Post by Digi on Apr 29, 2020 0:54:42 GMT -5
Tai Kudo
Dark
Senior
Stats
Guts: 15
Proficiency: 16
Kindness: 4
Charm: 15
Knowledge: 14
Equipment
Twin Shooter (E)
Spaghetti Western
Water Demon (Def +6, Evade +4, Phys Res +1, Water Res +2, Fire Res +1, Wind Res +2, Earth Res +2, Elec Res -1) (E)
Items
Scale of Dragon x1
Soft Plastic x2
Heavy Scale x2
Fish Eye x2
Razor Claw x2
Messy Fur x2
Stick Web x5
Shiny Exoskeleton x1
Leech Fragment x2
Charm Shard x1
Rank Up Ticket (2-5) x1
Basic Crafting Kit x1
Key Items
Skills
Bloody Blasters: Red Colored Dark Energy bullets are shot in quick succession at long Range. [Base]
Occult Healing: The user uses a dark magic spell to lower their own HP by 25% and restore an ally's HP by 50% [Base]
Water Gun: Pew. [Raine 2]
Fresh Demonroot: Tai summons a magical plant that fully heals an ally but has a 33% of causing either curse, ensnare,panic, paralysis, or poison. [Sachi 2]
Tail Whip:
Tai's demonic tail extends to hit an enemy(up to medium range), dealing moderate physical damage. [Sachi 3]
Thorn Thrash: Tai's guns temporarily sprout some thorny vines from the end of the barrel. Tai uses this as a melee weapon and attacks an enemy doing moderate plant damage. [Sachi 3]
Gale Shot: Tai shoots bullets enchanted with the Wind element, dealing weak wind physical damage. [Mattea 2]
Hell's Breeze: Tai casts a spell that causes a gust of air to hit all enemies. Deals weak Fire/Water damage to all enemies.(50% chance of inflicting Fire Damage, 50% chance of inflicting Water damage.) 20% chance to inflict burn or freeze(depending on the damage dealt.) [Mattea 3]
Harpy's Illusion: Tai casts a wind spell on himself, creating an illusion with a chance to cause confuse, charm, or taunt. Also a low chance for Berserk or Fear. [Mattea 4]
Burst Barrage: Tai fires off a few rapid fire bullets enchanted with wind. The magic bullets burst upon impact, dealing moderate damage and has a chance (30%) to leave the enemy deafened. [Mattea 5]
Grace of the Sky: Tai casts a wind spell that boosts an ally's speed, allowing them to move twice the next round. [Mattea 6]
Tornado Shot: Deal heavy wind damage to one enemy twice, or moderate wind damage to two enemies. [Mattea 7]
Duality Shot: Tai's guns light up with light and dark energy respectively. He can fire each gun at a separate enemy to deal moderate dark/light damage or fire both at one enemy for moderate damage and inflict curse or blind. [Buttons 2]
Love & Lucky: Passive. Every time Tai gains a rank there is a 5% chance of also gaining a point in a random stat. [Natsumi 2]
Dark Strike: Dark energy bursts out of Tai's guns like small swords. He rushes in for a flurry of attacks on an enemy, dealing powerful dark damage to a single opponent. [Natsumi 3]
Pentagram Shot: Magical pentagrams appear at the end of each ot Tai's gun and he fires off a few heavy rounds. Deal moderate dark damage at mid-range and heavy dark damage at close-range. [Natsumi 4]
Dark Soul (Passive): When one of Tai's allies whom he's Rank 5 or above with is below half health, this skill activates. Tai becomes cursed, but any damage he inflicts heals the ally that activated this skill. [Natsumi 5]
Divine Mines: The end of Tai's tail glows with a heavenly light. Tai swipes his tail in the air towards the enemy, unleashing numerous small balls floating in the air and glowing with Celestial light. Tai can take another turn to detonate the mines or they automatically detonate after 3 turns, dealing moderate Celestial damage with a 25% chance of inflicting Blind, 10% chance of Burn, 5% chance of Dazzled. [Freya 2]
Holy Curse: Tai makes a celestial pentagram in the air, which fully heals an ally while inflicting Curse upon Tai. [Freya 3]
Stun Gun: Tai's guns become electrified. He shoots two weak lightning bolts at an enemy. Deals light electric damage (moderate damage if used at close-range). Tiny chance of inflicted Zapped. [Jimmy 2]
Storm Surge: Tai unleashes a rapid fire of enchanted bullets. Deals moderate electric and dark damage. 15% chance of causing Paralysis or Blind. 5% of causing Zapped. [Jimmy 3]
Dark Lasso: Lasso an enemy and inflict them with bind for up to 3 turns. Tai can still attack, but the power of any skills that require both guns is halved. [Jimmy 4]
Tail Slash: Tai runs up to an enemy and slashes them with his tail. Does moderate neutral damage. [Lance 2]
Other People Tai Knows:
Dewey
Leia
Karl
Kiran
Nora
Alice
Somnis
Vivi
Grant
Tia
Otherworld Areas:
Soul Labyrinth
Howling Cliffs
Drained Place
