|
Post by Vitsheep on Sept 1, 2017 21:42:45 GMT -5
Morgan holds up her soul key and... nothing happens. She can faintly make out some white, orblike figures floating around in the distance.
Bowser summons a herd of boos. They don't seem to be able to see in the dark, either. They float off in random directions to scout. Most quickly thud into stone walls. A few bump into what they describe as thing metal poles. None of them bump into Morgan.
It's still pitch-black.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 1, 2017 22:00:18 GMT -5
(So Morgan does she have access to her other world form or her abilities or is she in normal everyday mode.)
For now Bowser grumbles about needing better minions. So he summons a couple of podd a boos and hopes they can at least provide some light.
|
|
|
Post by Vitsheep on Sept 2, 2017 1:38:48 GMT -5
Bowser summons a couple of flaming boos. They poof into existence and drop to the floor. The area is illuminated! Bowser and Morgan can see again.
They're in the castle's dungeon, in a pair of cells directly across from each other. They've both got 3 stone walls, a set of iron bars with a matching door, and a small bed. And several comically-oversized, black, orb-shaped bombs. And the ones in Bowser's cell are now letting out a loud hissing after the poodoboos lit their fuses.
Morgan's Soul Key is vibrating... MISSION ACCOMPLISHED Winnings: 2 coins Next round: 4 coins Mission: Escape the dungeon Difficulty: *** Easy
Continue? >Yes >No
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 2, 2017 4:44:02 GMT -5
Yes let's a go
|
|
|
Post by Vitsheep on Sept 2, 2017 13:36:37 GMT -5
Objective: Both characters escape Restrictions - Morgan: can transform Bowser: 1 summon Morgan and Bowser are still stuck in two different prison cells, surrounded by old-timey bombs with lit, hissing fuses. They've got a minute, maybe, so they should probably find a way out. Quickly.
Each cell has a set of narrow iron bars and a door leading out to a black-stone hallway. The other walls are blank stone. The cells also contain small, simple beds with threadbare sheets and flat pillows.
There are keys hanging on hooks on the walls just outside of either cell.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 2, 2017 14:34:07 GMT -5
Looks like its Cat Snake time
Morgan will have her pet ferrets go and grab both of the keys. One For her and another for the strange turtle dragon guardian.
Bowser is annoyed more then anything. Bowser will summon a Magikoopa and have the Magikoopa teleport the hissing bomb someplace away from the other bombs.
Morgan will then transform into her Vitcon form and will use light Barrier
|
|
|
Post by Vitsheep on Sept 2, 2017 14:50:37 GMT -5
Meg and Brett sproink out of the cell, easily slipping through the bars. Morgan tries her soul key again. This time it flashes brightly and she transforms into her other world form. The ferrets try to get the keys, but are unable to climb the sheer stone walls to reach them without some kind of a boost.
Bowser calls a magikoopa. It teleports away a bomb. Several more remain lit. It's unclear whether she'll be able to get them all in time.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 2, 2017 19:05:57 GMT -5
Welp I should have done this before but well.
Bowser will instruct the Magikoopa to teleport outside the cell and get the key. Then toss one of the keys to Peach over there with her weird Montey Moles.
Morgan upon receiving the key will wait for Bowser then use Tail Wind to get as far away from those bombs as possible
|
|
|
Post by Vitsheep on Sept 4, 2017 1:08:23 GMT -5
The magikoopa disappears and reappears outside the cells. It takes the keys off the wall and tosses one to Bowser, and gives the other to the ferrets. They run and bring it to Morgan. They go to stick the keys in the door locks and accidentally push the doors open. Oh. They weren't even locked.
A giggle rings out from somewhere above.
Morgan uses Tail Wind and everyone heads down the dungeon hall, finding a staircase leading up. They find a door at the top marked "guard barracks." MISSION ACCOMPLISHED Winnings: 4 coins Next round: 8 coins Mission: Break though the barracks Difficulty: ***** Normal
Continue? >Yes >No
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 4, 2017 10:43:18 GMT -5
Yup
|
|
|
Post by Vitsheep on Sept 4, 2017 18:59:38 GMT -5
Objective: Defeat all enemies Restrictions - Morgan: can transform Bowser: 1 summon Bowser and Morgan push open the door to the barracks and find it filled with a dozen goombas and a half-dozen koopas. The goombas have all been stuffed into cat suits and are running around, some crawling on walls. The koopas are all wearing tanuki suits and carrying spears.
They all turn and look at Bowser and Morgan as they enter.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 4, 2017 19:56:21 GMT -5
Bowser looks at all of them with anger. What the hell are you all doing. When did I give you permission to use those items from the storehouse. Those are only to be used when I give you permission to use them. Speak up now.
Morgan:Wait so these are your minions?
Bowser: Dam Straight and this is my castle.
Morgan: So why were you locked up in your own castle.
Bowser: Grrrr I don't have time for this.
Morgan will transform into her Vitcon form and begin charging up a Solar Explosion.
Bowser will shield Morgan while he is charging and demands answers from his minions
|
|
|
Post by Vitsheep on Sept 5, 2017 21:32:00 GMT -5
Morgan throws her hands up in the air and starts charging solar explosion. Bowser blocks her as the enemies attack. The 6 tanukoopas jump in the air and dive down with their spears, flap-flapping their tails for extra momentum. Bowser takes all the hits. The cat-goombas split up. Bowser only manages to block 8 of them as they headbonk him in a chain. The other 4 walk along the ceiling over his head and drop onto Morgan one after the other.
Bowser doesn't take much damage from the headbonks, but he discovers the spear wounds are surprisingly deep. Another round or two of that will be a problem for him. Morgan's head is seriously sore from all the bonking.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 6, 2017 10:05:36 GMT -5
Well Morgan will unleash Solar Explosion.
Bowser will get some minions that will actually listen to him and summon an army of Charging Chucks to deal with the Tannoki Koopas
|
|
|
Post by Vitsheep on Sept 7, 2017 0:27:35 GMT -5
Morgan slams a ball of light into the ground and it goes BOOM. Her head feels a lot better, and Bowser's injuries seem to have healed a bit. All the enemies flash, then their costumes all fade at once.
A pair of goomba-cats crawling on the ceiling land on Morgan and deal a small bit of damage, while the rest proceed to randomly launch headbonks between Bowser and Morgan. One of the spear-koopas stabs Morgan. Her injuries are starting to add up. All the others hit Bowser. They aren't doing as much damage without the tails and he's able to shake off the worst of it.
Bowser calls in a Chargin' Chuck to tackle the koopas. It proceeds to slam into one, sending it flying. It tucks into its shell and begins ricocheting around randomly. It badly damages three of the goombas, barely grazes Bowser, injures another Koopa, and knocks Morgan onto her butt.
There's a sound of an explosion from the dungeons below. Looks like those things finally exploded.
|
|