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Post by Malefio on Jun 9, 2018 18:12:51 GMT -5
---Season 1: Apple Hunt------Objective Summary---
In season 1 of Vitcon Hardcore, the players will be sent in a world filled with elements from the Kirby series. They will start in the plains biome and start a quest to find three purple apples in order to summon and defeat Whispy Wood EX. Every player will receive some vital informations... It'll be their responsibility to decide when or if they share these informations.
Remember though... If you die, you're dead for good.
---Rules specific to season 1---
-Purple apples cannot be crafted in any way -Eating a purple apple causes 10 unit of damage, which ignores armor -Food are healing items -Players can use a Warp Star at will to go to any facility they've built -Enemies will never enter a facility made by the players -Victory is achieved if Whispy Woods is defeated -The season can only be failed if all players die
---Signing-up---
Avatar: Who is your avatar this season? Add a brief description or an image if you feel it is required Origin: Where is your avatar from? Abilities: The abilities of your avatar. Remember that all offensive abilities do 1 unit of damage until you craft trinkets.
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Post by CMPunkCMPunk on Jun 9, 2018 18:16:52 GMT -5
Avatar:When I was a child, my planet Krypton was dying. I was sent to Earth to protect my cousin. But my pod got knocked off-course and by the time I got here, my cousin had already grown up and become Superman. And so I hid my powers until recently when an accident forced me to reveal myself to the world. To most people I'm an assistant at Catco Worldwide Media. But in secret, I work with my adoptive sister for the DEO to protect my city from alien life and anyone else that means to cause it harm. I am Supergirl. Origin: The Arrow Multiverse, Earth 38 Abilities: Super strength, super speed, flight, heat vision, ice breath, super breath, super hearing, super vision. Trained combatant.
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Post by Malefio on Jun 9, 2018 18:47:36 GMT -5
Wait...
Super Breath...
What is Super Breath?
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Post by CMPunkCMPunk on Jun 9, 2018 18:50:08 GMT -5
Like, you know how if there's a puffball of dust in the air and you blow air at it, it blasts away? Like that, but with heavy shit.
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Post by Vitsheep on Jun 9, 2018 21:18:51 GMT -5
Avatar: White Glint (miniaturized) Origin: Armored Core 4 Answer Abilities: Twin scatter missile launcher, paired assault rifles, Overboost (charges a few seconds before dashing at high speed, but can overheat systems and deplete the generator), Assault Armor (bursts the shields to damage a wide area, but takes time for shield to recharge)
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Tight Dan
New Game +
destroy al
Posts: 2,024
Personal Rank: [ Beast Effector ]
Vitcoins: 81
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Post by Tight Dan on Jun 10, 2018 7:09:59 GMT -5
Nothings more hardcore then robots and making fun of a thing by doing a thing Avatar: The Iron Giant Origin: The Iron Giant Abilities: 50ft, Rocket-propelled Flight, Arm Cannon, Alien Weaponry, Laser Eyes, Big Old Cannons
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 10, 2018 7:38:27 GMT -5
Avatar: Bowser; Mally I expect you to know what Bowser looks like but this one looks like his Galaxy apperence.
Origin: Almost anything involving Mario
Abilities: Flame Breath, super human strength, Spikey shell, can summon minions to help in some way before disappearing (can only summon Goombas at the beginning), Also has a very snazzy hat that also contains a pair of boxing gloves, Giant Form maybe (?) but don't know how it would work in this type of game because of the permadeath thing
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Post by Bloodmancer on Jun 11, 2018 10:01:10 GMT -5
Avatar: The Son Origin: Hotline Miami
Abilities Techniques: The Bodyguard: Allows The Son to use a roll dodge and a katana. Dirty Hands: Allows deadly punches, which annihilate his foes with their power. He cannot dodge while using this technique. Bloodline: Gives the son extra movement speed and dual MP5's. The Henchman: Gives The Son the ability to "Conceal" himself, increasing his evasion rate, and attack with a silenced Heavy Pistol, which has a lowered hit chance.
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Post by Ultra on Jun 12, 2018 0:38:56 GMT -5
Avatar: Death road Ultra, An average joe, long brown hair, green jacket, just average Origin: from my death road to canada stream, technically an original design. Abilities: Decent with about any weapon I can get my hands on, because of the Fighter Perk I start with a hatchet, Because of the Civilized Trait this Avatar is calm on most situations and can find easy solutions to problems(at the cost of a significant morale penalty)
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Post by Malefio on Jun 14, 2018 20:47:36 GMT -5
Just tuning in to say I'll process your sign-ups and start PMing informations this weekend.
