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Post by Malefio on Jun 13, 2017 5:39:09 GMT -5
Inside Caravan- Melinda, scout
- Arma, guide
- Crystalis, adventurer
- Terrace, adventurer
- Iri, adventurer
- Saden, adventurer
- Samson, adventurer
- Felicia, adventurer
- Lunatic Box, adventurer
- Available spot
- Available spot
- Available spot
- Available spot
- Available spot
- Available spot
- Available spot
Questing- Lunatic Box
- Felicia
- Iri
- Saden
- Melinda
- Support NPC 2, available
InventoryGold: 12 Water: 1 Food: 1
Hunger and ThirstDays without drinking: 1/5 Days without food: 1/7
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Post by Malefio on Jun 13, 2017 5:41:27 GMT -5
NPC informationsMelinda (Scout): A short red-haired rebelous teen. Wears a black bandana around her face, only revealing her bright green eyes, as well a a brown hooded cloak which helps her camouflage herself amongst trees. Melinda spends her life going outside the walls of Benny's town and stealthily avoiding conflict. When she heard some adventurers were moving, she knew she had to join the caravan and work for them. Doesn't speak much, usually answering with nods. Melinda is the caravan's scout and is essential for information gathering. She will find quests for the caravan. Support effect: While in the questing party, Melinda will often run ahead and warn the party of what's coming next. She's perfect for stealth missions where you want to avoid passing by enemies. Arma (guide): Arma is an elf with short silver hair hidden under a hat. Arma's blue robe makes it clear he was once a mage. He unfortunately lost his powers thanks to Drench. Arma might look young, but as an elf, he is old enough to have lived through the Quest Ruiners' chaos. He is a great source of information and will guide the adventurers on their quest. Arma built the caravan and is always working on it. Support Effect: Arma can not be brought into quests.
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Post by Malefio on Jun 13, 2017 5:41:47 GMT -5
Discovered towns Benny's safe town: Benny's town is the only town that is actually safe. All kinds of merchants can be found here. Blacksmiths, Potion shops, General Stores, Inns, Taverns, Spell shops, Fighting schools, etc. There's also a few churches here and there. The problem is that Benny owns the town and he's a quest ruiner. You might have everything at yout disposal, but when the mafia comes to collect their due so you can stay in town, you won't have much left...
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