Post by Malefio on Nov 21, 2021 18:47:04 GMT -5
---Description---
A relatively plain looking space station at first glance, a closer inspection reveals countless small, almost imperceptible holes all along the floor, walls and ceiling. Underneath this first layer is an array of hologram projectors, letting Turing create holograms anywhere within the space station. These are mostly just used for communicating or displaying fights, but fighters can also customize the appearance of their own rooms. Cinder and Cadence’s room looks like the Explorer’s Guild back home, while Gilgamesh made his look like a bridge that he describes as “nostalgic”.
---User---
Turing
---Fighters---
1.Cinder and Cadence
2.Gilgamesh
---Planets---
Planet: The Interdimensional Rift
Universe: Final Fantasy
While not a physical planet per se, the strange space within this tear in reality Gilgamesh entered through has been claimed as an arena nonetheless. If Gilgamesh is to be believed it can lead to many other worlds, but for now the only place available is a strange castle floating in a seemingly endless sky…
Rule: 1v1 BRV Battle.
-Every fighter must choose 3 specific moves which can cause damage.
-All other possible moves are used to steal Bravery Points to an opponent.
-The damaging moves can only be used by spending Bravery Points, causing a level of damage equal to all your current Bravery Points.
-Your Bravery Points are only spent if you hit.
-Reducing an opponent’s Bravery to 0 inflicts Bravery Break, giving the attacker +2 bravery and forcing the victim to wait for their bravery to slowly return to its starting value (3 turns) before being able to do damage.
-Damaging moves can still be used in Bravery Break, however getting your character back to 3 Bravery points immediately instead of causing damage.
-Every fighter's default Bravery Points are 3.
A relatively plain looking space station at first glance, a closer inspection reveals countless small, almost imperceptible holes all along the floor, walls and ceiling. Underneath this first layer is an array of hologram projectors, letting Turing create holograms anywhere within the space station. These are mostly just used for communicating or displaying fights, but fighters can also customize the appearance of their own rooms. Cinder and Cadence’s room looks like the Explorer’s Guild back home, while Gilgamesh made his look like a bridge that he describes as “nostalgic”.
---User---
Turing
---Fighters---
1.Cinder and Cadence
2.Gilgamesh
---Planets---
Planet: The Interdimensional Rift
Universe: Final Fantasy
While not a physical planet per se, the strange space within this tear in reality Gilgamesh entered through has been claimed as an arena nonetheless. If Gilgamesh is to be believed it can lead to many other worlds, but for now the only place available is a strange castle floating in a seemingly endless sky…
Rule: 1v1 BRV Battle.
-Every fighter must choose 3 specific moves which can cause damage.
-All other possible moves are used to steal Bravery Points to an opponent.
-The damaging moves can only be used by spending Bravery Points, causing a level of damage equal to all your current Bravery Points.
-Your Bravery Points are only spent if you hit.
-Reducing an opponent’s Bravery to 0 inflicts Bravery Break, giving the attacker +2 bravery and forcing the victim to wait for their bravery to slowly return to its starting value (3 turns) before being able to do damage.
-Damaging moves can still be used in Bravery Break, however getting your character back to 3 Bravery points immediately instead of causing damage.
-Every fighter's default Bravery Points are 3.