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Post by Just14 on Apr 3, 2016 20:44:05 GMT -5
It's Knights of the Round with Moogles.
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Awkward
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Post by Awkward on Apr 3, 2016 20:53:57 GMT -5
It's Knights of the Round with Moogles.
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Post by Malefio on Apr 3, 2016 21:22:11 GMT -5
Well, creating 2 more adventurers. Nothing's urgent though, you can make them show up when you feel like making them show up. Name: Terrible Mosquito Race: Chibi Goblin Class: Gunner Description: Name: Balynka Race: Verian Class: Pirate Description: An anglerfish woman. I googled that and found this picture. She would look like this, but with legs.
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Apr 3, 2016 21:24:26 GMT -5
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Post by mrfuzz111 on Apr 3, 2016 21:24:26 GMT -5
It's Knights of the Round with Moogles. Well then... On one hand, that's a really good summon. On the other, I still really want to slaughter enemies with the power of dance as a Moogle... I'll need to think about it.
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Apr 4, 2016 13:52:59 GMT -5
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Post by mrfuzz111 on Apr 4, 2016 13:52:59 GMT -5
Alright, to help me make my decision could you clarify on whether Dancer is a planned class or not?
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Post by Just14 on Apr 4, 2016 18:02:16 GMT -5
Dancer was originally a planned class, but then while I was making new classes, Dancer had a lot of skills that were the same as Bard, but with dancing. I decided in order to add variety and keep things from getting repetitive, I'd add the Diviner class as a new support/healer class.
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Apr 4, 2016 19:27:33 GMT -5
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Post by mrfuzz111 on Apr 4, 2016 19:27:33 GMT -5
Screw it, the appeal of playing as a Moogle is too great. If you don't want to outright drop the summon then perhaps it could be reworked into something else (or even just explained as being stronger Moogles). Name: Mog Race Moogle Class: Diviner Description: He's a Moogle, there's not really much else that can be said. Stat spread: Good magic, MP, resistance, great dexterity (small size + wings are a great combo), low attack, energy, defense, average HP. Species bonuses: limited to lighter armor and weapons, capable of flying (height limitations at your discretion), tends to add "kupo" to sentences at random.
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Awkward
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Post by Awkward on Apr 4, 2016 19:58:24 GMT -5
So the first player to capture Mog can use Mog as a summon right /s
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Deleted
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Post by Deleted on Apr 5, 2016 1:12:54 GMT -5
It's Knights of the Round with Moogles. Kupo power actived Kupo
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Post by Just14 on Apr 5, 2016 7:44:52 GMT -5
So the first player to capture Mog can use Mog as a summon right /s I guess he made the summon into a character. He'll need a host though. I guess he can choose who that will be. AND DON'T YOU DARE COMPLAIN ABOUT CARRYING THE DAMN CHALICE, KID.
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Post by Just14 on Apr 5, 2016 7:46:01 GMT -5
Oh, and Malefio's characters are accepted as well.
I decided that genetically, Verians have varying amounts of verianness to them. Like how Lupis and Sylvia only have the ears and tail, but Treblig is pretty much a walking Lizalru.
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Post by Malefio on Apr 5, 2016 8:00:35 GMT -5
Yay!
Now to think of a backstory xd
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Post by Bloodmancer on Apr 5, 2016 22:06:02 GMT -5
Name: Bane "The Baron" Winters Race: Human Class: Gunner Descriptions: Once, Bane was the feared Bandit Lord of the south. Eventually, he gave up his empire choosing to explore the world, rather than fight adventures who passed through his landed. He is a wanted man, but few recognize his real name, as most simply called him "The Baron." As a bandit.
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Post by Bloodmancer on Apr 6, 2016 18:22:42 GMT -5
So... What about my new Character?
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Post by Just14 on Apr 6, 2016 20:13:17 GMT -5
He's good
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