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Post by empireoffire on Jul 1, 2018 18:35:49 GMT -5
Important Links: World Map: i.imgur.com/IzLNIHC.jpg
Somewhere out there in the multitude of realms and alternate universes there is one where technology and magic are the same, and reality and imagination come closer together than ever. It also happens to take card games very very seriously. The cards of that realm/universe can release characters from stories and legends of limitless power, and bring any person's notions of to life. This world is called Oz, an oasis in a sea of darkness, floating through the void on the back of the celestial space turtle-god Roshi.
Oz used to have two ruling classes. There were the Wordsmiths, who wrote epic tales of heroes and villains, of monsters and machines, of gods and men. The technology they used to write commands a magic so powerful that their scripture is infused with magic that through psychic matter transmutation gives anything they write about the ability to come to life. The magic of their stories remained, even when alchemically reduced into a film-like digital storage called "Cards". Then there were the Dealers, who wielded the cards. Their rituals extracted the magic of the Wordsmiths to release them from their small rectangular transdimensional quantum computer films. This allows the characters of the works to be brought to life. Sadly the primary intent of interactive fiction was quickly lost when the destructive potential of these cards was realized. In the next war to occur on Oz, Wordsmiths were called on to write the most devastatingly malicious and powerful characters ever imagined. The Dealers took these horrible stories to rain the hellfire of pure twisted imagination upon each other.
Obviously this didn't last long. Not because of mutually assured destruction, but because suddenly an incredible amount of deities of utter chaos and destruction were brought to life, and were told they were to fight on behalf of obviously inferior beings. Oops. Now the world of creators belongs to their creations, who have spent the last centuries either mindlessly destroying everything or being oppressive jerks for fun because that's how they were written. At some point, the people of Oz risked destroying their own world to end their horrific fate, but all this did was wake an even more unholy force of nature, with a vendetta specifically against the Wordsmiths and Dealers. In the following years, every single Wordsmith was wiped out, and with them, the ability to call forth any new characters able to fight. Without the powerful scripture of the Wordsmiths, the structure of the old world finally collapsed, and the world took its final tumble into darkness. New governments were formed.
In a final attempt to reclaim their world, the Dealers of Oz found another. One which still contained stories of hope and peace, of benevolent gods and mighty heroes. And so with their last bit of magic energy, they reached out towards the most powerful scriptures of this world, to form the very last set of cards that would bring forth the heroes that are needed save them.
But they missed and instead they got this website.
POST UNDER CONSTRUCTION
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Post by empireoffire on Jul 1, 2018 18:37:12 GMT -5
Welcome to the current best and worst RP on Vitcon right now. Right from the Verse, we present to you
Oz: CROSSROAD OF LEGENDS
The premise is simple: warriors (called Outlanders) have been summoned to a foreign land by the queendom of Yuleia, who are desperate for reinforcements to save the world. With terrifying beasts hellbent on destroying mankind on the prowl, a powerful empire to the northeast battling Yuleia, and a myriad of other conflicts and problems between the various human factions, the Outlanders have their work cut out to them. What fate awaits the land of Oz?
There is a quirk to the Outlanders' existance in this world: everyone is a card. Those that did not retain their physical form have transformed into a card, and those that did will revert back into card form if they were to die. Characters transformed into cards can be summoned within a high density of ether (life energy), and fallen characters can be revived at a certain point in the world that will be made clear not long after the beginning.
Sign-ups are available now, and the RP is slated to properly open around July 6th. This topic is for general discussion of the RP, from planning storylines, to asking questions, and everything else.
Guidelines - Be respectful and polite. If something happens that you don't like, or runs in contrast with story elements you want to do, talk about it respectfully instead of being a rude and entitled brat. - Don't kill other people's characters without permission. - I have the right to kick anyone out without prior notice~. That said, I will only do that as a result of incredibly toxic behavior, and I am notoriously too lax for my own good. Unless I'm on drugs, in which case I also have the right to unckick previously-kicked folks out.
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Post by mrfuzz111 on Jul 1, 2018 19:07:04 GMT -5
Oh, it's only characters that have been in Vitcon or Verse games? I was planning to use my character from Final Fantasy 14 as a way to sort of integrate her into Vitcon and give roleplaying her and her abilities (the Scholar job, basically a healer with shielding spells) a try. Would she technically count if I started the game playing it alongside another Vitcon user (Dantalion) and have been waiting for Just to be a bit less busy so that he can join in, or do I need to pick someone else more directly a part of Vitcon?
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Post by empireoffire on Jul 1, 2018 19:24:46 GMT -5
Oh, it's only characters that have been in Vitcon or Verse games? I was planning to use my character from Final Fantasy 14 as a way to sort of integrate her into Vitcon and give roleplaying her and her abilities (the Scholar job, basically a healer with shielding spells) a try. Would she technically count if I started the game playing it alongside another Vitcon user (Dantalion) and have been waiting for Just to be a bit less busy so that he can join in, or do I need to pick someone else more directly a part of Vitcon? Sorry, but the latter.
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Post by CMPunkCMPunk on Jul 1, 2018 19:27:34 GMT -5
Are we expected to launch our most powerful characters?
