Post by Just14 on Mar 13, 2018 17:30:55 GMT -5
1,830 SE
Dungeon Master
Goblin King
Basic Monsters
Goblin Warrior
Sand Bork
Serpent Lancer
Armored Starfish
Electrum Turtle
Goblin Thief
Ancient Artifact
Boss Monsters
Nami, Serpent Queen
Guardian Golem
Dungeon Master
Goblin King
Stats
Health: 400
Mana: 200
Stamina: 200
Strength: 25
Magic: 15
Defense: 25
Ward: 20
Dexterity: 10
Speed: 25
Skills
None
Drops
Goblin Crown
Health: 400
Mana: 200
Stamina: 200
Strength: 25
Magic: 15
Defense: 25
Ward: 20
Dexterity: 10
Speed: 25
Skills
None
Drops
Goblin Crown
Basic Monsters
Goblin Warrior
Fire
A red goblin wearing low quality leather armor and a bucket on its head. Carries around a rusted sword.
Stats
Health: 110
Mana: 0
Stamina: 50
Strength: 12
Magic: 0
Defense: 12
Ward: 5
Dexterity: 3
Speed: 2
Skills
Reckless Slash: User deals damage equal to 2x Strength stat to an enemy and receives 1/4 damage dealt. (15 Stamina)
Rusted Slash: User deals damage equal to Strength stat with 50% chance to inflict poison. (15 Stamina)
Drops
Rusted Metal
A red goblin wearing low quality leather armor and a bucket on its head. Carries around a rusted sword.
Stats
Health: 110
Mana: 0
Stamina: 50
Strength: 12
Magic: 0
Defense: 12
Ward: 5
Dexterity: 3
Speed: 2
Skills
Reckless Slash: User deals damage equal to 2x Strength stat to an enemy and receives 1/4 damage dealt. (15 Stamina)
Rusted Slash: User deals damage equal to Strength stat with 50% chance to inflict poison. (15 Stamina)
Drops
Rusted Metal
Sand Bork
Earth
A living dog comprised entirely of sand. It wears sunglasses on its face and enjoys lazing around in the sun.
Stats
Health: 50
Mana: 50
Stamina: 50
Strength: 8
Magic: 8
Defense: 4
Ward: 4
Dexterity: 1
Speed: 10
Skills
Chomp: Deal damage equal to 2x Strength to one enemy. (20 Stamina)
Sandblast: Deal damage equal to Magic to one enemy. (10 Mana)
Sandstream: Deal damage equal to half Magic to one enemy four times. (20 Mana)
Drops
Glass Piece
A living dog comprised entirely of sand. It wears sunglasses on its face and enjoys lazing around in the sun.
Stats
Health: 50
Mana: 50
Stamina: 50
Strength: 8
Magic: 8
Defense: 4
Ward: 4
Dexterity: 1
Speed: 10
Skills
Chomp: Deal damage equal to 2x Strength to one enemy. (20 Stamina)
Sandblast: Deal damage equal to Magic to one enemy. (10 Mana)
Sandstream: Deal damage equal to half Magic to one enemy four times. (20 Mana)
Drops
Glass Piece
Serpent Lancer
Water
A tribal lizardman with blue scales and yellow eyes. Wears a waistband of feathers and carries a wooden spear.
Stats
Health: 70
Mana: 0
Stamina: 60
Strength: 9
Magic: 0
Defense: 5
Ward: 3
Dexterity: 10
Speed: 10
Skills
Pierce: User deals damage equal to Strength stat to an enemy, ignoring half enemy's Defense stat. (20 Stamina)
Lunge: User deals damage equal to 2x Dexterity stat to an enemy. (20 Stamina)
Drops
Blue Scale
A tribal lizardman with blue scales and yellow eyes. Wears a waistband of feathers and carries a wooden spear.
