at a later date? I guess I can at least say it'll be revealed on day... uh... 1, 2... 18 or so in-game? Um... Yeah, so, uh... Bye."
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Post by Malefio on Jun 11, 2017 14:26:30 GMT -5
What was just revealed is "Musical Colosseum".
Before explaining the game, let me tell you how it came to be. You see, when Song Summoners came to be, I had this vision of a song being used every single turn and altough I love Song Summoners, I was kinda sad that music was only used once to summon Note Beasts.
So I asked Just a few months ago if I could make a game where I use this idea and as you can tell, he had no problem with it.
So in Musical Colosseum, you incarnate a "Tenor" (Cause Conductor is already used in Song Summoners) which possesses a musical helmet and a musical cube. The musical helmet lets you play any song, which will send energy into your musical cube transforming it into a creature. This means that in every battle, your cube will be a different creature, even if you use a song you already used. Of course, tenors don't fight each other. Their cube does the job.
Now, once the fight is over, you cannot change the music in your cube. You're stuck with whatever form it has for the rest of the battle. Your musical helmet is still what you will use for your cube to attack though. You see, the cubes don't attack on their own, their moves will depend on the song you use every turn.
So everything you do in this game, you do it with a song.
This game was actually thought out before I was asked to take the mantle of Song Tuners. With Song Summoners and Song Tuners now existing, this game will only be developped if the interest is there.
Will you be the best Tenor?
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Deleted
Deleted Member
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Post by Deleted on Jun 11, 2017 15:03:34 GMT -5
The crowd is stirring as the lovely and talented Anna os joined on stage by a few guests. The first guest is a Yoshi wearing a Bow tie and a Top hat and be has a sweet arse cane by his side (for some reason). The second guests are two young females one of them looks exactly like Anna but slighltly younger and the other is a beautiful young lady with goregous white wings. Finally a rather smart looking mouse creature thats dressed in a white lab coat, swirly glasses and her long red hair is wore in a braid on opposite ends of her hair.
Anna: Why hello there folks and welcome to the main presentation of Yoshi.
Sure I wish I has my original budget those people at that other site have much deeper pockets. Anyways an Anna has to eat and that latest game shafted me and my sisters. Who cares Gaiden was a crappy game anyways? Anna is deep in thought.
Yoshi: Well anyways Yoshis while we get this Yoshi settled here's a clip from an upcoming game. Please enjoy the Yoshi.
As the clip opens it shows Tabuu flanked by his 2 generals Crazy and Master hand. They seem to be going over some type of plans. Tabuu doesn't seem to happy that his previous plans to conquer the Smash World has ended in failure. Even by trying to throw different enemies into different realms, or trying to corrupt one of the heros. All of his plans have ended in failure.
Well this time he decided to go after the source of the Smash residents power. He has set his sights on the Real World and is going after the very players themselves. This time he isn't just content to have just one or a couple of villians. No he's bringing all of the villans and characters he can to make sure there is no screw up.
As light begins to shine on the shadows it goes to reveal some very familiar faces. On one side you have Fawful the very essence of the fury, Dimento the dimensional traveling showsman, the leader of the Boos himself King Boo, etc. As the light continues to shine through the darkness, King K. Rool the very Pirate, King, Scientist, crocodile himself and he's joined by a Viking Walrus by his side. Next the light reveals Yuga a traveling wizard with the unique ability to turn people into paintings, Giraham the lord of the demons and disciple of the dark god Demise, Zant a mysterouis being who hails from an unsual realm known as the Twilight and he is there self appointed King. The camrea then continues to show varouis other villians some familiar, some not so familiar as they are sitting at a table. Waiting for the right time to inact there plans.
Then the screen shows a close up of Tabuu and the two hands Master and Crazy. All of a sudden the screen cuts out and oh so familiar song plays as that familiar sound of what sounds like a sword slicing through something.
First is show as Mario fighting off various goombas, Kremlings, and a bunch of Bokins trying to sneak up from behind. Only for DK to come crashing down and using his mighty punch to level the entire group. As the enemies regroup and more varouis types of foes join Link can be seen dashing through slashing them up.
In another scene it seems like the heros are going up against a very tough foe and it shows Luigi breathing heavy. The boss goes in for a strike before his fist is met with the hammer of the self proclaimed king of Dreamland. King Dedede shows up to block the blow as Metaknight comes in a swirling fury of strikes and slices and dices up the boss before giving a thumbs up to a Luigi whos fainted.
