Post by Awkward on Aug 17, 2015 9:23:10 GMT -5
Any players seeking to join Fire Emblem Eternity or create new characters should do so here instead of the old sign up thread.
Name:
Appearance:
Starting Class:
Personality:
Starting Stats:
HP-
Strength-
Magic-
Skill-
Speed-
Luck-
Defense-
Resistance-
Growth Rates:
HP-
Strength-
Magic-
Skill-
Speed-
Luck-
Defense-
Resistance-
Recruitment Theme (Optional):
Growth Rates are percentages for all stats that determine the likelihood of a stat increasing during a level up.
Each character is given 450% to distribute into their growth rates. Remember to balance it so that all stats can increase!
For starting class, your character may start off as...
Cavalier- Horseback lance user
Mage- Standard magic user
Knight- Slow but bulky, uses lances
Myrmidon- Weak but fast sword users
Thief- Standard thief, able to pick locks
Fighter- Powerful axe user
Mercenary- Slower but stronger sword user
Archer- Units using bows from afar
Dark Mage- Slower but bulkier magic users, able to use dark tomes
Cleric (F) / Priest (M)- Units using staves to heal allies
Rod Knight- Healing units on horseback
Pegasus Knight- Weak but fast flyers
Laguz- Creatures that can transform between humans and animals. Powerful, but cannot attack when their transformation gauge is empty. Specify which race.
Taguel- Creatures that can transform into bunny-like creatures. Instead of the Laguz's Transformation Gauge, Taguels require Beaststones to transform in battle.
Manakete- Creatures that can transform into dragons. Require Dragonstones to transform in battle.
You may ALSO create your own class. Just specify the name, weapon types, and promotions. Just know that the enemy may be watching...
For starting stats, each character is given 60 points to assign to their character. You can distribute these points to the 8 stats as you see fit. Remember that you'll want HP!
NOTE: You don't actually start with these stats, I will boost your unit's level to an appropriate amount when you join and then RNG all your stat growths in your level ups.
Your unit's recruitment theme is optional. You can specify a certain Fire Emblem recruitment theme to play when your unit is recruited. Otherwise, I'll determine it. Note that the recruitment theme MUST be from Fire Emblem.
Name:
Appearance:
Starting Class:
Personality:
Starting Stats:
HP-
Strength-
Magic-
Skill-
Speed-
Luck-
Defense-
Resistance-
Growth Rates:
HP-
Strength-
Magic-
Skill-
Speed-
Luck-
Defense-
Resistance-
Recruitment Theme (Optional):
Growth Rates are percentages for all stats that determine the likelihood of a stat increasing during a level up.
Each character is given 450% to distribute into their growth rates. Remember to balance it so that all stats can increase!
For starting class, your character may start off as...
Cavalier- Horseback lance user
Mage- Standard magic user
Knight- Slow but bulky, uses lances
Myrmidon- Weak but fast sword users
Thief- Standard thief, able to pick locks
Fighter- Powerful axe user
Mercenary- Slower but stronger sword user
Archer- Units using bows from afar
Dark Mage- Slower but bulkier magic users, able to use dark tomes
Cleric (F) / Priest (M)- Units using staves to heal allies
Rod Knight- Healing units on horseback
Pegasus Knight- Weak but fast flyers
Laguz- Creatures that can transform between humans and animals. Powerful, but cannot attack when their transformation gauge is empty. Specify which race.
Taguel- Creatures that can transform into bunny-like creatures. Instead of the Laguz's Transformation Gauge, Taguels require Beaststones to transform in battle.
Manakete- Creatures that can transform into dragons. Require Dragonstones to transform in battle.
You may ALSO create your own class. Just specify the name, weapon types, and promotions. Just know that the enemy may be watching...
For starting stats, each character is given 60 points to assign to their character. You can distribute these points to the 8 stats as you see fit. Remember that you'll want HP!
NOTE: You don't actually start with these stats, I will boost your unit's level to an appropriate amount when you join and then RNG all your stat growths in your level ups.
Your unit's recruitment theme is optional. You can specify a certain Fire Emblem recruitment theme to play when your unit is recruited. Otherwise, I'll determine it. Note that the recruitment theme MUST be from Fire Emblem.