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Oct 3, 2016 10:16:18 GMT -5
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Post by Malefio on Oct 3, 2016 10:16:18 GMT -5
You are an ordinary human stuck in a town with no economic system.
This version of Central Town is simply a refuge. You have your own home, but to survive you must get your own food...
To do so, you have to leave the town into the wilderness populated by creatures...
You have no weapons and will never find any. It's possible to find or build traps though.
You start with 3 days of food.
All you have to do to sign-up is choose a perk.
Here are some examples:
-Start with 10 days of food -Start with 10 bear traps -Start fire quicker -You need less time to sleep -During Mornings, any noise will wake you up -Tents you install are undetectable during the night -You only need to eat every two day instead of every day -You make no noise while walking -You have perfect hearing -You have perfect vision
Those were just examples. You can create any perk as long as I approve it.
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Oct 4, 2016 6:07:51 GMT -5
via mobile
Post by Just14 on Oct 4, 2016 6:07:51 GMT -5
I has some questions
1. If we want, can we gain more perks at the expense of adding detriments? For example, you add in
-Runs slowly
But you get to add
-Skilled climber
In exchange.
2. We can't create weapons, but if we managed to steal things from the fighters, could we momentarily use them in an attempt to even out the odds? Some enemies I can think of ways to defeat, especially if they're restricted by their separate game systems and such. But some I simply couldn't imagine even running from without a way to either steal their stuff or trick another character into attacking them.
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Oct 4, 2016 6:44:08 GMT -5
via mobile
Post by Malefio on Oct 4, 2016 6:44:08 GMT -5
I has some questions 1. If we want, can we gain more perks at the expense of adding detriments? For example, you add in -Runs slowly But you get to add -Skilled climber In exchange. 2. We can't create weapons, but if we managed to steal things from the fighters, could we momentarily use them in an attempt to even out the odds? Some enemies I can think of ways to defeat, especially if they're restricted by their separate game systems and such. But some I simply couldn't imagine even running from without a way to either steal their stuff or trick another character into attacking them. I like both ideas so yes. This game is pretty much in Beta. I have no idea if it'll work out until it starts.
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Oct 4, 2016 20:27:49 GMT -5
Post by Just14 on Oct 4, 2016 20:27:49 GMT -5
Well, here's my sign up. I guess we don't need our names or anything and simply need to give you our perks and detriments.
Perks -Makes no noise while walking -Improved hearing -Capable of choosing between a naturally calming/intimidating presence -Skilled at lying and acting -Efficient (Performs tasks quickly)
Detriments -Impaired vision (Can't see far off objects clearly without glasses) -Slow swimmer -Out of breath shortly when sprinting -Drops cumbersome/heavy objects often
That should handle all of it I think?
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Oct 5, 2016 9:45:25 GMT -5
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Post by Malefio on Oct 5, 2016 9:45:25 GMT -5
Altough I have doubts about your third perk, this is accepted. Starting next week even if you're solo
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