|
Post by Malefio on Sept 29, 2017 12:16:15 GMT -5
---Lazarus---
The door closes behind your party. Everything is dark. Too dark to see anything. You can feel something invading your mind...
After a few seconds, the room lights up. A pretty small room with a fountain in the middle. There is a door at the end of the room, but it appears to be locked.
There is a door on the right and a door to the left too. Both unlocked. Of course, behind you is the door you came in from.
Vaikau scratches his head, looking around. The short-haired twin asks a question.
"Anyone felt that?
Something in your head?"
|
|
|
Post by mrfuzz111 on Sept 29, 2017 12:57:33 GMT -5
Lazarus nods. "They sssay the Living Dungeon isss different every time sssomeone entersss, right? Maybe that hasss sssomething to do with it." Go check out the fountain.
|
|
|
Post by Malefio on Sept 29, 2017 13:11:38 GMT -5
---Lazarus---
"I guess so..."
Vaikau doesn't seem to care about any of this. He leans on a wall and seems to wait for something to happen. The twins seem to be investigating the doors. They look at each other and nod.
"Both doors are real, none of them are trapped."
You check the fountain. There's a blue rupee inside the water. In front, an inscriptions says "Come back when the water has been drained out".
|
|
|
Post by mrfuzz111 on Sept 29, 2017 13:48:22 GMT -5
Let's go through the left door.
|
|
|
Post by Malefio on Oct 2, 2017 8:07:53 GMT -5
---Lazarus---
(I assume you take the blue rupee?)
You open the left door. The twins follow you. Vaikau tells you he's gonna stay in this room, in case anything changes.
As you enter the room, you notice an altar at the end. It's empty. There's a lever to it's left and another to it's right. There's a waterfall behind each lever.
A brownish carpet leads all the way to the altar, separating two patches of abnormally tall grass. The short-haired twin notes how they are tall enough for something to hide in it.
|
|
|
Post by mrfuzz111 on Oct 2, 2017 11:37:28 GMT -5
(I thought I'd have to drain the water first for some reason, but sure.) Get my sword ready and check the grass.
|
|
|
Post by Malefio on Oct 2, 2017 11:50:14 GMT -5
---Lazarus---
One of the twins walks towards the grass, but when she sees you're doing the same thing, she investigates the altar instead.
You find a stone tablet on the ground. It is written "If both are wrong, where is the right one?".
|
|
|
Post by mrfuzz111 on Oct 3, 2017 10:56:54 GMT -5
"Hang on, don't pull the leversss. It sssays that both of them are wrong." Check the other patch of grass. Maybe there's a switch in it?
|
|
|
Post by Malefio on Oct 3, 2017 11:26:57 GMT -5
---Lazarus---
(Puzzle, so I'm always gonna update the full thing.)
You open the left door. The twins follow you. Vaikau tells you he's gonna stay in this room, in case anything changes.
As you enter the room, you notice an altar at the end. It's empty. There's a lever to it's left and another to it's right. There's a waterfall behind each lever.
A brownish carpet leads all the way to the altar, separating two patches of abnormally tall grass. The short-haired twin notes how they are tall enough for something to hide in it.
One of the twins walks towards the grass, but when she sees you're doing the same thing, she investigates the altar instead.
You find a stone tablet on the ground. It is written "If both are wrong, where is the right one?".
The twins nod as you warn them both levers are wrong.
You continue searching the grass, but don't find anything.
|
|
|
Post by mrfuzz111 on Oct 4, 2017 9:50:56 GMT -5
Lazarus thinks out loud for a moment, repeating the words on the tablet. "If both are wrong, where isss the right one. The right one..." Lazarus looks towards the doorway to the entrance. "Maybe it'sss in the room on the right?" Go back to the first room, then through the door on the right side of the room.
|
|
|
Post by Malefio on Oct 4, 2017 10:07:15 GMT -5
---Lazarus---
You go back to the first room, then in the room you didn't go in yet. The twins follow you. Vaikau looks as you pass by, as if he was waiting for some news.
This room is completely made of white marble. It's separated in three by wire fences that make the entirety of the room, both vertically and horizontally.
There's 3 pressure pads. One red, one blue, one green. The first fence is blue, the second one is green, the third one is red.
|
|
|
Post by mrfuzz111 on Oct 9, 2017 23:12:06 GMT -5
Right, I need to post my response. What do you mean by separated vertically and horizontally? Are there multiple fences crisscrosses dividing the room into a grid (in which case I'll need to know the layout in more detail), are they making up the floor (in which case I'll REALLY need to know the layout in more detail), or at i overthinking things and it's just three horizontal fences in my way? If it's the last one ask one of the sisters to stand on the blue switch to let me through, then move to the green switch while I move to the next section, and finally the red switch to let me reach the last part of the room.
|
|
|
Post by Malefio on Oct 10, 2017 5:15:22 GMT -5
---Lazarus---
(I just meant there's 3 separate gates, but there's no space on the sides, bottom or top to pass them.
This was literally the most basic puzzle ever.)
One of the twin stands on the blue switch first, the other one stands on the green one. The respective gates retract into the ceiling. Once you passed the first two gates, the twin on the blue switch walks on the red switch. The red gate retracts on the ceiling. All the gates seem to stay up. There is a small chest at the end of the room.
|
|
|
Post by mrfuzz111 on Oct 10, 2017 10:07:18 GMT -5
Open the chest.
|
|
|
Post by Malefio on Oct 10, 2017 10:16:02 GMT -5
---Lazarus---
You open the small chest and find a small key inside it. The door is barred off as three clouds of smoke form inside the room.
As the smoke dissipates, three enemies can be seen. The twins get ready to battle.
[Targets] Orange Land Octorok Orange Land Octorok Green Chuchu
|
|