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Post by Malefio on Aug 27, 2015 15:59:19 GMT -5
Entry 1 Name of entry: Library Welcome Lady Type of entry: People I didn't really have any information on that lady, didn't even have time to notice how she looked like actually... She didn't seem to be phased by how I look though, I wouldn't say she thought a skeleton in a robe was normal, she just seemed uninterested, bored. Trough her lack of interest though, she seems to be a mine of information!
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Post by Malefio on Aug 27, 2015 16:49:05 GMT -5
Entry 2 Name of entry: Melodis Type of entry: City/Town
Melodis is huge and full of shops! The population seems highly preoccupied by it's prosperous economic power. There's merchants and shoppers everywhere! The Grand Library is near that town.
The eastern side of town is where all the shops and the action is. I didn't visit the west side yet, but it seems like it's full of training facilities. To the south, there's the residential district, whil the north houses the historical part of town.
To the west, I noticed an Inn, a tavern and a weapon forge. I should take information on all of them!
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Post by Malefio on Aug 27, 2015 20:03:07 GMT -5
Entry 3 Name of entry: Owl's Roost Type of entry: Establishement
Owl's Roost is the Inn of Melodis. It was built by Mary's father and seems to always be full of people. Actually, it seems that people who don't live in the city live in the Inn.
Entry 4 Name of entry: Mary Type of entry: People
Mary works at the Inn, she seems to be a really strong women. She thinks I am a Note Beast though. I think she has a lot of work to do, but she seem passionate about the story of her Inn.
Entry 5 Name of entry: Mary's father Type of entry: People
Mary's father built the Owl's Roost. If I have to guess, he's a very important persons and I'll hear more about him at a later time.
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Post by Malefio on Aug 27, 2015 21:07:46 GMT -5
Entry 6: Name of entry: The Drunken Bear Type of entry: Establishment
A place full of conductor, even it's owner seems to be a conductor. The Drunken Bear is Melodis' tavern and is named after the Note Beast of his owner. It's not simply a place to drink, there's also a board where Conductors can post their own quests.
Entry 7: Name of entry: The Drunken Bear's barman Type of entry: People
The owner of the Drunken bear is a Conductor himself. He's a muscular man. If you want to drink, you better have something to pay, because he won't offer you charity. That's how business works! He retired long ago to build his tavern. His note beast is a bear.
Entry 8 Name: Grump Type of entry: Note Beast
Grump is the note beats of The Drunken Bear's owner. From what I understand, Grump is literally a Drunken Bear and is where the name of the tavern comes from.
Entry 9: Name of entry: Melodis' forge Type of entry: Establishment
This is not a simple forge, the owner let you use her forge for 50 gold!!! That's a very interesting option to offer, I suggest everyone to visit this forge. Otherwise, it's just a simple shop, even though it is considered as the best forge in these lands.
Entry 10: Name of entry: Melodis' Blacksmith Type of entry: People
Don't be stereotypical here, because the Blacksmith of Melodis' forge is a woman. Forging weapons seems to be her passion, but she'll still ask for a price and some materials if you want her to build you a weapon.
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Post by Malefio on Sept 2, 2015 6:29:56 GMT -5
Entry 11 Name of entry: Frazga Type of entry: Note Beast
A little white lemur with stripes. Frazga can resist quite a lot of attacks. He likes to stay on my shoulder and watch people. He is agile with his tail and can create a blizzard.
Entry 12 Name of entry: Notewood forest Type of entry: Location
A forest full of dangerous living plants known as Tanglerose. The Fang Hunters also travel in pack here.
Entry 13 Name of entry: Tanglerose Type of entry: Wild creature
A plant which can attack by using it's vines as whips or throw thorns. They are weak to ice.
Entry 14 Name of entry: Fang Hunter Type of entry: Wild creature
Some kind of wolves, pretty smart ones at that. Ice doesn't seem to phase them. They can communicate by howling and the leader of a pack has a unique howl, causing it's pack to attack a single target. They attack by biting.
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Post by Malefio on Sept 22, 2015 9:04:51 GMT -5
Inventory: 200 Gold Song Crystal (1) Starting Staff Soft Pelt (1) Wolf Fang (1) Thorny Vine (1) White Petal (1)
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