I'll leave another week for sign-ups though
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Post by CMPunkCMPunk on Jun 14, 2018 21:19:06 GMT -5
Nothings more hardcore then robots and making fun of a thing by doing a thing Avatar: The Iron Giant Origin: The Iron Giant Abilities: 50ft, Rocket-propelled Flight, Arm Cannon, Alien Weaponry, Laser Eyes, Big Old Cannons SUPERMAN <iframe style="position: absolute; width: 34.180000000000064px; height: 3.9799999999999898px; z-index: -9999; border-style: none;left: 15px; top: -5px;" id="MoatPxIOPT1_58886092" scrolling="no" width="34.180000000000064" height="3.9799999999999898"></iframe> <iframe style="position: absolute; width: 34.18px; height: 3.98px; z-index: -9999; border-style: none; left: 1638px; top: -5px;" id="MoatPxIOPT1_87289880" scrolling="no" width="34.180000000000064" height="3.9799999999999898"></iframe> <iframe style="position: absolute; width: 34.18px; height: 3.98px; z-index: -9999; border-style: none; left: 15px; top: 139px;" id="MoatPxIOPT1_79425926" scrolling="no" width="34.180000000000064" height="3.9799999999999898"></iframe> <iframe style="position: absolute; width: 34.18px; height: 3.98px; z-index: -9999; border-style: none; left: 1638px; top: 139px;" id="MoatPxIOPT1_54775798" scrolling="no" width="34.180000000000064" height="3.9799999999999898"></iframe>
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Post by Malefio on Jun 16, 2018 9:46:56 GMT -5
Alright, just to make it clear this is a mechanics based thing and not a RP based one, let me process your sign-ups so we're on the same page.
--Supergirl---
Super Strenght: Punching counts as a Melee attack that does 1 unit of damage. You can also fight even in the case where you are transporting an heavy object that requires your 2 hands.
Super Speed: Moving is a passive action.
Flight: You can use Melee attacks on flying enemies.
Heat Vision: Projectile attack that does 1 unit of damage.
Ice breath: Mid-range attack that does 1 unit of damage and slows down the enemy. (Will require an upgrade to freeze them)
Super Breath: Does no damage, but causes your Line-Up to change their agro. Ends your combat turn, no matter how many enemies were left in your Line-Up.
Super Hearing: Enemies that touch the ground cannot sneak up on you.
Super Vision: Your field of view is bigger.
Trained combattant gives you nothing, cause Super Strenght already makes your punches do normal damage.
---White Glint---
Twin scatter missile launcher: Projectile attack that does 1 unit of damage. Can attack 2 different enemies if you have no Line-Up.
Paired assault rifles: Basically the same thing. Upgrades will probably change that though.
Overboost: Moving is a passive action. Crashing into an enemy deals 1 unit of damage.
Assault armor: Deals 1 unit of damage to your whole Line-up, but ends your combat turn.
Assault armor implies you have a shield, so you can also defend yourself or an ally.
---Iron Giant---
50ft: I'm gonna have it be the same thing as Super Strenght. Punching counts as a Melee attack that does 1 unit of damage. You can also fight even in the case where you are transporting an heavy object that requires your 2 hands. You probably can't sneak up on enemies though.
Rocket-propelled flight: You can attack flying enemies with melee attacks.
The rest are basically all projectile attacks that do 1 unit of damage.
---Bowser---
Super Strenght: Punching counts as a Melee attack that does 1 unit of damage. You can also fight even in the case where you are transporting an heavy object that requires your 2 hands.
Boxing gloves hat: Melee attack that does 1 unit of damage.
The rest all seem to be projectiles that do 1 unit of damage.
I'm gonna say no to giant form, it would give you more negative stuff than positive anyway, cause you already have super strenght.
---The Son---
Roll dodge is self-explanatory. You avoid an attack.
Katana is a melee attack that does 1 unit of damage.
Dirty Hands makes your punches do 1 unit of damage.
Extra movement speed means moving becomes a Passive action.
Dual MP5: Projectile attack that does 1 unit of damage. Can attack 2 different enemies if you have no Line-Up.
Conceal means you're better at sneaking.
Your silenced pistol means that enemies don't detect you automatically if you attack them outside combat.
---Death Road Ultra---
You can use other character's default weapons if they let you.
Hatchet is a melee attack that does 1 unit of damage.
Civilized... Hmm... Civilized will... How does this sound: you and any willing player can decide to have your turn controlled by me and whatever I do will always be at your advantage?
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Deleted
Deleted Member
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Post by Deleted on Jun 16, 2018 17:51:06 GMT -5
So Mally I assume summon minions is under the projectile listing?
Or is there any special conditions we need to work?
Like would summoning a Goomba be the same as summoning a Boo or a Thomp?
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Post by Malefio on Jun 16, 2018 18:10:54 GMT -5
Well, I'm assuming you're sending Goombas to charge the enemy like in BIS.
Instead of upgrading Goombas, you could upgrade your summoning ability.
Therefore a Boo could be a 1 damage projectile with some kind of effect and Thwomps could instantly be 2 damage projectiles
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 16, 2018 18:38:49 GMT -5
I was going for something like that. Like where Goombas were the default and he would increase his summoning abilities.
Okay looks like we were on the page then.
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