Awkward
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Posts: 11,333
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Post by Awkward on Aug 3, 2015 12:54:11 GMT -5
Since I suck and can't write for RPG2, how about I redeem myself with a Fire Emblem forum game? The format would be everyone controlling their character(s) as a team, moving and making their decisions individually while trying to work together in order to survive. The action takes place on maps. Here's a mockup I made. docs.google.com/spreadsheets/d/1Aj1LDwlchK2JCyp_de90qQvFLROFeqWoO2ZlBxiKBi4/edit?usp=sharingFor each turn, just say what your units will do (use an item, move to a space, attack with a certain weapon, etc.). I'd control my own character, the enemies, and NPCs, but otherwise it's all up to you guys in order for us to win. Every character will have full-blown stats. The story will be mostly original, but it'd be easier for me to write for. RNG and permadeath WILL be part of this. I vow to be 100% honest about the RNG, so know that I didn't mean to hit you with a critical that had a 1% chance. That's just how it goes. Would you guys be interested in this? There's no point in creating it if no one's interested. And if you're not familiar with Fire Emblem, I'd be happy to explain all the concepts and mechanics to you, and this could be a way to try out a strange multiplayer version.
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Post by Just14 on Aug 3, 2015 15:03:58 GMT -5
...Is there a power button I can push to reset?
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Awkward
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Post by Awkward on Aug 3, 2015 15:34:18 GMT -5
...Is there a power button I can push to reset? Haha, no. Although, if the main character dies, then we all have to reset, so... Also, I probably will do some crappy time travel storyline since I now realize it's hard to write good original characters.
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Post by Just14 on Aug 3, 2015 15:50:01 GMT -5
You and your time travel.
I'll join in and be pretty active, most likely. I'll definitely need more than one character though. I'll also cry when all of my characters die. Will there be random support conversations?
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Awkward
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Post by Awkward on Aug 3, 2015 15:57:26 GMT -5
I probably will allow you guys to create more than one character at the start of the game, but there will be a limit.
Also, there will be support conversations... If you support with a character I'm controlling. Players can increase a support rank between each others' characters with or without a support conversation when I say their support rank can increase. I don't want to write a conversation with your guys's characters, since I'll probably get their personalities wrong or something.
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Post by Just14 on Aug 3, 2015 16:17:45 GMT -5
So it will be player made?
Next question! Will there be a choice between different armies? Something similar to the whole Nohr Hoshido thing, but put in a way that players will have to fight each other or at times work together to fight something bigger?
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Awkward
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Posts: 11,333
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Post by Awkward on Aug 3, 2015 16:50:15 GMT -5
Well fine then Just, you can make your own army and I'll make my own army, and we'll see who gets more supporters. But no, that wasn't my aim at all. Now you've devalued the appeal of my game...
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Post by Just14 on Aug 3, 2015 16:54:26 GMT -5
Wait, so...the story is already set without the possibility to change from player interaction?
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Awkward
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Post by Awkward on Aug 3, 2015 18:51:33 GMT -5
wow just im just rying to make a game her eand you gotta say stuff like that come uno man i didenet even make the story tet bnruh
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Post by Ultra on Aug 3, 2015 19:04:17 GMT -5
Yes. All my yes
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Post by Just14 on Aug 3, 2015 19:47:03 GMT -5
I'm just saying that when making a game like this, story and character interaction are what I put first. Then comes combat system. The rest just happens and finds a way to solve itself.
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Awkward
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Post by Awkward on Aug 3, 2015 20:27:19 GMT -5
Screw story Screw character interaction y do u think acr was my first game at vitcon? IT has not story whatesover, and i don't have to worry about a combat system so i can focus on just character interaction dang just y u gotta hate me bruh
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Post by Just14 on Aug 3, 2015 20:39:42 GMT -5
I thought you made ACR because you wanted a casual game.
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Awkward
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Post by Awkward on Aug 4, 2015 11:13:36 GMT -5
I think I made ACR because I was obsessed with the Animal Crossing Movie a while back...
Anyways, I think I'll go into development with this idea, then. 2 people are enough.
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Post by Ultra on Aug 4, 2015 12:01:59 GMT -5
I have an idea with the player choice issue just write the story around a players choice and put up what could be diffrent depending if they chosen the other option (basicly do what malefio does with paper smash)
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