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Post by Malefio on Nov 21, 2021 19:01:31 GMT -5
---The Interdimensional Rift---
Rules: 1v1 BRV Battle. -Every fighter must choose 3 specific moves which can cause damage. -All other possible moves are used to steal Bravery Points to an opponent. -The damaging moves can only be used by spending Bravery Points, causing a level of damage equal to all your current Bravery Points. -Your Bravery Points are only spent if you hit. -Reducing an opponent’s Bravery to 0 inflicts Bravery Break, giving the attacker +2 bravery and forcing the victim to wait for their bravery to slowly return to its starting value (3 turns) before being able to do damage. -Damaging moves can still be used in Bravery Break, however getting your character back to 3 Bravery points immediately instead of causing damage. -Every fighter's default Bravery Points are 3.
Location: Floating Castle A castle deep within the Void, the doors of it don’t seem to open leaving fighters to battle outside along the entrance and rooftops. Gimmick: Gravity around this castle behaves strangely, seemingly there and not at the same time. Fighters can run and jump as usual, but also run up walls or push off of nothing to perform a far-reaching air dash. Going too far out in any direction (including falling) will also run into an invisible barrier, making ring outs impossible.
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