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Post by pielover19 on Jun 6, 2016 21:36:48 GMT -5
Good luck with the finals and your sickness. We will be glad to have you back after that.
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Post by Ultra on Jun 6, 2016 21:36:50 GMT -5
Well the only ideas I have left are to take away your vessel characters momentarily and split them amongst the crystals in some sort of incident. Giving incentive for the old characters to save them and for the new characters to save them too. I want everyone together in one big traveling group, however. Old characters and new characters are easily separated by the Reversal World so that's not a problem. Teams have switched from five to ten since we have the switch system that allows you to switch out parties of five with the others on standby to replace those knocked out or damaged heavily in battle. I expect KOs to be a regular thing. I'm sick right now and have finals next week so I dunno what I really just typed, but I'm gonna post it and go to bed. the team switch mechanic is literally the same as in vitcon World. I was also about to suggest that. Where a dimensional disaster happens(blame mike) and splits ups the vessels
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Post by Just14 on Jun 6, 2016 21:43:27 GMT -5
Well the only ideas I have left are to take away your vessel characters momentarily and split them amongst the crystals in some sort of incident. Giving incentive for the old characters to save them and for the new characters to save them too. I want everyone together in one big traveling group, however. Old characters and new characters are easily separated by the Reversal World so that's not a problem. Teams have switched from five to ten since we have the switch system that allows you to switch out parties of five with the others on standby to replace those knocked out or damaged heavily in battle. I expect KOs to be a regular thing. I'm sick right now and have finals next week so I dunno what I really just typed, but I'm gonna post it and go to bed. the team switch mechanic is literally the same as in vitcon World. I was also about to suggest that. Where a dimensional disaster happens(blame mike) and splits ups the vessels Yes, but it's different in that support teams provide an important role in activating certain boss mechanics and can be healed while switched. Also, there's switch attacks. There's a lot to the battle system but the complexity makes it more fun.
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Post by Ultra on Jun 6, 2016 21:55:10 GMT -5
the team switch mechanic is literally the same as in vitcon World. I was also about to suggest that. Where a dimensional disaster happens(blame mike) and splits ups the vessels Yes, but it's different in that support teams provide an important role in activating certain boss mechanics and can be healed while switched. Also, there's switch attacks. There's a lot to the battle system but the complexity makes it more fun. and in vitcon world. You can trade buffs to another team. lets say someone uses a speed up buff. If that player Switches teams then that speed up buff goes to the person who is on the same slot on the other team. For example. Speed up goes to slot 1. Switching teams gives speed up to the person on slot 1 on The other team.
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Post by mrfuzz111 on Jun 6, 2016 22:01:49 GMT -5
Perhaps instead of switching entire teams at once we can switch single characters?
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Post by Just14 on Jun 6, 2016 22:12:37 GMT -5
Perhaps instead of switching entire teams at once we can switch single characters? Yeah that's what I meant. You switch out with your paired ally either by using a switch attack or by getting knocked out. The closer you are to your paired ally, the more effective your support and switch abilities will be.
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Post by Malefio on Jun 7, 2016 7:11:05 GMT -5
Thought I'd put my characters from shortest to tallest... Just for fun
1.Raza 2.Gugu 3.Jeremy 4.Mosquito 5.Zana 6.Malik 7.Yzza 8.Treblig 9.Talia (So high because of her mechanic legs) 10.Hector 11.Balynka
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Post by Just14 on Jun 7, 2016 9:09:23 GMT -5
I added in Vessel of Ifrit skills today since you asked about them, Fuzz.
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Post by mrfuzz111 on Jun 7, 2016 9:37:43 GMT -5
Cool. Looks like a good mix of physical and magical attacks, and I like how the DOT attacks gradually get stronger.
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Post by Just14 on Jun 7, 2016 9:44:30 GMT -5
What do you think of Shiva? I tried filling out the skills, but I'm unsure about how good they are. They start to feel kind of repetitive to me.
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Post by mrfuzz111 on Jun 7, 2016 10:04:43 GMT -5
My only concern is that depending on how high of a proc rate Freeze has she's either going to be a highly gimmicky character who rarely gets to take advantage of their central mechanic or Aquashiver 2.0 with the boss fight against her being incredibly annoying.
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Post by Just14 on Jun 7, 2016 10:39:22 GMT -5
My only concern is that depending on how high of a proc rate Freeze has she's either going to be a highly gimmicky character who rarely gets to take advantage of their central mechanic or Aquashiver 2.0 with the boss fight against her being incredibly annoying. She'll be extremely useful for defeating normal enemies, almost garunteeing success with each freeze. She'll be able to take down the enemies that support the bosses and that will be her role for the most part. Not a DPS, Healer, or Tank, but more of a support. So like right now, she could freeze all the Demon Servants.
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Post by mrfuzz111 on Jun 7, 2016 10:54:46 GMT -5
I see. And in the battle against her, will her chance of inflicting Freeze be lowered or is she just going to wipe people out left and right? As a reminder, being broken into pieces isn't exactly the kind of thing that is expected to be fixed mid battle with a mere healing spell or potion.
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Post by Just14 on Jun 7, 2016 10:56:34 GMT -5
I see. And in the battle against her, will her chance of inflicting Freeze be lowered or is she just going to wipe people out left and right? As a reminder, being broken into pieces isn't exactly the kind of thing that is expected to be fixed mid battle with a mere healing spell or potion. The boss fight will be different. There are certain mechanics that work well for bosses that don't transfer well to player characters.
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Post by mrfuzz111 on Jun 7, 2016 10:58:51 GMT -5
Alright, that's good to hear.
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