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Post by Malefio on Nov 17, 2021 12:48:26 GMT -5
Welcome to this new world which take the form of... Well... THE UNIVERSE! Today you are here to register yourself as a user whom will control a team of fighters to fight the fighters of other users... Don't worry, you cannot be hurt and your fighters don't die, they only respawn!
It's that simple! You just send your fighters to fight other fighters to win credits and buy more stuff!
Let's cut to the point. You have a few things to register here.
---User---
It's you! You know the drill, just tell us what we need to know about yourself. Surely, you did this before and you don't need a chart to fill in anymore! Oh, and this doesn't have to be YOU you. Your avatar can be whatever you want. Just know that you have no powers as you cannot fight, nor be hurt.
---Fighters---
You start with 2 fighters. Just like yourself, just tell us what we need to know about them!
They can be characters whom already exist or an original character. Whatever floats your ship. From ant-sized, to kaiju. Fighters can be anything.
Just know that they don't start with any equipment, unless they're specifically known to carry something around by default. Link would have his tunic, the Master Sword, his trusty bow, probably bombs too, but perhaps not magical arrows...
You can always ask if you're unsure!
Choose these with care, because you can only win more fighters by joining a Character Orb Tournament.
---Equipment---
You start with one piece of equipment. All you fighters can use it.
Just tell us what this object looks like and what it does!
---Space Station---
Now, this is quite important. This is your home! Users and their fighters will come here to socialize with you. No fighting can occur in space stations however...
Probably... We never know with HIM around...
Anyway. What does your Space Station look like? What makes it unique?
---Planet and Location---
You start with one planet orbiting your space station. Planets are where fighters fight in places called Locations. Your first planet starts with one Location, but you will be able to add Locations to it and gain more planets by spending Credits you win by participating in fights. You might need a chart to fill in for this part:
*****
Planet: What is your planet's name? Theme/Universe: What is the theme of this planet or which fictional universe are the locations on it from? Description: What does your planet look like?
Rules: What are the rules of battle on your planet? This will apply to all Locations on it. By default, the rules of every planet is 1VS1, but you can fully customize this. You can make it 2VS2. You can make it 2VS2, but each fighter has to be from a different user. You can make it so it's 2VS2, but you can switch fighter at will. You can make it so every fighter is resized to be human sized. You can forbid equipment. You can forbid magic. Your planet, your rules.
*****
Location: What the location's name? Description: What does this battle arena look like? Describe it as much as possible. Gimmick: Does this Location have any stage hazard or random event going on on it?
---Questions---
A few rules for users will follow later, but this is all you have to register to join this game.
Feel free to ask any questions.
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Post by Digi on Nov 17, 2021 14:23:27 GMT -5
I have a lot to think about.
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Post by Malefio on Nov 17, 2021 17:28:10 GMT -5
---Flow of the game---
-The game will update whenever I wish to, therefore if you don't post and fall behind, it is on you. -Exception to this rule is PVP or 2 players being in the same Character Orb Tournament
---Fighters---
-Unless being tankier is a known trait for your character, all fighters are more or less balanced in term of damage they can receive. -You roleplay as your fighters as much as you roleplay as your user and therefore they have whatever personality you want them to have even if they are preexisting characters. -It is possible for multiple users to have the same fighter. It's all in the way you play them! -You can have a fighter multiple times if you wish to. -Winning a Character Orb Tournament is the only way to gain a new fighter. -The fighters are always linked to their user and therefore cannot be separated in multiple different battles.
---PVP---
-As PVP has been a source of problem in the past, it is completely optional. -PVP therefore only happens if 2 players purposedly asked for it. -PVP is only forced if multiple players agree to be part of the same Character Orb Tournament table.
---Available Space Station/Planets/Locations---
-Everytime a player fights a new NPC user, it's Space Station will appear as a topic in the appropriate board and therefore the Planets associated with it too. -Therefore, an area is accessible to everyone as soon as one player is aware of it's existence, AKA the topic exists.
