Post by Bloodmancer on Sept 24, 2015 20:53:37 GMT -5
Absalom:
Absalom was once the mighty leader of the Nephilim. He led them across many worlds to find one that they could call home, waging war as he went. When he was defeated by his brother Death, his thirst for revenge caused the corruption to choose him as it's champion.
Active abilities:
Seeker Tendrils (20 days): Occasionally, Absalom will slam his fist into the ground, summoning a small wave of corruption that will seek out the nearest enemy and latch onto them, restraining them. They can be broken free of with a bit of work. Every so often, they will deal small amounts of damage.
Corruption Wave (20 days): Slamming his weapon onto the ground, a wave of corruption will burst forth from the ground up to ten feet in front of Absalom. This wave can deal some damage, as well as knock enemies back.
Lethal Dash (20 days): Absalom can dash forward, slamming into enemies and catching them off guard.
Corruption Comes For Us All (20 days): Occasionally, Absalom can corrupt weaker or wounded units, turning them into mindless slaves that follow his every will.
Passive abilities:
Just a Flesh Wound (20 days): Due to the corruption, Absalom has a small resistance to physical attacks.
Corruption is Better (30 days): Enhances all corruption based abilities.
Absolution:
Absolution is a powerful, gigantic battle ax that Absalom wields. Once, it brought justice to those who had wronged him and his fellow Nephilim, now it slaughters those who impede the corruption. The ax is mostly held together out of corruption. Anything hit by this ax will not only be brutally cut apart, but will also risk taking frost damage and even being frozen solid for a short period of time. The main problem with a weapon lie this, is that it has a tendency to be unwieldy and slow. Attacks are powerful, but take a bit more time for the wielder to recover from than that of a sword or dagger.
Absalom was once the mighty leader of the Nephilim. He led them across many worlds to find one that they could call home, waging war as he went. When he was defeated by his brother Death, his thirst for revenge caused the corruption to choose him as it's champion.
Active abilities:
Seeker Tendrils (20 days): Occasionally, Absalom will slam his fist into the ground, summoning a small wave of corruption that will seek out the nearest enemy and latch onto them, restraining them. They can be broken free of with a bit of work. Every so often, they will deal small amounts of damage.
Corruption Wave (20 days): Slamming his weapon onto the ground, a wave of corruption will burst forth from the ground up to ten feet in front of Absalom. This wave can deal some damage, as well as knock enemies back.
Lethal Dash (20 days): Absalom can dash forward, slamming into enemies and catching them off guard.
Corruption Comes For Us All (20 days): Occasionally, Absalom can corrupt weaker or wounded units, turning them into mindless slaves that follow his every will.
Passive abilities:
Just a Flesh Wound (20 days): Due to the corruption, Absalom has a small resistance to physical attacks.
Corruption is Better (30 days): Enhances all corruption based abilities.
Absolution:
Absolution is a powerful, gigantic battle ax that Absalom wields. Once, it brought justice to those who had wronged him and his fellow Nephilim, now it slaughters those who impede the corruption. The ax is mostly held together out of corruption. Anything hit by this ax will not only be brutally cut apart, but will also risk taking frost damage and even being frozen solid for a short period of time. The main problem with a weapon lie this, is that it has a tendency to be unwieldy and slow. Attacks are powerful, but take a bit more time for the wielder to recover from than that of a sword or dagger.