Next Kirby and Marth are surrounded by an unending scene of soliders. For everyone one solider thats defeated another 20 takes his place. They are fighting desperately to keep Zelda safe before a huge object falls to the ground and a pillar of flames erupt. The flames resided and Bowser is shown just looking and nodding towards Marth. Then with a mighty roar he summons Bowser Jr. and the Koopalings joining in the fight repelling the enemy soliders
Next there's a scene where there's a normal looking human is surrounding by polygon looking things. The human grabs a hold of what looks like a Mario trophie as it shatters in his hand and is surrounded by a light. Next scene the human is wearing a red hat and is sending out fireballs and doing varouis jumps and punches as if he was Mario. Before the last Fighting Polygon can get in a last second punch another human wearing what looks like a visor comes in and Falco Punches the polygon through the building.
In one final scene there's a bunch of familiar looking Nintendo heros and Villans and a group of humans. The next group is a bunch of Villians with Tabuu, Master Hand, and Crazy Hand floating menacingly behind them. Next both groups begin to rush towards one another before the screen fades to Black and the title appears.
Smash the War of the Worlds
Yoshi: There you have it folks so looks like this game formally known as Paper Smash. This game has been through so many remakes and development delays that Kingdom Hearts is looking to sue. Yes this time Smash World of The Wars is almost here. Later I will go over some of the features in the game and later a discussion thread. Oh and I plan to explain who Ann, Sophie, and Pixy are and what they have to do with the game.
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Post by Malefio on Jun 11, 2017 15:18:04 GMT -5
The screen is completely black, then slowly fades in, showing a battlefield with four lookout towers on one side, bunkers on another side. Between each of them, there's some wooden X formations. Camera moves towards the bunkers, and goes inside, revealing four figures. The first one is a green phantomatic spearman, the second one in an anglerfish Verian with a sword and shield, the third one is a Munchlax with a frying pan and the fourth one is the dark lord himself, Ganondorf.
Bandoo: "Okay, our objective is to get past the lookout towers, if we pass them, the victory is ours."
Snorx: "Me no run fast..."
Balynka: "Find a way."
Ganondorf: "Do we know our enemies?"
Bandoo: "I don't think so. Be prepared for anything!"
The four figures run out of the bunker, and make it to the center of the battlefield before four figures appear in the distance, one on each of the lookout towers.
The first one is a girl with a racoon tail, holding a Gattling Gun. The second one is a tanned man with bandages around his arms. The third one is a blonde girl with a detective outfit. The last one is some kind of blue sphere with arms and legs.
Julia: "Sorry guys, if you make it past us, we lose. Not happening."
Mox: "Ha! As if they had any chance to even pass!"
Carl: "I'm... I'm a bit scared..."
Mox: "Aren't you unborn pretty much invincible?"
Carl: "I... I guess..."
Lilla: "COME ON! LET'S SHOOT IN THE HOLE!"
Balynka: "Try me!"
The racoon Faunus starts to shoot the first team, as the anglerfish lady jumps in front to block the Gattling Gun's bullets.
Bandoo: "Come on! Time to move!"
The blonde girl starts shooting too, but Ganondorf sends some Dark Wave at her, preventing her from even aiming. The Spearman and Munchlax try to run, but the blue unborn rolls towards them, bringing the Pokemon with him.
Bandoo: "I just have to pass and we win... Almost there."
A smoke bomb falls in front of the spearman and in his blindness, seems to backtrack, meeting head to head with Mox the bandit.
Mox: "Nope. You're not almost there, now time to get rid of you..."
Suddenly, a huge container falls down form the sky, slowly opening, as slurping noise can be heard.
Vine-like tentacles start coming out, grabbing the tower with the Faunus on it, then throwing it at the Verian. A gigantic carnivorus plant comes out of the containe as it starts approaching the other fighters, as they try to complete their objectives.
Bandoo: "Well... That's unfortunate..."
Mox: "I'm still not letting you pass."
The spearman and bandit jump into each other, as vines go to grab them. The title appears.
