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Post by Just14 on Mar 19, 2017 11:19:58 GMT -5
Blood
You wake up and find yourself inside of an abandoned room. Some sort of hospital bedroom. Various medical supplies are lying around in here, but they're scattered as if knocked over. Getting up out of the bed, you see that this place has clearly seen better days. It must have been abandoned for many years. A lot of the machinery and medical equipment is destroyed in here. There's dried blood on the walls as well. The only window in the entire room is smashed open. Broken glass is scattered around where it is. The floor nearby it has a large puddle as well. It looks like the heavy rain from outside got in here. It's rather dark in this room. It's difficult to see. A mysterious altar sits close to where the bed you were in is. It glows ominously.
Looking around, you suddenly realize you aren't alone in this room. Someone you recognize as Safe Head is in here. But he's not an enemy. You don't feel like he is, anyway. But you do feel a bit uneasy. There's something else in this building. You hear the creaking of floorboards and footsteps outside of the room. Both above you, beneath you, and behind the door that leads out of this room. In fact, walking close to the door, you can hear what sounds like heavy breathing...
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Post by Bloodmancer on Mar 19, 2017 12:33:57 GMT -5
((Good choice of music! Love it! Also, It's beacon mental asylum!!!))
I let out a tense breath as I search for anything that I could use to help defend myself around the room.
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Post by Just14 on Mar 19, 2017 13:27:10 GMT -5
(Ah, sorry, I'll change the name. Also, the objects in the sphere are your vending machine inventory. If you don't have anything from it yet, you can get some just by posting in the vending machine. Also, Hyper Light Drifter has probably some of my favorite music in it.)
You search around the room carefully in search of anything that might be important or useful in terms of protecting yourself. While you search around, you notice something glowing underneath the bed. It emits a white light. Reaching out for it, you take out some sort of spherical device. The interface on it is strange and foreign, yet somehow familiar at the same time. Using it feels almost natural to you. You feel as if you've gained some sort of special abilities from the sphere. Looking into it further, you find you are also able to summon objects forth from it, however, what you are able to use seems limited and most of the objects are rather odd and specific.
Searching the room further, you pick up some of the glass shards from the broken window. Maybe these can be used somehow. You check the cabinets in the room as well. Although most of them are smashed and empty, you do notice one that is intact. Opening it up, you find a rusted knife and pocket it away in the sphere. Other than that, you find a few unlabeled medicines in the area. Using them could be risky considering you aren't sure what they are, but you pick them up just in case they can be used later.
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Post by Bloodmancer on Mar 19, 2017 18:22:29 GMT -5
I look at safe head, "Can you go through the door first? You have a huge hammer... It'll be safer if you go first.
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Post by Just14 on Mar 19, 2017 18:55:41 GMT -5
(Note: Since Safe Head is your assist, you will have full control over him.)
Safe Head approaches the door and opens it up, revealing an empty and dark hallway. How strange. There was definitely someone there just a moment ago, wasn't there? That breathing was real. It had to be. Perhaps the atmosphere is messing with your mind and you really are just imagining things. You step into the hall with Safe Head. Various medical papers are scattered throughout the halls haphazardly, containing the names of multiple patients. Strangely enough...most of the names are crossed out. You do manage to find one paper intact, however. Your name is on it. But the writing is illegible. This doesn't even look like a language you've seen before.
Looking through the long hall, you see other rooms similar to the one you were just in. As you look around, the hall is suddenly lit up by a flash of light followed by the sound of loud thunder. At the other end of the hallway, you see something small move quickly across the ground, darting from one room into the other. That's oddly suspicious. Was it a rodent? It looked strangely shadow-like. There's a staircase down at the edge of the hall where you saw the mysterious shadow move. It leads downwards. Looking back behind you at the other end of the hall, you realize that it's not there. It disappeared. Even the room you came from is gone. Was it ever there? No, you're sure of it. It had to have been there.
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Post by Bloodmancer on Mar 19, 2017 20:36:50 GMT -5
Scrambling back, handling onto the piece of paper tightly, I run in the opposite direction of the shape, Hoping to escape from it.
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Post by Just14 on Mar 20, 2017 9:57:32 GMT -5
You quickly dart down the hall and reach the stairs before whatever that shadow was could get to you. Whatever it was, it doesn't seem to follow you down the staircase. Heading down, you find what looks to be a room filled with mirrors. Every direction looks the same. Which way should you go...? As you stand there and look around, you notice something in the mirrors. There's a girl within one of them. She wears a white dress and has long, black hair. But she's facing the other direction, away from you. Something is strange about her. You feel a cold breeze move through the room from somewhere...
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Post by Bloodmancer on Mar 20, 2017 14:13:48 GMT -5
"Wait a second... that's not my reflection! Safe Head, Smash the mirror!!!"
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Post by Just14 on Mar 20, 2017 15:35:26 GMT -5
Safe Head smashes the mirror and as cracks form in it and shatter, you realize the mirror bleeds when it breaks. You also hear what sounds like a woman screaming. The sound assaults your ears and leaves them ringing a bit afterward. Where the mirror once was is now a bloodstained hall with what looks like a light at the end. Could it be the way out? You may continue to stay here and explore if you wish, but a way out of this place is rather tempting.
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Post by Bloodmancer on Mar 22, 2017 10:20:03 GMT -5
"Let's get out of this creepy place..." I mumble as I motion for safe head to follow down the hallway and towards the light.
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Post by Just14 on Mar 22, 2017 16:22:11 GMT -5
You head on towards the light, leaving your current room. As you walk down the long hallway toward the light, you suddenly realize that you aren't going anywhere. What the...? The floor is moving backwards like a treadmill. Looking behind you, you realize the room you were in before is gone. A wall has replaced it. And spikes suddenly shoot up out of the wall that replaced it! The wall slowly moves closer as you run on the moving floor, but it looks like you won't get anywhere like this!
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Post by Bloodmancer on Mar 22, 2017 17:32:58 GMT -5
Safe head lets out a groan of frustration.
"Fuckfuckfuckfuck! I'm fucked!" remembering the orb, I pull it out and will myself farther away from the wall, activating haunted...
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Post by Just14 on Mar 22, 2017 18:06:53 GMT -5
You teleport out of the room with the dangerous spike wall and appear outside, feeling the rain fall on you and the wind blow past you. Finally, free of this place.
(Move to Storm Field thread)
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