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Post by empireoffire on Jul 1, 2018 20:00:53 GMT -5
Are we expected to launch our most powerful characters? No, you're supposed to use whoever you feel like writing about regardless of power. Actually that reminds me of something important: if your character is deemed too powerful relative to everyone else, you may be requested to tone down/nerfed certain overpowered attributes. So no "can transform into a dragon, get superhuman strength, immune to mind control, can topple mountains, do magic while resisting fire and dark, can slow down time, can enter a dark super mode, and can shrug off one fatal hit". Yes, that happened.
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Deleted
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Post by Deleted on Jul 1, 2018 20:07:28 GMT -5
Oh gods lets not turn this into an arms race like what happened at the Oz Verse edition.
I wouldn't say do your most powerful characters. But more or less your most flexible and the one's that you feel the most comfortable Rping as. Powerful creatures or characters can and could be a super boss type character.
It's not about having characters capable of blowing up planets (even though they can have abilities like that but with certain restrictions).
It's not about being the biggest or baddest. Umm emppy crow someone explain it better.
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Post by CMPunkCMPunk on Jul 1, 2018 20:14:22 GMT -5
Are we expected to launch our most powerful characters? No, you're supposed to use whoever you feel like writing about regardless of power. Actually that reminds me of something important: if your character is deemed too powerful relative to everyone else, you may be requested to tone down/nerfed certain overpowered attributes. So no "can transform into a dragon, get superhuman strength, immune to mind control, can topple mountains, do magic while resisting fire and dark, can slow down time, can enter a dark super mode, and can shrug off one fatal hit". Yes, that happened. Who the fuck would play that kind of character? Also tbqh immunity to mind control should be universal, that's the worst power for any multiplayer writing situation. That and time manipulation. And battlefield removal. And planet busting.
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Post by Vitsheep on Jul 1, 2018 20:58:35 GMT -5
It's not about being the biggest or baddest. Umm emppy crow someone explain it better. A character who can't lose is boring because there aren't any stakes.
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Post by mrfuzz111 on Jul 1, 2018 21:01:11 GMT -5
No, you're supposed to use whoever you feel like writing about regardless of power. Actually that reminds me of something important: if your character is deemed too powerful relative to everyone else, you may be requested to tone down/nerfed certain overpowered attributes. So no "can transform into a dragon, get superhuman strength, immune to mind control, can topple mountains, do magic while resisting fire and dark, can slow down time, can enter a dark super mode, and can shrug off one fatal hit". Yes, that happened. Who the fuck would play that kind of character? Also tbqh immunity to mind control should be universal, that's the worst power for any multiplayer writing situation. That and time manipulation. And battlefield removal. And planet busting. Yeah, I'd argue as a general RPing rule the largest extent mind control should ever be allowed on a player character should be something like manipulating what a character sees and feels as a sort of victim-only illusions. Accomplishes the idea of trying to get a character to do what you want without outright taking control away from someone, and as a bonus it can hamper the effectiveness of such an ability if the character knows that it's being used on them without becoming completely useless. Anyways, I think I'm probably going to use Mog from Lost Kingdom and its many abandoned sequels. I always thought he was kind of a fun character as a subversion of the usual cheerful moogle personality, and while I'm probably going to go for a more open interpretation of his divination magic since I don't remember everything the job had to it the idea of random buffs, random debuffs, some healing, and offense (limited to primarily non-elemental magic in the first game but was going to get a wider variety of elemental spells along with some weaker physical attacks using his cards in one of the sequels) makes for a sort of jack-of-all trades with a slight lean towards support without any of his abilities being too powerful. Either that or Lazarus from Explorer's Dream (Lizalfos armed a Boomerang Sword and a bow with Shock Arrows), he was also a pretty fun character with a similar subversion of species norms (he's from a group of Lizalfos that aren't hostile to Hylia's chosen races and is if anything a big friendly marshmallow if you can get past the scaly appearance). I'm probably gonna need to take some time to choose between those two.
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Deleted
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Post by Deleted on Jul 1, 2018 21:25:31 GMT -5
You can have as many characters in Oz as your willing to control Fuzz and Punk and anyone else who's interested.
Oh and your also free to talk to Emppy about coming up with OC characters also.
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Deleted
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Post by Deleted on Jul 1, 2018 21:26:50 GMT -5
If you want to see how sign ups work I have 3 sign ups already done. Granted they were from the Verse Oz but its still done the same way.
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Post by CMPunkCMPunk on Jul 1, 2018 22:17:02 GMT -5
I don't know about this. Not that the idea isn't good, and not that I don't like the idea of an RP where people make beefy posts, but I don't think I have the character lineup for this since I only have two games of my own and not many registrations in other games. Also, when I establish a setting and tell a story, I'm generally designing it all at a fairly low power level and specifically not catering to the 'who would win in a fight' mentality. Should be fun for you guys though.
Also, who drew the map
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VitBunny
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Post by VitBunny on Jul 1, 2018 23:02:48 GMT -5
The former Platypus did.
If I do the abominations again, I'm not making them so edgy or difficult to write for. Straightforward bosses.
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Post by empireoffire on Jul 1, 2018 23:07:11 GMT -5
The former Platypus did. If I do the abominations again, I'm not making them so edgy or difficult to write for. Straightforward bosses. I enjoyed the old style, but I could see how agonizing it would be to actually write for.
Also this version of Irving is going to be a composite of Austur and Orichalcos; Austur age and mannerisms, Ori weapon and homeworld.
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