"Vitcon Deathmatch"
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Post by Malefio on Jun 11, 2017 15:25:18 GMT -5
This trailer was for "Vitcon Deathmatch". In this game, Vitcon Characters fight each other in various scenarios. Players can compete against each other, cooperate with each other or just fight AI enemies. Every battle will be different, not only since the objective will change each time (deathmatch, capture the flag, king of the hill, defend and destroy, etc.), but players also decide wether each team has 1 to 4 characters. Up to 4 teams can also participate in the same battle.
The gist of the game will be random battles, but there will be weekly or monthly specific challenges which will reward players with a new character of their own.
Of course, there is different arenas and bosses might even show up as stage hazards. Actually, there might also be monthly boss battles where the objective is to actually take out a boss.
Items and equipments will also be obtainable in the game in order to mix things up.
This game is currently in development hell and has no release date, cause I cannot decide if it is it's own thing or a sequel to "The Master".
I have one last trailer for you all, which I'll share around 7PM.
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Awkward
New Game ++
Posts: 11,333
Personal Rank: Blood Spike
Vitcoins: 14
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Post by Awkward on Jun 11, 2017 16:52:29 GMT -5
*ahem* *grand clearing of the throat* “Check two, two one… We’re all set? Okay then!” “Ah, welcome, welcome, one and all! Welcome to the greatest… most amazing… fantastical… and… BOLD… press conference of them all! Representing the highly dignified corporation of Awkward’s completely legitimate game enterprise is… none other than… ME!” *colored smoke machine emits from behind. The wheezing sound from the machine is simply your imagination* “Awkward #87! Today’s presentation was actually supposed to be led by Awkward #649, but he was sick. Nasty measles. Should have got that vaccine, Awkward. ANYWAYS… I’m sure you’re all quite literally DYING to hear my announcements, hmmmmm? Well, let’s get right to it! I serve to satisfy the masses, after all!” Awkward #87 pulls out a piece of paper with an OCD-triggering crease in the upper-right corner. *ahem* *grand clearing of the throat, the sequel* “Starting today, Awkward will be dropping out of all current Vitcon games! Oh, besides The Dating Sim, apparently. It says here he’s hella obsessed with that one. Something about a train, or something... Fine print also says that after that game’s done, he’ll be ‘done with online forum games for eternity’, continued angst, et cetera, et cetera, blah blah blah, more angst…” Suddenly, a random dog runs towards Awkward #87 with a letter in its mouth. “Hmm? Oh, what’s this? A useless scrap, AND a letter? Don’t mind if I do!” Awkward #87 takes the letter from the dog’s snarling mouth and, before it can bite him, kicks the dog offstage. “Well, let’s read THIS one then… Hmmm… indeedy... oh… wait, WHAT?! THAT’S AN OUTDATED SCRIPT?! W-What am I supposed to… W-W-WHAAAT?!?! I HAVE TO IMPROV THE REST OF THE SHOW?! DAMN YOU AND YOUR MEASLES, #649! Err… hmmm… hrrrrnrglblarghhhhmhhh…” Awkward #87 suddenly remembers he has a huge crowd in front of him… “Uhhhhhhhhhhhhhhhhhh… H-Hey! So, uh… W-Why did Darkseid cross the road? Because he couldn’t de-SIDE which way to go! Ha! Ha ha… oh, this isn’t a comedy act, is it? Tough crowd… Okay, Number 87, think! If I was Awkward - which I am - what games would I announce? … … … AHA! Got it! P-Please give me a moment to play Emergency Game Trailer #1 for all of you lovely people in the audience, and PLEASE, hold your applause til the… Wait, are those GUNS you’re pointing at me?! A-A-AHHHHHHHHHHHHH!” Awkward #87 runs backstage, dodging the bullets being fired at him. A few moments later, a video begins to play on the screen… The image and roar of a colosseum filled to the brim with spectators of all assortments can be observed as the camera flies down to the center of the action, as four figures can be spotted in the distance, all facing towards a center point. The camera then cuts to one of the figures, a young man with teal hair who appears to be some sort of wizard, complete with purple hat and robe, taking in the moment. To his left, a woman with an appearance akin to a cleric can be seen as she appears to be singing to pass the time, while… cradling a baby? Across, a behemoth robot with some sort of Frankenstein-inspired design waits silently, glaring between the competition. And to the right lies… some sort of black cat in armor? A commentator’s voice then fills the air. “Combatants! It is time to do battle! Now… cast your magic!” At once, each of the four combatants casts some magical orb of light towards the