---Shop and Credits---
-You gain 1 Credit per victory -Credits can be spent for different products in Central Station -Central Station is the only place where you can find the shop
---Virus 1---
-In the eventuality of Virus 1 hijacking a fight, all parties involved will gain 3 Credits as compensation. -In the eventuality of Virus 1 hijacking a fight, you can always ask help from any user you met before. -Losing to Virus 1 will mean you lose a piece of equipment permanently, as it will use it as one of it's bodies. -In the eventuality of Virus 1 hijacking a fight during a Character Orb Tournament, we ask you to eliminate it with extreme prejudice as it can corrupt the Character Orb if it reaches it.
---Virus 2---
-If you lose to Virus 2, which is considered as a user, it will permanently corrupt and steal a fighter from you. -If you are fighting Virus 2, you can always ask help from any user you met before. -In the eventuality of Virus 2 participating in a Character Orb Tournament, we ask every user to please win that fight as we do not want Virus to create it's own fighter completely.
---Virus 3---
-In the eventuality that you cross path with Virus 3, [your existence is forfeit]. -In the eventuality that you cross path with Virus 3, you can always [add any user you met to the great deletion].
---General Virus Information---
-Do not worry about them, we are always biased towards the users when Virus is involved.
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Post by Ultra on Nov 18, 2021 12:07:42 GMT -5
User Avatar: UltraSharkman
The Pyro from TF2 but with a Shark Head, big pop-out eyes, and a big detective hat.
Fighters:
Name: The Twins Origin: Terraria Description: a Boss enemy from Terraria. The Twins are 2 floating eyeballs connected by a single tendril. Retinazer has a Red Iris and prefers to be above and opponent, firing lasers. Spazmatasm has a Green Iris and focuses on being close and horizontal to a foe whilst firing off cursed fireballs. When one gets to low enough health the respective eye sheds off their flesh shell to reveal their True Mechanical forms. Retinazer gains a laser canon and Spazmatasm gains a jaw and cursed fire flamethrower.
Name: Oblivion Origin: Song Summoner Description: A dark night from Song Summoner. Has practically insane strength and has access to powerful Black Magic. Using spells like Dark Lightning to shock foes, Shadow Shield to block attacks, etc. Can summon a Minion calles Reaper S via playing Music. The Reaper is very frail and weak and cannot exist without it's master.
Equipment: Shield of Cthulhu Origin: Terraria Description: Eye of Cthulhu's Expert mode Drop. Increases wearer's defense and gives them the ability to do a burst Dash even in mid air. ramming a foe with the Dash deals Melee Damage
Space Station: A large Disk shaped station seemingly made out of marble and Metal. Inside is A Large Room, contained is tables and chairs looking like a food court. Monitors are installed in this room to spectate battles on Nearby planets. Teleporters are in the center to take people to planets and other stations for battles and the such. Is filled with Shark themed Decorations and Undersea themes.
Planet: Terraria Theme/Universe: Terraria (Nature and Cosmic Horror) Description: A Sentient Planet filled with the brim of Ever changing Biomes and Life. However the planet has a few blights Both of Dark and Light. The Corruption reanimating the Dead, Crimson being Sin incarnate, and the Hollow "Purifying" the land by killing all life. The Fate of this planet is unknown and Chaotic in nature. Who knows what will happen? Rules: Chaos. Rules by default are 1v1 but rules can be changed if both playera agree to the changes
Location: Terrarian Arena Description: a Standard arena in the forests of Terraria, designed for fighting Low Tier Boss enemies. Gimmick: Enemies such as Slimes during the Day and Zombies at night have a chance of spawning in the arena which can disrupt a battle. At Night the Eye of Cthulhu can rarely spawn and disrupt a fight too.
