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Post by Vitsheep on Jan 19, 2018 16:46:04 GMT -5
"The heck is this? A bomb shelter?" Sam looks at the blast door, then shakes his head. "Whatever. Pretty sure we can guess what the A/V room is, and I don't have anything to watch. But what is this 'game room' thing?" He casually pushes the door open.
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Post by Just14 on Jan 21, 2018 12:14:50 GMT -5
Sylvia looks at the flame pattern blast door room with curiosity before following you into the game room.
It looks almost like a casino in here. What the heck...?
Nekoshi pops up from behind a counter and calls out to you. "Hey there Sammy! Lucky you! It looks like you found your way into the game room before anyone else! Nyahahaha!"
Sylvia looks at him with concern. "Isn't it illegal for us to gamble? Why is there a casino in a school?"
"Don't ask stupid questions! This place was just a boring rec room before, but now I've made it a wonderful palace of GREED and LUST! Nyahahaha! Teenagers love crap like that, right? So shut up and gamble your life savings away!"
"But...We don't have any money."
Nekoshi pauses and then turns around, despairing. "...You're right. I completely forgot..."
"O-Oh, sorry. I didn't mean to make you sa-"
"NYAHAHA! That's why I'm going to give you some Nekocoins!" He tosses a bunch of coins at you and you catch them. They've got Nekoshi's face on them. Bleh. "Those are the most precious things you'll have in here! So don't waste them! Nekocoins can be used to buy gifts from the school store and to buy tickets at the docks! Nyahahahaha!" He jumps down and disappears.
Sylvia sighs and looks around the casino. There are a bunch of machines here, but...they all seem to be out of order. Aside from that, there's a prize counter where you can buy prizes from the Nekocoins you've won in the casino. You also notice a pink door with hearts all over it labelled "Love Suite". You decide it's probably for the best that this door is locked. Not much else really stands out here...
Sylvia looks over to you. "I think we should leave this place. Nothing good can come from staying here. All the machines are broken anyway..."
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Post by Just14 on Jan 21, 2018 12:16:02 GMT -5
Oh, I forgot. You specifically have a total of 10 Nekocoins.
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Post by Vitsheep on Jan 21, 2018 12:48:20 GMT -5
Sam stares at the love suite. "That... can't be what we think it is... right? Um. A-anyway! Did he say something about tickets at the docks? Maybe that's a way we could get out! But we should finish exploring this place first. Do you wanna check out the flame door? Or head upstairs?"
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Post by Just14 on Jan 21, 2018 13:00:08 GMT -5
"Hmm..." Sylvia thinks a moment. "Something about that flame door concerns me. I just get this weird feeling about it. It might be a good idea to check it out."
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Post by Vitsheep on Jan 21, 2018 13:07:09 GMT -5
Sam nods and follows her.
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Post by Just14 on Jan 22, 2018 11:12:17 GMT -5
The two of you leave the game room and head across the hall to the flame door room. Walking inside, you see...holy shit, why is this stuff in a school!?
Barrels of various explosives and fireworks can be seen along with storage boxes full of matches, gunpowder, and blowtorches. Oh my god, there's even a flamethrower sitting in the back of the room! The room seems to be split into two sections with one being a general explosives and fire starting storage area and the other sections being a metal chamber with a window to see through. It's likely there so that fires and explosives can be tested. Actually...this looks almost like some kind of Ultimate Pyrotechnics lab. Didn't you meet someone who had a talent like that...?
Safety goggles and lab coats hang on the wall closest to the entrance, likely for your own safety during tests. There's also a warning sign that mentions all of the materials in here are highly flammable and explosive. Be careful to only test explosives and flames in the blast room. Sylvia cracks the door open to the blast room to look inside, noticing that the metal blast door has multiple locks and a large wheel lock like you'd see on a vault. She then turns to you. "There's nothing inside there. It's just a big, empty room. I guess you're supposed to use it to test all this pyrotechnic stuff. But...don't you think this is a little excessive? It might be dangerous for people to come down here..."
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Post by Vitsheep on Jan 22, 2018 11:44:04 GMT -5
"Uh... Y-yeah. This is... kind of freaky, actually." Sam is suddenly acutely aware that he's alone with Sylvia. "......Hey, can you... Could you go into the test area? I want to lock you in and see if you're able to open it from the inside."
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Post by Just14 on Jan 22, 2018 17:02:04 GMT -5
Sylvia seems surprised by your question. But...she simply looks at you. You notice a single drop of sweat forming on her forehead. "Y-Yeah...I'll go. I...I trust you, so...There's no reason for me not to. After all, if we can't trust each other, how are we gonna get out of here?" She heads inside the blast room and looks at you, waiting for you to act.