center, where they all collide as the screen flashes white. Fading back in, the four are now transported to some sort of underground dungeon, with all four’s backs to a different wall as a horde of zombies proceeds to attack. Each starts dispelling of the enemies through their own methods, as the wizard and the cat begin firing magical spells at the horde. Meanwhile, the robot proceeds to pummel the zombies while the woman continues to smile and calmly slashes through the enemies with a sword in one hand, cradling the baby in the other. Continuous bright flashes are then emitted, with the combatants being transported to other locations in between. One shot depicts the four having to jump across a sea the farthest, another has the four… wrangling goats? And another has them… saving cats from trees? The final shot depicts the four in a hellish land as a fire dragon rises from the flames, staring down the four and firing flames at the camera, ending the trailer with a single logo... SPEED SPELL! “Ha HA! Quite possibly his… my… our? AWKWARD’s finest creation yet! In this game, you’ll be set into a mystical land filled with all sorts of rivals and opponents, conducting magical battles! But these aren’t your average battles. You’ll be fighting in the game of Speed Spell! In Speed Spell, for each turn, you and your opponents will be suddenly thrust into a scenario, and must complete the designated task! But here’s the catch; you only get one turn to do so! And to damage your opponents, you’ll need to accomplish the task more quickly or successfully than your opponents do! Power up your Speed Spell through the challenges, and blast your opponent away! After all, every resident of this world's favorite pastime is a good match of Speed Spell, so don't be shy! Now, I am sorry to inform that Awkward #0 is actually taking a vacation very soon… as in, tomorrow. So unfortunately, any and all games announced by Awkward will not begin for the remainder of June. However, Speed Spell IS slated for an early July release, so we hope to see your dazzling faces again soon! Oh, and stay tuned for further announcements from Awkward! Be sure to tip your waitresses well! Don't have TOO much fun while I’m gone! Ciao!” Awkward #87 flies away...
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Post by Ultra on Jun 11, 2017 17:46:59 GMT -5
The Screen Goes to static. and a guy shows up
"Can i do my presentation now?...yes? YAY"
the screen goes to black
Ultrawing presents
The screen shows a book
"*ahem* today im going to tell you a tale. the tale of a certain multiverse known as Vitcon. an awfully long time ago a small group of godlike beings known as 'Users' showed up. they had the power the create worlds in vitcon. only their imagination was their limit. however 5 Users had power beyond any other User. these 5 were called 'the Staff' and were the rulers of Vitcon. Creativity and peace was filled across vitcon. however this peace did not last long. for a being of hate and destruction came into existence. it was known as The Ruin. The Ruin wanted to destroy vitcon. however the Staff had a plan. they had each User enlist the strongest warriors of their respective vitcon world. their plan worked and managed to seal The Ruin away in a pocket dimension.
As timed passed. a group of cultist on each world wanted to revive the Ruin. They opened portals crossing over the worlds. vitcon needs heroes. can a new group of heroes stop this cult and save vitcon? lets us find out as the second Ruin sealing Quest Starts here"
Name Not Final.
the screen changed to a group of heroes. with mikes as placeholders fighting some cultist in on an mountain with the number 100 on the floor
FUN BATTLES!
The screen changes to the mikes fighting a large slime with a crown in a Normal looking town
EXCITING BOSS BATTLES!
It again changes to an area. it appears to be Terran from Lost kingdom but everything is all red with some bloody creatures roaming around
FAMILIAR AREAS WITH NEW TWISTS.
the screen goes to a mike in a room with terraria's wizard NPC. talking about Weird Black Monsters in the corruption.
ENTICING STORY AND PLOT
coming soon..
"what you just saw was "Name not Final" a new vitcon crossover by Ultrawing.
if any of you remember a game that Ultra said he was going to do in the suggestion board about a paper smash style Vitcon crossover. this is that game. in NnF you control one of your characters in a quest to stop the Ruin from being freed.
in this game. the Ruinous Cult as opened portals in different worlds. having threats from one world appearing in another to kill each world's Mike. and its up to your group to stop them. different threats such as the Crimson and Corruption appearing in Terran, and Dianite's Minions Wreaking Havoc in Remnant, or the Grimm Destroying Terraria. so many possibilities for threats.