Stats
Health: 70
Mana: 0
Stamina: 60
Strength: 9
Magic: 0
Defense: 5
Ward: 3
Dexterity: 10
Speed: 10
Skills
Pierce: User deals damage equal to Strength stat to an enemy, ignoring half enemy's Defense stat. (20 Stamina)
Lunge: User deals damage equal to 2x Dexterity stat to an enemy. (20 Stamina)
Drops
Blue Scale
Armored Starfish
Wind
A starfish with a hard, metal exterior. It can rapidly spin to fly through the air.
Stats
Health: 30
Mana: 0
Stamina: 40
Strength: 10
Magic: 0
Defense: 12
Ward: 3
Dexterity: 1
Speed: 20
Skills
Spinning Slash: User deals damage to all enemies equal to Speed stat. (20 Stamina)
Rapid Slash: User deals damage equal to half Speed to one enemy four times. (20 Stamina)
Drops
Metal Shard
A starfish with a hard, metal exterior. It can rapidly spin to fly through the air.
Stats
Health: 30
Mana: 0
Stamina: 40
Strength: 10
Magic: 0
Defense: 12
Ward: 3
Dexterity: 1
Speed: 20
Skills
Spinning Slash: User deals damage to all enemies equal to Speed stat. (20 Stamina)
Rapid Slash: User deals damage equal to half Speed to one enemy four times. (20 Stamina)
Drops
Metal Shard
Electrum Turtle
Electric
A large turtle with a shell on its back made out of a chunk of electrum ore, a magical electric metal. Its skin is a yellow color and it has purple markings on its skin.
Stats
Health: 100
Mana: 60
Stamina: 20
Strength: 5
Magic: 10
Defense: 7
Ward: 10
Dexterity: 0
Speed: 0
Skills
Body Slam: User deals damage equal to Strength to an enemy with 30% chance to Stun. (15 Stamina)
Lightning Blast: User deals damage equal to 2x Magic to an enemy. (20 Mana)
Static Blast: User deals damage equal to Magic to an enemy with 50% chance to inflict Paralysis. (15 Stamina)
Drops
Electrum Ore
A large turtle with a shell on its back made out of a chunk of electrum ore, a magical electric metal. Its skin is a yellow color and it has purple markings on its skin.
Stats
Health: 100
Mana: 60
Stamina: 20
Strength: 5
Magic: 10
Defense: 7
Ward: 10
Dexterity: 0
Speed: 0
Skills
Body Slam: User deals damage equal to Strength to an enemy with 30% chance to Stun. (15 Stamina)
Lightning Blast: User deals damage equal to 2x Magic to an enemy. (20 Mana)
Static Blast: User deals damage equal to Magic to an enemy with 50% chance to inflict Paralysis. (15 Stamina)
Drops
Electrum Ore
Goblin Thief
Earth
A yellow goblin wearing a torn and tattered cloak. Carries two rusty daggers with one in each hand.
Stats
Health: 60
Mana: 0
Stamina: 60
Strength: 8
Magic: 0
Defense: 5
Ward: 5
Dexterity: 10
Speed: 10
Skills
Dual Slash: User deals damage equal to Strength stat to one enemy twice. (20 Stamina)
Steal: User steals a random inventory item from target. (10 Stamina)
Drops
Lucky Coin
A yellow goblin wearing a torn and tattered cloak. Carries two rusty daggers with one in each hand.
Stats
Health: 60
Mana: 0
Stamina: 60
Strength: 8
Magic: 0
Defense: 5
Ward: 5
Dexterity: 10
Speed: 10
Skills
Dual Slash: User deals damage equal to Strength stat to one enemy twice. (20 Stamina)
Steal: User steals a random inventory item from target. (10 Stamina)
Drops
Lucky Coin
Ancient Artifact
Light
A floating, glowing, blue sphere of rock surrounded by floating and rotating rings. Animated by magic.
Stats
Health: 5
Mana: 8
Stamina: 0
Strength: 0
Magic: 15
Defense: 6
Ward: 6
Dexterity: 0
Speed: 10
Skills
Healing Sigil: User heals an ally for 2x Magic stat. (20 Mana)
Solar Ray: User charges for one turn. On the next turn user deals damage equal to 2x Magic stat to all enemies. (30 Mana)
Drops
Magic Stone
A floating, glowing, blue sphere of rock surrounded by floating and rotating rings. Animated by magic.
