Post by Just14 on Feb 24, 2015 9:26:38 GMT -5
Gunblades: Basic weapons that appears to be longswords. They are able to shift between sword form and gun form though. They are useful for both ranged attacks and close up battles.
Scan Goggles: Basic goggles that can be worn by any unit. When equipped, the goggles allow the user to quickly scan the area for enemies. When scanning a large enemy, it finds weak points in the enemy's armor or body to attack effectively. They also provide some eye protection against sandstorms or blizzards.
Claw Boots: Strange, mechanical boots that are able to shift to fit the wearer's feet. The boots either make claws already there larger or give the wearer large claws. The wearer can then use the large claws to climb anywhere and dig quickly when paired with Claw Gloves. They also protect the wearer from ground hazards like thorns on the ground or poisonous liquids.
Claw Gloves: Strange, mechanical gloves that are able to shift to fit the wearer's hands. The gloves either make claws that are already there larger or give the wearer large claws. The wearer can then use the large claws to climb anywhere and dig quickly when paired with Claw Boots. They also allow the wearer to carry heavy objects and hold objects that are dangerous to hold normally like hot rocks or poisonous plants.
Shift Hammers: Small metal hammers made to be thrown easily at opponents. The hammers attach to an opponent before melting and coating around them. They then will give the user control over the creature if it was mechanical or any mechanical parts on it.
Control Gauntlets: These gauntlets are worn on one arm and emit electrical rays. They can electrocute enemies, but the main focus is to blast the ray at an enemy electrical object and gain control over it. Extra effective on war machines.
Reflect Barrier: A small device that is easily used with just the push of a button. It creates a green force field around the user that reflects projectiles and throws them back at the attacker.
Dark Blade: A large, magic sword emitting darkness. This sword is very heavy and can only be used by strong units. It has the ability to absorb the life of others and give it to the wielder when opponents are hit. It also slowly drains the life of the wielder unless they have the Dark Knight in them somehow.
Scan Goggles: Basic goggles that can be worn by any unit. When equipped, the goggles allow the user to quickly scan the area for enemies. When scanning a large enemy, it finds weak points in the enemy's armor or body to attack effectively. They also provide some eye protection against sandstorms or blizzards.
Claw Boots: Strange, mechanical boots that are able to shift to fit the wearer's feet. The boots either make claws already there larger or give the wearer large claws. The wearer can then use the large claws to climb anywhere and dig quickly when paired with Claw Gloves. They also protect the wearer from ground hazards like thorns on the ground or poisonous liquids.
Claw Gloves: Strange, mechanical gloves that are able to shift to fit the wearer's hands. The gloves either make claws that are already there larger or give the wearer large claws. The wearer can then use the large claws to climb anywhere and dig quickly when paired with Claw Boots. They also allow the wearer to carry heavy objects and hold objects that are dangerous to hold normally like hot rocks or poisonous plants.
Shift Hammers: Small metal hammers made to be thrown easily at opponents. The hammers attach to an opponent before melting and coating around them. They then will give the user control over the creature if it was mechanical or any mechanical parts on it.
Control Gauntlets: These gauntlets are worn on one arm and emit electrical rays. They can electrocute enemies, but the main focus is to blast the ray at an enemy electrical object and gain control over it. Extra effective on war machines.
Reflect Barrier: A small device that is easily used with just the push of a button. It creates a green force field around the user that reflects projectiles and throws them back at the attacker.
Dark Blade: A large, magic sword emitting darkness. This sword is very heavy and can only be used by strong units. It has the ability to absorb the life of others and give it to the wielder when opponents are hit. It also slowly drains the life of the wielder unless they have the Dark Knight in them somehow.