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Post by Vitsheep on Jan 22, 2018 17:34:33 GMT -5
"No problem for the ultimate archaeologist, right? I'll let you out in a few minutes if you don't have any luck. And I'll be watching at the window, just in case." Sam closes the door. He pauses before he locks it, in case she gets cold feet. If she doesn't, do it and head to the window.
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Post by Just14 on Jan 23, 2018 20:48:07 GMT -5
You close the door and pause. You don't hear anything on the other side, assuming that means she isn't going to freak out. You then lock the door and walk over to the window, watching her from there.
Sylvia takes a moment to calm down. You notice her take a deep breath before she heads over and pushes on the door. Obviously that doesn't work. She then looks around, trying to find a way to open the lock from that side. No luck, obviously. It can only be locked from the outside. She takes her archaeology bag, which you notice she's been carrying this whole time and takes out a pickaxe, swinging it into the door a dull clang sound can be heard from outside the room. Huh. It's probably worth noting that the room's almost soundproof. Even a loud sound like that could only be heard if you were in the Ultimate Pyrotechnics Lab. It's likely to avoid disturbing the rest of the school with the explosions tested in that blast chamber. Sylvia returns her pickaxe and digs out what seems to be a small drill from her bag, attempting to drill a small hole in the wall. No luck. She doesn't even make a scratch on the door. She steps back, shaking her head and continues to look around the inside of the blast room.
At that moment, you hear the door to the lab open up behind you. Axel comes walking in and calls to you. "Heyyyy, Sam! It's about time for us all to gather together in the dining hall and talk about what we found! Are you gonna come wi-..." He looks at the window with confusion. "...What's Sylvia doing in that thing?"
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Post by Vitsheep on Jan 23, 2018 20:59:02 GMT -5
"We're seeing if it's possible to open from inside," Sam explains. "...I didn't think she'd resort to trying a pickaxe, but it kinda defeats the point of looking for a way out since most people don't really carry one. I don't, at least. We'll be up in a few minutes, since I want to give her a good chance to find hidden exits or whatever. That's an archaeology thing, right?" He gives Sylvia a wave and a thumbs-up if she looks over. "Can you tell the others we'll be a bit late? Oh, and could you take that flamethrower with you? It looks pretty dangerous. I'd like to chuck if off the cliff after dinner."
Sam says it all very matter-of-factly as if not locking her in the room would've been the weird thing to do.
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Post by Just14 on Jan 24, 2018 11:54:26 GMT -5
"Um...Okay. I guess. I'll go without you and uh...you can catch up later I guess." Axel takes the flamethrower, leaving without you.
You continue to watch Sylvia inspect every inch of the walls and door. She no longer seems nervous and is directing all her energy at finding a way out instead. After what seems like a good while, she sighs and looks at the window. She shakes her head and shrugs, making a motion as if asking you to let her out.
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Post by Vitsheep on Jan 24, 2018 12:30:24 GMT -5
Sam lets her out. "No luck, huh? I figured. We better make note of that. C'mon, the others are gathering for dinner. Oh, and, uh, you're... I mean, that was... You've got some guts, huh?"
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Post by Just14 on Jan 25, 2018 21:24:29 GMT -5
"Haha...You think so? It was just that...I trust you, y'know? I think we kind of have to trust each other if we want to get out of here, right? I...I want to trust you guys. That's why...there's no room for doubt. I'll trust you all." She says this with a certain amiable determination. The two of you then leave the Ultimate Pyrotechnics Lab and head off to the dining hall to meet with the others despite the fact you're significantly late.
"You're late," Claus says in a matter of fact tone. The two of you stand at the entrance to the dining hall, seeing everyone sitting around a table and looking at you.
Sylvia gives a nervous laugh and flashes everyone a big smile. "Sorry! We were a little caught up in our exploring."
Ashley crosses her legs. "Well, since you're here, tell us what you found."
"Uh...Err..." Sylvia takes a second to recollect her thoughts. "Well, we found a Game Room. Kind of. It was more like a casino. It was honestly really weird. All the games were out of order. There was also this uh...room. With a heart theme. I think it's probably best we pretend it's not actually a thing..."
The others turn to Spy. Claus interrupts, however. "Spy spent his time investigating with Dennis and Leanne, so there isn't much else to gain from his explanation."
"Well, that's everyone..." Leanne looks around the table at everyone.
James looks to you all. "I suggest that for now we all head back to our rooms and rest. It's almost night..."
You all agree and decide to head back.
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