Stats
Health: 5
Mana: 8
Stamina: 0
Strength: 0
Magic: 15
Defense: 6
Ward: 6
Dexterity: 0
Speed: 10
Skills
Healing Sigil: User heals an ally for 2x Magic stat. (20 Mana)
Solar Ray: User charges for one turn. On the next turn user deals damage equal to 2x Magic stat to all enemies. (30 Mana)
Drops
Magic Stone
Boss Monsters
Nami, Serpent Queen
Water
A woman with a long, serpent-like body instead of legs. She has long, red hair and green eyes and her scales are green. Wears a golden circlet that looks like a two headed, golden snake. Sings to her children and those adventurers foolish enough to enter her home.
Stats
Health: 300
Mana: 300
Stamina: 100
Strength: 10
Magic: 45
Defense: 20
Ward: 25
Dexterity: 10
Speed: 10
Skills
Poison Strike: User deals damage equal to Strength to an enemy with 50% chance to inflict Poison. (15 Stamina)
Water Beam: User deals water element damage equal to Magic stat. (10 Mana)
Water Burst: User deals water element damage equal to 2x Magic. (20 Mana)
Crashing Wave: User deals water element damage equal to Magic to all enemies. (20 Mana)
Song of Renewal: User heals all allies for Magic stat. (20 Mana)
Serpent's Song: User summons two Serpent Lancers. (40 Mana)
Drops
Voice of the Sea
A woman with a long, serpent-like body instead of legs. She has long, red hair and green eyes and her scales are green. Wears a golden circlet that looks like a two headed, golden snake. Sings to her children and those adventurers foolish enough to enter her home.
Stats
Health: 300
Mana: 300
Stamina: 100
Strength: 10
Magic: 45
Defense: 20
Ward: 25
Dexterity: 10
Speed: 10
Skills
Poison Strike: User deals damage equal to Strength to an enemy with 50% chance to inflict Poison. (15 Stamina)
Water Beam: User deals water element damage equal to Magic stat. (10 Mana)
Water Burst: User deals water element damage equal to 2x Magic. (20 Mana)
Crashing Wave: User deals water element damage equal to Magic to all enemies. (20 Mana)
Song of Renewal: User heals all allies for Magic stat. (20 Mana)
Serpent's Song: User summons two Serpent Lancers. (40 Mana)
Drops
Voice of the Sea
Guardian Golem
Earth
A gigantic golem made of various rocks. Underneath the rocky exterior, a glowing, blue rock can be seen powering the golem.
Stats
Health: 30
Mana: 10
Stamina: 10
Strength: 40
Magic: 40
Defense: 20
Ward: 20
Dexterity: 10
Speed: 20
Skills
Rock Slam: User deals earth element damage equal to 2x Strength stat to one enemy. (20 Stamina)
Sand Quake: User deals earth element damage equal to Strength stat to all enemies. (20 Stamina)
Solar Ray: User charges for one turn. On the next turn user deals damage equal to 2x Magic stat to all enemies. (30 Mana)
Barrier: User creates a barrier around an ally with Health equal to 5x Ward stat. (20 Mana)
Drops
Giant Magic Stone
A gigantic golem made of various rocks. Underneath the rocky exterior, a glowing, blue rock can be seen powering the golem.
Stats
Health: 30
Mana: 10
Stamina: 10
Strength: 40
Magic: 40
Defense: 20
Ward: 20
Dexterity: 10
Speed: 20
Skills
Rock Slam: User deals earth element damage equal to 2x Strength stat to one enemy. (20 Stamina)
Sand Quake: User deals earth element damage equal to Strength stat to all enemies. (20 Stamina)
Solar Ray: User charges for one turn. On the next turn user deals damage equal to 2x Magic stat to all enemies. (30 Mana)
Barrier: User creates a barrier around an ally with Health equal to 5x Ward stat. (20 Mana)
Drops
Giant Magic Stone