School Place
Plot Info:
Dark
Senior
Stats
Guts: 15
Proficiency: 16
Kindness: 4
Charm: 15
Knowledge: 14
Equipment
Twin Shooter (E)
Spaghetti Western
Water Demon (Def +6, Evade +4, Phys Res +1, Water Res +2, Fire Res +1, Wind Res +2, Earth Res +2, Elec Res -1) (E)
Items
Scale of Dragon x1
Soft Plastic x2
Heavy Scale x2
Fish Eye x2
Razor Claw x2
Messy Fur x2
Stick Web x5
Shiny Exoskeleton x1
Leech Fragment x2
Charm Shard x1
Rank Up Ticket (2-5) x1
Basic Crafting Kit x1
Key Items
Skills
Bloody Blasters: Red Colored Dark Energy bullets are shot in quick succession at long Range. [Base]
Occult Healing: The user uses a dark magic spell to lower their own HP by 25% and restore an ally's HP by 50% [Base]
Water Gun: Pew. [Raine 2]
Fresh Demonroot: Tai summons a magical plant that fully heals an ally but has a 33% of causing either curse, ensnare,panic, paralysis, or poison. [Sachi 2]
Tail Whip:
Tai's demonic tail extends to hit an enemy(up to medium range), dealing moderate physical damage. [Sachi 3]
Thorn Thrash: Tai's guns temporarily sprout some thorny vines from the end of the barrel. Tai uses this as a melee weapon and attacks an enemy doing moderate plant damage. [Sachi 3]
Gale Shot: Tai shoots bullets enchanted with the Wind element, dealing weak wind physical damage. [Mattea 2]
Hell's Breeze: Tai casts a spell that causes a gust of air to hit all enemies. Deals weak Fire/Water damage to all enemies.(50% chance of inflicting Fire Damage, 50% chance of inflicting Water damage.) 20% chance to inflict burn or freeze(depending on the damage dealt.) [Mattea 3]
Harpy's Illusion: Tai casts a wind spell on himself, creating an illusion with a chance to cause confuse, charm, or taunt. Also a low chance for Berserk or Fear. [Mattea 4]
Burst Barrage: Tai fires off a few rapid fire bullets enchanted with wind. The magic bullets burst upon impact, dealing moderate damage and has a chance (30%) to leave the enemy deafened. [Mattea 5]
Grace of the Sky: Tai casts a wind spell that boosts an ally's speed, allowing them to move twice the next round. [Mattea 6]
Tornado Shot: Deal heavy wind damage to one enemy twice, or moderate wind damage to two enemies. [Mattea 7]
Duality Shot: Tai's guns light up with light and dark energy respectively. He can fire each gun at a separate enemy to deal moderate dark/light damage or fire both at one enemy for moderate damage and inflict curse or blind. [Buttons 2]
Love & Lucky: Passive. Every time Tai gains a rank there is a 5% chance of also gaining a point in a random stat. [Natsumi 2]
Dark Strike: Dark energy bursts out of Tai's guns like small swords. He rushes in for a flurry of attacks on an enemy, dealing powerful dark damage to a single opponent. [Natsumi 3]
Pentagram Shot: Magical pentagrams appear at the end of each ot Tai's gun and he fires off a few heavy rounds. Deal moderate dark damage at mid-range and heavy dark damage at close-range. [Natsumi 4]
Dark Soul (Passive): When one of Tai's allies whom he's Rank 5 or above with is below half health, this skill activates. Tai becomes cursed, but any damage he inflicts heals the ally that activated this skill. [Natsumi 5]
Divine Mines: The end of Tai's tail glows with a heavenly light. Tai swipes his tail in the air towards the enemy, unleashing numerous small balls floating in the air and glowing with Celestial light. Tai can take another turn to detonate the mines or they automatically detonate after 3 turns, dealing moderate Celestial damage with a 25% chance of inflicting Blind, 10% chance of Burn, 5% chance of Dazzled. [Freya 2]
Holy Curse: Tai makes a celestial pentagram in the air, which fully heals an ally while inflicting Curse upon Tai. [Freya 3]
Stun Gun: Tai's guns become electrified. He shoots two weak lightning bolts at an enemy. Deals light electric damage (moderate damage if used at close-range). Tiny chance of inflicted Zapped. [Jimmy 2]
Storm Surge: Tai unleashes a rapid fire of enchanted bullets. Deals moderate electric and dark damage. 15% chance of causing Paralysis or Blind. 5% of causing Zapped. [Jimmy 3]
Dark Lasso: Lasso an enemy and inflict them with bind for up to 3 turns. Tai can still attack, but the power of any skills that require both guns is halved. [Jimmy 4]
Tail Slash: Tai runs up to an enemy and slashes them with his tail. Does moderate neutral damage. [Lance 2]
Other People Tai Knows:
Dewey
Leia
Karl
Kiran
Nora
Alice
Somnis
Vivi
Grant
Tia
Otherworld Areas:
Soul Labyrinth
Howling Cliffs
Drained Place
School Place
Plot Info: