Post by pielover19 on Mar 28, 2015 14:27:27 GMT -5
Basic:
Now, the incentive of the game is to dominate everybody else in the shipping buisness. Everybody starts with 100,000 dollars, and that is used to fund and coordinate trips, supply fuel and management for the machines, upgrade machines, and buy the sentient machines that you ship things in! You take shipping requests from certain companies and ship things. It will take a certain amount of real life days.
Now, each shipping vehicle has its own attributes, like cars can't take on big packages, but they can go pretty fast and they are small. Planes are fast and can carry a lot of stuff, but it limits the areas you can land in. Same thing with boats, except both of them have different limits. Helicopters are decenty small, yet fast. Tanks have a weapon equipped to them.
Now, let me go onto the dark side of the game. You can attack companies, shipments, and areas with weapons to devastate places. Not to mention that this takes place in a terrorist ridden world, so you could recruit some people for a price. You can even destroy vehicles! However, some terror groups refuse to work for anybody, and just want to cause chaos.
Now, if all of your funds run dry and you can't do anything, you can take out loans and try to pay them off, but if you don't, you're going to get attacked. If you are in a dept over 10,000 dollars, you lose the game because of bankruptcy.
Extra:
Fuel costs $10 per a day of it. However, you can reduce or completely eliminate that cost with eco-friendly updates.
Info on trips, including how far away it is and the prices, will be included with what you will be shipping.
Certain packages are larger then others, and only certain types of vehicles can carry them.
You need to provide the recommended maintenance fees to get the average shipping times. Double the maintenance, double the efficiency. You need to provide maintenance after a trip.
If you want to attack somebody, send me plans on how you will do so. Please also state it in the Terror Attacks topic under the Terror Threats subtopic.
Now, the incentive of the game is to dominate everybody else in the shipping buisness. Everybody starts with 100,000 dollars, and that is used to fund and coordinate trips, supply fuel and management for the machines, upgrade machines, and buy the sentient machines that you ship things in! You take shipping requests from certain companies and ship things. It will take a certain amount of real life days.
Now, each shipping vehicle has its own attributes, like cars can't take on big packages, but they can go pretty fast and they are small. Planes are fast and can carry a lot of stuff, but it limits the areas you can land in. Same thing with boats, except both of them have different limits. Helicopters are decenty small, yet fast. Tanks have a weapon equipped to them.
Now, let me go onto the dark side of the game. You can attack companies, shipments, and areas with weapons to devastate places. Not to mention that this takes place in a terrorist ridden world, so you could recruit some people for a price. You can even destroy vehicles! However, some terror groups refuse to work for anybody, and just want to cause chaos.
Now, if all of your funds run dry and you can't do anything, you can take out loans and try to pay them off, but if you don't, you're going to get attacked. If you are in a dept over 10,000 dollars, you lose the game because of bankruptcy.
Extra:
Fuel costs $10 per a day of it. However, you can reduce or completely eliminate that cost with eco-friendly updates.
Info on trips, including how far away it is and the prices, will be included with what you will be shipping.
Certain packages are larger then others, and only certain types of vehicles can carry them.
You need to provide the recommended maintenance fees to get the average shipping times. Double the maintenance, double the efficiency. You need to provide maintenance after a trip.
If you want to attack somebody, send me plans on how you will do so. Please also state it in the Terror Attacks topic under the Terror Threats subtopic.