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Post by Neo 5.0 on Mar 31, 2020 1:08:24 GMT -5
Oh, and I have special skills planned out to for certain ranks.
Nora/Alice 7 will give Nora her Dragon Form skill.
Nora/Mareena 10(if it ever happens), will give Nora her strongest attack, Qliphoth Rhizome EX.
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Tight Dan
New Game +
destroy al
Posts: 2,024
Personal Rank: [ Beast Effector ]
Vitcoins: 81
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Post by Tight Dan on Mar 31, 2020 1:37:30 GMT -5
Look it wasn't very clever to make up Rain(e) moves but, I do need to get a 10% stake in Sam for use of my intellectual property~
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Tight Dan
New Game +
destroy al
Posts: 2,024
Personal Rank: [ Beast Effector ]
Vitcoins: 81
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Post by Tight Dan on Mar 31, 2020 11:01:16 GMT -5
Burning Ash: Sets the air aflame dealing Fire Damage to all engaged enemies
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Post by Digi on Mar 31, 2020 12:43:19 GMT -5
Tai/Natsu 5
Dark Soul (Passive): When one of Tai's allies whom he's Rank 5 or above with is below half health, this skill activates.
Tai becomes cursed, but any damage he inflicts heals the ally that activated this skill.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 31, 2020 14:51:36 GMT -5
Whenever I see Metta and Tai interact with one another. That song Kiss the Girl from the Little Mermaid starts playing in my head.
Why's that?
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Post by cheeseybear on Apr 1, 2020 11:26:24 GMT -5
Name: Aron Gunnarson Gender: Male Age/Class: 17/Senior Birthday: December 17th
Appearance: About 6'2", strong jawline, dirty blonde hair that would be just below shoulder length were it not tied up in braids, perma-stubble from having to shave his beard every day. Wears an anachronistic sports jacket with his name on the back, a maroon and white colour scheme, and some pre-faded jeans.
Background: Scion of the Icelandic mafia. What, you never heard of the Icelandic mafia? They were totally big in the 30s. From that great big Icelandic diaspora. Not ringing any bells? C'mon! Has spent some time now transferring school to school in order to track down an elusive mastermind who seems to have redirected funds bound for some family contacts, from what was SUPPOSED to be a rigged lottery. Generally doesn't want to be involved in the family business but news of family abandonment travels particularly fast in Icelandic communities so whatever.
Social Stats: Guts: 11 Proficiency: 10 Kindness: 7 Charm: 9 Knowledge: 4
Vitcon Appearance: The exact same but with a really bushy beard and shades. Weapon: C-4 Element: Machine
Skills:
C-Jump: C-4 implants in his shoes let him jump really high to attack (Once per pair of shoes.) C-Present: Charm enemies into accepting a small gift (confection, cigarette, etc.) which is rigged to explode when they use it.
3 rumors about your character:
He's actually Danish (False) His beard hides a wicked scar (False) His family racket is based around yogurt (True)
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Post by pielover19 on Apr 1, 2020 11:29:28 GMT -5
Oh wow, Cheese has joined, that's gr-
"Track down the recipient of a supposed rigged lottery"
Frick.
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Post by Vitsheep on Apr 1, 2020 11:42:33 GMT -5
Oh my god it happened it finally happened stay cool everyone stay calm
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Post by Malefio on Apr 1, 2020 11:45:14 GMT -5
I'll believe it tomorrow.
I don't believe anything today.
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Post by Neo 5.0 on Apr 1, 2020 21:16:53 GMT -5
Minor edit to one of Nora's starting skills, posting it for the Birb so he can find it easily.
Eldritch Blast: Shoots a writhing mass of water and tentacles at one nearby enemy that explodes on impact, dealing moderate Water damage. Has a low chance to cause Chill or Ensnare.
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Post by mrfuzz111 on Apr 1, 2020 22:17:49 GMT -5
Speaking of skills, I realized two things. A: Dewey’s currently missing Mystic Miasma, the Spell he got from reaching rank 2 with Avalon. I’ve added it and the rest of his moveset to my notes topic, along with what elements he still needs before I can move on to more interesting abilities. B: I haven’t given him a spell for reaching rank 3 with Tia yet. May as well fix that right now.
Mystic Lance: Conjure a mystical lance to impale an enemy, dealing Neutral elemental magic damage. Deals more damage when exploiting a weakness. [Tia 3]
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Post by Digi on Apr 1, 2020 22:53:35 GMT -5
Tfw Dewey only talks to NPCs
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Deleted
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Post by Deleted on Apr 1, 2020 23:10:57 GMT -5
Sam and Dewey talked before about the Otherworld too.
Sam met Dewey when he was at the fortune tellers hut.
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Post by mrfuzz111 on Apr 1, 2020 23:46:07 GMT -5
Part of that’s just that he doesn’t talk to a ton of people in general, what with the whole antisocial thing and also being slightly paranoid over the fact that Mercia has spies. For a more meta reason, that’s also because I made the mistake of making an antisocial character with a skill-heavy build that I’m still trying to finish picking up all the basic spells for. As for getting other PCs involved, maybe I could have him text Tai and Sam to bring them into it since he trusts both of them? I know he’s got Sam’s number, although I don’t know if he’s got Tai’s number and everyone’s key items are missing from the status topic. That’s also bringing the party up to 6 people, we may not want to go too far over that since large groups attract more dangerous monsters.
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Post by Vitsheep on Apr 1, 2020 23:47:00 GMT -5
Natsu/Tai 5
Kage Onna: Into Shadows: Natsumi and her summons gain Untargetable this turn. [Tai 5]
Dewey/Tia 3
Neutral Resonance: Passive. Boost power of Neutral attacks used by other members of the party. [Dewey 2]
Rouse the Soul: Slightly reduce the strain on an ally's Soul Key. [Dewey 3]
Raine/Sam 6
Skip: Can only be used during Hop. Deal moderate physical damage to an enemy and increase Untargetable duration by 1 turn. [Sam 6]
Leia/Mareena 2
Neutral Ward: Passive. If using armor resistant to Neutral, increase resistance 50%. [Leia 2]
Karl/Lisa 2
Zap Mine: Deal heavy Electric damage to an enemy. Chance to inflict Zapped to both self and target. [Karl 2]
Laura/Floyd 2
Twist: Reduce physical damage taken this turn. [Floyd 2]
Nora/Alice 4
Pawn: Passive. Redirect a lethal blow to a nearby ally. [Nora 4]
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