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Post by Malefio on Nov 18, 2021 17:46:22 GMT -5
User Avatar: The Pyro from TF2 but with a Shark Head, big pop-out eyes, and a big detective hat. Fighters: Name: The Twins Origin: Terraria Description: a Boss enemy from Terraria. The Twins are 2 floating eyeballs connected by a single tendril. Retinazer has a Red Iris and prefers to be above and opponent, firing lasers. Spazmatasm has a Green Iris and focuses on being close and horizontal to a foe whilst firing off cursed fireballs. When one gets to low enough health the respective eye sheds off their flesh shell to reveal their True Mechanical forms. Retinazer gains a laser canon and Spazmatasm gains a jaw and cursed fire flamethrower. Name: Oblivion Origin: Song Summoner Description: A dark night from Song Summoner. Has practically insane strength and has access to powerful Black Magic. Using spells like Dark Lightning to shock foes, Shadow Shield to block attacks, etc. Can summon a Minion calles Reaper S via playing Music. The Reaper is very frail and weak and cannot exist without it's master. Equipment: Fellwulf(Weapon) Oblivion's axe from Sake City. Increases physical Strength and magic ability. Planet: Terraria Theme/Universe: Terraria (Nature and Cosmic Horror) Description: A Sentient Planet filled with the brim of Ever changing Biomes and Life. However the planet has a few blights Both of Dark and Light. The Corruption reanimating the Dead, Crimson being Sin incarnate, and the Hollow "Purifying" the land by killing all life. The Fate of this planet is unknown and Chaotic in nature. Who knows what will happen? Location: Terrarian Arena Description: a Standard arena in the forests of Terraria, designed for fighting Low Tier Boss enemies. Gimmick: Enemies such as Slimes during the Day and Zombies at night have a chance of spawning in the arena which can disrupt a battle. At Night the Eye of Cthulhu can rarely spawn and disrupt a fight too. You seem to have forgotten your space station.
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Post by Ultra on Nov 18, 2021 18:03:20 GMT -5
Done.
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Post by mrfuzz111 on Nov 19, 2021 22:39:38 GMT -5
User: Turing An AI which manages the space station, Turing has no physical form but is capable of communicating through speakers and projecting holograms anywhere within said station. When on a planet or visiting another station, Turing sends a disk-shaped communication drone with its own built in speakers and hologram projector. Fighter 1: Cinder and Cadence By now a regular in Vitcon Crossovers, this Fennekin and Popplio duo not only have all the usual moves of their species and special combo moves they’ve devised, but Cinder brought his usual collection of wands (Blast, Whirlwind and Tunnel) while Cadence can use a modified version of Sparkling Zaria to control bubbles with her voice. They’re treated as one fighter for the sake of health, and while attacks can hit either one of them AoE attacks that hit both are only treated as hitting once. Fighter 2: Gilgamesh This loud mouthed warrior isn’t actually part of M’s world, but instead wandered in through the void. Still, after hearing about a fighting tournament where the prizes can include weapons he now refuses to leave, insisting he be allowed to join. Bearing a naginata and a variety of attacks, rumor has it he’s got a more heavily armed form he’s keeping tucked away for a worthy opponent… Equipment: Sitrus Berry A delicious berry which can automatically restore a portion of the holder’s health upon dropping low enough. Station: A relatively plain looking space station at first glance, a closer inspection reveals countless small, almost imperceptible holes all along the floor, walls and ceiling. Underneath this first layer is an array of hologram projectors, letting Turing create holograms anywhere within the space station. These are mostly just used for communicating or displaying fights, but fighters can also customize the appearance of their own rooms. Cinder and Cadence’s room looks like the Explorer’s Guild back home, while Gilgamesh made his look like a bridge that he describes as “nostalgic”. Planet: The Interdimensional Rift Universe: Final Fantasy While not a physical planet per se, the strange space within this tear in reality Gilgamesh entered through has been claimed as an arena nonetheless. If Gilgamesh is to be believed it can lead to many other worlds, but for now the only place available is a strange castle floating in a seemingly endless sky… Rule: 1v1 BRV Battle. Combatants fighting in the Interdimensional Rift or one of the worlds it leads to must pick up to three attacks at the start of a tournament. These three attacks become HP attacks, the only attacks to actually deal damage. All other attacks will instead steal an opponent’s Bravery, while HP attacks consume the attacker’s Bravery on hit to deal damage relative to the attacker’s Bravery before resetting the attacker’s Bravery to its starting value. Reducing an opponent’s Bravery to 0 inflicts Bravery Break, giving the attacker bonus bravery and forcing the victim to wait for their bravery to slowly return to its starting value before their HP attacks can do any damage, although landing an HP attack while broken will instantly remove break and return the attacker’s Bravery to starting value. Location: Floating Castle A castle deep within the Void, the doors of it don’t seem to open leaving fighters to battle outside along the entrance and rooftops. Gimmick: Gravity around this castle behaves strangely, seemingly there and not at the same time. Fighters can run and jump as usual, but also run up walls or push off of nothing to perform a far-reaching air dash. Going too far out in any direction (including falling) will also run into an invisible barrier, making ring outs impossible.