Name not Final will Be available to play only on Vitcon and will hit store shelves this Summer."
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Post by Ultra on Jun 11, 2017 17:55:26 GMT -5
Ultrawing presents...
the screen shows various characters fighting diffrent Armies. from golbins. to demons, to even.... Shadow Pokemon?
Terraria. Heart of Calamity: Tower defense
you will be able to play a tower defense version of HoC, in this you pick from 18 classes and fight wave after wave of enemies with a boss at the end,
its currently in development and will be available to play sometime in the Holiday season.
Finally the last thing i end off with, here is the upcoming DLC for ultra's games
Terraria Heart of Calamity
Bountiful Pack. it contains the Following DLC
(each can be bought Separately)
Warrior's Bounty - Adds a whole new slew of Warrior Items - Adds a Warrior NPC that sells Warior items
Ranger's Bounty - Adds a whole new slew of Ranger Items - Adds a Ranger NPC that sells Ranger items
Mage's Bounty - Adds a whole new slew of Magic Items - Adds a Mage NPC that sells Magic items
Summoner's Bounty - Adds a whole new slew of Summoner Items - Adds a Summoner NPC that sells summoner items
Summer Island Vacation - Adds a Island Pass item, that allows to the player to go to an Island Resort where a New quest is available with new enemies to fight
Winter Ski Vacation - Adds a Ski Pass item, that allows to the player to go to an Ski Resort where a New quest is available with new enemies to fight
Mianite
World Expansion Pack - Adds a S*it ton of new Biomes in all 3 dimensions - Adds over 30 new items - Adds 4 new Bosses
I hope you all look forward to these new DLC.
Each of these DLC packs can be bought in each game's Respective Arena Shops
the Terraria DLC can be Purchased Tommarow
the Mianite DLC can be Purchased some time in October.
thats everything, im sorry i dont have more, but i might have more in a later date, thats all. see ya
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Post by Malefio on Jun 11, 2017 18:27:36 GMT -5
The camera is inside water, going upwards, then comes out of it, showing a demonic silhouette in a blizzard, slaughtering villagers.
"Evil has won."
A cemetary of ships can be seen sinking in the water.
"The world is not safe anymore."
A town can be seen, with it's sources of water dried up.
"We are not safe anymore."
A pile of various metals can be seen inside what looks like a cavern.
"Our ressources are gone."
Some villagers follow a path and are blocked by bandits.
"We cannot even travel anymore."
The camera travels through a town in ruins, full of zombies.
"We are turned into monsters."
A woman can be seen trying to dry her clothes, then being attacked by them.
"The world makes no sense."
Animals can be seen running away from trees falling off in the distance.
"The animals are nowhere to be found."
A UFO abducts a person.
"They are taking the few people we have."
Some kind of cultists are gathered around an orb, seemingly venerating it.
"They are turning our own people against ourselves."
A giant tornado destroys a town.
"Even nature doesn't spare us."
A gigantic army of giant insects swarms a town.
"They are invading us."
An angel in an armor made of bone stands in a cemetary, incanting.
"The dead aren't spared."
The camera show a fortified wall, as we hear something bang into it. Cracks start to form.
"Our defenses are being destroyed."
The camera moves through a castle, fulled to the brink with weapons.
"We have nothing to defend ourselves."
A tunnel on a mountain can be seen, a golden glow coming out of it.
"There is no more economy."
Golems can be seen guarding a mine.
"The ressources we lost cannot be regained."
A forest in fire is shown.
"Ecosystems are disappearing."
Priest can be seen praying in desperation.
"There is no such thing as holiness."
A fully functional town can be seen.
"The only safe place is ruled by a dictator."
A magician can be seen casting, but his spell doesn't come out.
"Magic barely exists."
A tower is shown, women screaming for help inside it.
"Births are getting rarer."
A children is sleeping in his bed as a tentacle opens the window.
"They are even taking our children."
A storage room full of food is shown, as the food starts to move.
"Our world is doomed. We need heroes..."
The camera fades out.
A group of four adventurers runs out of the blizzard, rescuing villagers.
The same group is manning canons to fight a pirate ship.
The four adventurers are seen running away with a barrel of water in hand from a giant bipedal goat creature.
They are then seen bringing some metals to a blacksmith.
Then, they are fighting a bandit blockade.
The adventurers are in a ruined house, trying to barricade it so zombies don't enter.
The group is then seen being confused in an area where the sky keeps changing color.
One of the four adventurers is approaching a deer while the others are standing guard.
They run through sci-fi like corridors as lasers shoots above their heads.
The cultists are shown again, but the door is broken down by our four adventurers.
A volcano can be seen erupting in the background, while the adventurers are evacuating a town.
Giant insects are surrounding the adventurers as they use a parchment to teleport away.
The adventurers are breaking apart some skeleton archers.
They are then showed repairing the fortifications of a town.
The adventurers jump through a window and seem to be really happy for having found a weapon.
They are then fighting a purple dragon with spiral eyes on a pile of gold.
Two of the adventurers are mining, while the other two are keeping golems at bay.
They are then saving some bunnies for a forest fire.
The adventurers seem to be telling stories in front of a church.
Then, they are seen leading a revolution in the fully functioning town.
One of the adventurers casts a fireball spell and the other rejoice as it worked.
The group helps some princesses coming out from a tower by climbing down a rope.
They are then showed bringing a child back to his family.
Finally, the adventurers are cooking in what seems to be camp, sharing their food with everyone.
"Evil has won. But winning once, doesn't mean you cannot lose down the road. Heroes will rise. The Quest Ruiners will fall."
The title appears:
QUEST RUINERS
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Post by Malefio on Jun 11, 2017 18:44:28 GMT -5
Quest Ruiners was just presented, but it is extremely different than the earlier attempts to make that game. In fact, playing as bad guys didn't seem really popular, so I decided to reboot it once again, with players being the Heroes.
The world of Quest Ruiners is quite a weird one. It is mostly a fantasy setting, but there is a few sci-fi areas. In this world, 24 villains known as "Quest Ruiners" are controlling the entire world, each causing a different kind of trouble. For example, Spiralo the Dizzy Dragon is hoarding all the gold in the world, while Damian the Bandit King is causing blockades making traveling really difficult.
Now, what is this game about?
In this game, you will play as adventurers, travelling in parties of four, trying to make civilization survive through what can be called a post-apocalyptic world. To do so, you will protect towns, hunt down monsters, recruit people, loot dungeons and eventually defeat the Quest Ruiners and therefore save the world.
Note that fighting at the start of the game will be barely possible. You will have to successfuly complete quests before going a nice setup going on, cause clearly, heroes don't have the advantage in this world. Alway remember that if you can't win, escaping is better than dying.
You will eventually get good stuff and be able to fight hordes of enemies though. It will just take time before you can tackle a Quest Ruiners.
Another important thing, just to underline how survival is more important than defeating the monster in front of you: permadeath. If your adventurer dies, he's gone and you have to start a new one from scratch.
There will also be a party rotation mechanic if I get enough playable character. This will let me use mechanics like night shifts. The rotation mechanic is the following: at certain checkpoints during a quest, you will be asked if you want to modify the current party before continuing. In fact, the party will always travel with a caravan. This means that all playable characters are following each other everytime, but only 4 of them will be active.
I have been working on this game for at least three months now. I really hope I will not disappoint with this one! I am starting the sign-ups right now.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 11, 2017 19:16:42 GMT -5
Anna returns to the stage a bottle filled with some weird smelling and weird tasting liquid. Sophie and Ann could be seen helping Anna to the stage. Pixy is riding atop Yoshi X and just let's out a single word filled with utter embarrassment, Pika," Pixy says.
Anna: I'ma teling u dat dwis a time waste. Howa cold I be demuted to a site lich dis. Oh right some features for Yoshi getting Smashed. (Anna's face is beat red and she's visibly stumbling and mumbling through her words.)
Ann: La sigh I got this. (Ann could be seen motioning for a couple of Super monkies to retrieve Anna.)
Anna: Watta tink u doing? I'ma the star of dis ghetto E3 wick of. (The Super Monkies grab Anna by the shoulders.) Get yo fifty Paul's off me. I a fire all of u. (The Super Monkies bring Anna off stage and towards her dressing room.)
Yoshi:
Sorry about that folks. I swear she's never like.....that bad. Anyways let's go over some of the features of Smash War of the Worlds. This game is in the same fashion like the Paper Smash games of the past. Yet instead of each chapter being one part or aspect of a game. There are entire worlds that are dedicated to that serirs. The first two worlds are available are based off of Mario and Zelda. With more world's being opened as the game progresses.