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Post by Digi on Nov 21, 2021 2:17:17 GMT -5
User Avatar: Yuta Mito, a man in his 20s who died and has become a spectre. He's translucent and has a golden glow. Fighters:
Name: Sacher of Wyrmrot Origin: Cancelled Interstitial Campaign Description: An old moth warrior who's spent his life protecting his village. He wields a bow, Animlaceribus, and can channel his Soul power through it to imbue his arrows with strength. He is able to heal himself like many adventuring bugs, but has limited magicks beyond that. He is based on a Acherontia Styx and thus can fly and make a chirping noise. Here's a pic:
Name: Lumari Shoal, Shimmering Shiftress of the Sea Origin: Original Character Description: Lumari is a WaveFlow dragon, a type of water dragon known for roaming beneath the waves of large bodies of water. WaveFlow dragons are unique in their ability to shapeshift between different forms because of the composition of their bodies. Typically though, they're only able to become aquatic beasts and a close approximation of human. Lumari, being the older dragon she is, can get closer to a regular human than most, though her "hair" retains a vibrant blue/green coloration and soft, scaly texture. Beyond that, WaveFlow dragons possess hydrokinesis like most other water dragons and can fly as some do.
Equipment: Chimei-tekina Kaiten Origin: Interstitial Vitcon (Vyn's Fatal Twirl Sword) Description: A blade gifted to Vynette Quintess by Edge Master during her visit to Soul Calibur Land. It is a fine blade with twirling ribbons making it graceful and deadly.
Space Station: A star shaped station that boasts comfortable amenities for any traveler. It features a cafe, restaurant, living quarters, observation deck, and museum with a hall of famous heroes and legends.
Planet: Hallow Nest Theme/Universe: Hollow Knight Description: From a ruined kingdom new life has sprung. Small villages have begun resettling in Hallow Nest after the events of the game Hollow Knight. There still lurk many dangers throughout the wild caverns. Battles on Hallow Nest lack much officiation outside the Coliseum of Fools. Anything goes in most cases, but in friendly contests, killing is obviously frowned upon.
Location: City of Tears Fountain Description: Amidst the calm gloom of what was once the largest city in the kingdom now lies a common place for dueling. The constant "rain" hinders some weaker bugs ability to fly. The statues of the Dreamers and Knight watch over whatever warriors battle here. Gimmick: The rainfall can make flying difficult for small creatures. The area is has pits with water on either side of it, but it's shallow. No real gimmick.
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Post by Malefio on Nov 22, 2021 17:33:06 GMT -5
Just a note. You'll see when I start a fight that I will tell you your opponent's fighter while you chose which one of yours you use.
Note that when I post that list, I already chose who you're going to fight.
I'm not gonna change it depending on which of your fighters you choose just to fuck you over.
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Post by Malefio on Nov 22, 2021 17:39:09 GMT -5
Just as a proper example.
Let's say that Fuzz is fighting someone and it's looking like this:
Hypothetical NPC User's Fighters: 1.Character clearly immune to anything that Cinder and Cadence can do 2.Character clearly immune to anything that Gilgamesh can do
If I pick 2, I'll pick 2 before Fuzz chooses whom he uses. So wether he uses Cinder and Cadence or Gilgamesh, he'll fight Fighter number 2. If he chose Gilgamesh, then oops.
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Post by Malefio on Nov 26, 2021 6:58:13 GMT -5
---Some more informations---
-Equipment which are consumables will just float around a character if equipped, until they are used. -While these floating equipments are visible by your opponent, they cannot be interacted with by any other fighter except the one whom has equipped them. -Exceptions apply for moves specifically designed to steal items.
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Post by Digi on Nov 26, 2021 10:16:59 GMT -5
Question, if it's consumable is it just consumable for THAT round or used forever?
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Post by Malefio on Nov 26, 2021 10:58:28 GMT -5
Just for that match
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