As far as characters available to use by the players well everyone in Smash is up for grabs. Yes all characters from any of the Smash games is avaliable. Yet at the beginning only the original 12 are selectable. Now you unlock more Smash characters by helping them in there world, completeing a Task, or defeating them in battle. Now it usually pays to be the first person to unlock that character. The benefit is you automatically have that character for free. While the others have to buy it Anns shop for a price. Prices vary based off of a tier list lower the tier cheaper the price. Oh and for characters that can transform they will be two separate characters. Ex) Shiek and Zelda are seperate
Now about the world's themselves each world has items or objects you have to collect in order to unlock the final section and the world boss. These guys are the most powerful beings in that world and are there to make sure you don't win. Don't worry you will never run out of the object or items you need in order to unlock through the world but of course the more of that item you have the easier the world bosses will be.
Now here are some of the bases for the game.
(Sophie walks up and whispers to Yoshi.)
Well folks looks like Sophie wants to do this part.
Sophie (a beautiful young lady with long flowing silver hair and lavender eyes. She is a bird laguz and has a pair of white wings sprouting from her back. Current married to her best friend Ann.)
Well folks my name is Sophie as some of you might know who I am. For those of you who don't know who I am. I am the Main Character from The Mushroom Kingdom Chronicles and I am the "player" character. Now you may be asking what I am doing here. Well as luck would have it I will be your guide/navigator/ helper of the game. Pretty much I am here to help and you guys out in varouis ways through your journey. Now then let me explain a few things.
First thing combat. Combat style will be with games like The Dating Sim or anyone from Justs other games this is the same style. You guys put in a response and then the opponent reacts or vice versa. Now unlike in the past this game uses aN HP system and all PCs have a 100 HP. Some general foes will have much less, while bosses tend to have more. As you get damaged your HP goes down towards 0.
Now what happens if your HP reaches Zero. Well it depends on the situation. First if you get KOed in the real world while you are in Smash mode. Then that character your using shatters and you turn back into a normal human and your stunned for one turn. If you take no damage between the time you are stunned and your next turn you can switch characters and take on a new form. Also you can always switch characters mid battle it just takes one turn for the transformation to be complete. Now if you take too much damage as a human or you run out of characters well then you turn into a trophy. Oh and any smash characters that shatter will be unsuable until you either use a reviving item or go back to the hub world.
While in the Smash world your Player Character takes on a different form depending on how you answer a question you answer before going to that world. While in the Smash world the Smash characters take control and are the ones that you control in a sense. Anyways combat in the Smash world involves the Characters under your control will take over and fight. When they get defeated then one of the reserve characters takes over. Again if you lose all of your Smash characters and you take too much damage in your other forms you turn into a trophy.
Well now then what happens if you turn into a trophy well first off your automatically teleported to the main hub. Then another PC has to chose whether to battle a Shadow or Metal version of your character. If the player wins then the PC is revived and everything is restored. Yet if they lose then they turn into a trophy regardless of how many characters they have left. Yes it's a huge risked but that's one of the ways unless your lucky enough to have a reviving item but those are very hard to find. Now you may ask yourself so why are there 2 choices for this fight. Well the form you didn't chose will join Tabuus army. So if you battle and defeat someone's Metal Form there shadow will join with Tabuu and vice versa.
Also in each world there's a limit to the number of characters you have access to. In the Real World you can only have one character equipped at a time and 2 characters in reserve. In the Smash world most of the time it's one active character and 4 reserve but in certain situations you can use 2 characters at once and 3 in reserve. Now since there's like 50+ characters in Smash any character that's not a reserve or active then they will be stored in a PC.
Finally in terms of characters and there Smashers. A sync system will be introduced. Basically the more you interact with or use a character the more in synch you are with that character. The more in sync you are with a character the more benefits you get from using that character. Well I think that's all. But for in detailed explanation check out the discussion thread. There we will go over badges, the in game shop and anything and everything else.
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Awkward
New Game ++
Posts: 11,333
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Post by Awkward on Jun 11, 2017 20:20:07 GMT -5
Awkward #87 flies back on stage with some sort of coffee, sipping it and tossing the cup into the crowd. “Okay, I got it ready, folks! Emergency Game Trailer #2 time! Please… take a look!” A beautiful sunset shines on a forest in what appears to be a mountainous region. Zooming in, a young boy wearing armor and with lance in hand runs through the forest. To his side, a creature that seems to bear a heavy resemblance to a Chao runs alongside, although this Chao seems to sport demonic-looking horns and claws. The pair soon encounters a patch of flowers that rise from the ground, suddenly alive with what appears to be dark energy flowing through them. “Alright! Let’s take ‘em!” The boy yells as he charges headfirst towards the enemies. The Chao jumps up and charges energy in its horns, then fires orbs of flame at the enemies as many of them are sent flying and the resulting dust storm obscures the camera, fading to black and revealing a logo. Chao Eden!
Awkward #87 reappears on stage, sniffling. “That trailer always gets me in the heart. Those poor flowers…” #87 soon regains his composure. “Well! What you all just had the honor of observing was another title in the works from Awkward, Chao Eden! In this game, you’re a wandering adventurer who must help the Chao defend their home of Chao Forest from the oncoming menace! In this game, you’re able to form bonds with your very own Chaos, and even completely alter their genetic identity through completely morale manners such as animals and Chaos Drives! Then, you’ll be able to bring these Chao into battle with you as you venture out on various missions, or for other activities such as combat tournaments! This is also slated for a July release, so stay tuned!” Awkward #87 quickly checks his watch. “Hmm… Well, let’s move it along, then. For you, we’ve got one final announcement! But first, how many of you remember THIS iconic location?” The screen then displays a video of a golden palace in the skies, floating. … … … There is nothing but silence present in the room. “H-Hey, couldn’t I get at least ONE hand for that?! W-Well, what you’re about to learn is that Awkward’s previous game, Powers, will be undergoing a revival very soon! The tale of using legendary abilities bestowed by the gods will continue, and it will continue in July! Until then, please remain patient for any further announcements.”
#87 wipes the sweat off his brow. “Phew! P-H-E-W! I thought that snoozefest would never be over. I-I mean, it’s been a lovely time serving you all! I hope you will all continue to enjoy Vitcon and its remaining presence at E3 very much! Until next tiiiiiiiiiiiiiiiiiiiiimeeeeeeeee!” Awkward #87 flies away, dodging and weaving through the bullets being fired at him once more...
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Post by Just14 on Jun 11, 2017 20:59:10 GMT -5
Just walks onstage again. “Alright, so here’s our last title for the day. Now I don’t want to give away too much, but this game is going to feel a bit different from your typical Vitcon game. Instead of focusing on a no going back idea, this game is all about messing with time, space, and the world around you. Players are going to be saving their game and loading it back at points to change their decisions. Players will also restart at their last save when they die. Now, I’m sure you’re wondering what the game’s name is. And it’s simply called Save & Load. In Save & Load, your actions will be very important to the story. In fact, the entire world will change drastically from your decisions. The player holds an incredible amount of power, but the question lies in what the player will do with it. Will they use their power for good or their own personal benefit? Perhaps the player will want to simply destroy everything they come across. Your options are near limitless, but the consequences to your actions will always come in play. Luckily, with the choices you make, your new power will allow you to change them. But here’s the catch. You only have one save file. In Save & Load, you can only save once before you have to override your old saves. Once your old saves are overridden, your choices before then will be locked and place and can’t be changed. However, it is also important to note that the main character will remember everything that happened before they load an old save. This can lead to some new choices available when playing around with saving and loading. While most games on Vitcon have a heavy combat focus, this game focuses a lot on the story and the player’s choices. We’re hoping this game keeps you interested and you enjoy messing around and seeing what you can do alongside discovering the answers to great mysteries in the game. Save & Load will be available for play now. So go ahead and get started.”
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Post by Just14 on Jun 11, 2017 21:00:06 GMT -5
Just walks back onstage once more. “Alright, that’s going to be the end of this presentation. We’ve had a great E3 with many reveals and I hope you’ve all been excited by what you saw today. You’ve been a great audience, so thank you. Remember to stay around for the E3 post show where the developers you’ve seen today will make guest appearances and will be answering your questions about their games. Goodnight everyone, and see you next year!” The crowd cheers as the camera zooms out. Just walks offstage and the camera fades to black.
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