Post by Malefio on Feb 24, 2015 11:19:17 GMT -5
----Ordinaries---
Thief: All thieves are woman, usually attractive... which they use to their advantage. Most of them have red, short hairs.
Abilities: -Stealth expert
-Mastery of daggers
-Fast
-Can adapt to any climate/temperature
Bandit: All bandits are very muscular men.
Abilities: -So strong, they don't need weapons.
-Can adapt to any climate/temperature
Assassin: Human wrapped around in dark bandages, only their eyes can be seen. They are often mistaken as mummies.
Abilities: -Stealth expert
-Camouflage expert
-Mastery of throwing knives
-Can adapt to any climate/temperature
Pirate: They are pirates... That's it! They are always drunk.
Abilities: -Doesn't feel pain
-Unpredictable
-Mastery of hand cannons
-Expert swimmers
-Can easily find the weakspot or board any marine vehicle
-Can take a bottle of rhum out of nowhere and attack someone
Spike Soldiers: Normal humans, most often tall.
Abilities: -Their abilities are only valid if they have their armor and gun
-Shoot spikes at enemies
-Impale enemies into their armor full of spikes
-Are actually able to quickly shoot spikes in the air, so they fall down on a large zone.
---Specials---
Crystal Basilisk: A mechanical lizard with 6 legs, powered by a crystal. They are as big as a dog. They have a serpentine tongue.
Abilities: -Walking on walls and ceiling
-Biting
-Fast
-As long as the crystal is not destroyed, it's still active.
Crystal Rock: Looks like a round rock, is actually a machine powered by a crystal. Big enough to squish a human.
Abilities: -Looks like a normal rock until it moves.
-Can roll and squish enemies.
-As long as the crystal is not destroyed, it's still active.
Crystal Copier: Looks like an hand. Machine powered by a crystal.
Abilities: -Stealth expert
-Can move on any surface
-Enters an inanimate object and becomes that object (Table, pot, plant, anything.)
-As long as the crystal is not destroyed, it's still active.
Crystal Pot: Looks like a pot. Machine powered by a crystal.
Abilities: -Stealth expert
-Exploding
-As long as the crystal is not destroyed, it's pieces will regenerate and it can explode again.
-It's crystal is impervious to explosions.
Crystal armor: Looks like an armor. Machine powered by a crystal.
Abilities: -Stealth expert
-High defense
-One of their arm is a shield
-One of their arm is a lance
-If it doesn't move, enemies will think it's a statue.
-As long as the crystal is not destroyed, it's still active.
---Elite---
Barlamos: Looks like a big chest. His actually a machine with a big hand and grinders inside. Basically a mimic.
Abilities: -Looks like a normal chest
-Can grab and "eat" humans and anything smaller.
-Generates a gas that creates illusions, which can make the enemy attack his own friend or make them see double.
-Can generate a normal fog
-As long as the crystal is not destroyed, it's still active.
---Hero---
Mox: Man with brown hair. Has bandages around his arms. Pretty tan. Doesn't seem to have any scars or wound.
Abilities: -Stealth expert
-Camouflage expert
-Dodging master (Is actually told to have never been hit)
-Wields two poison daggers
-Can steal his opponent's weapon during combat
-Fast
-Can adapt to any climate/temperature
Thief: All thieves are woman, usually attractive... which they use to their advantage. Most of them have red, short hairs.
Abilities: -Stealth expert
-Mastery of daggers
-Fast
-Can adapt to any climate/temperature
Bandit: All bandits are very muscular men.
Abilities: -So strong, they don't need weapons.
-Can adapt to any climate/temperature
Assassin: Human wrapped around in dark bandages, only their eyes can be seen. They are often mistaken as mummies.
Abilities: -Stealth expert
-Camouflage expert
-Mastery of throwing knives
-Can adapt to any climate/temperature
Pirate: They are pirates... That's it! They are always drunk.
Abilities: -Doesn't feel pain
-Unpredictable
-Mastery of hand cannons
-Expert swimmers
-Can easily find the weakspot or board any marine vehicle
-Can take a bottle of rhum out of nowhere and attack someone
Spike Soldiers: Normal humans, most often tall.
Abilities: -Their abilities are only valid if they have their armor and gun
-Shoot spikes at enemies
-Impale enemies into their armor full of spikes
-Are actually able to quickly shoot spikes in the air, so they fall down on a large zone.
---Specials---
Crystal Basilisk: A mechanical lizard with 6 legs, powered by a crystal. They are as big as a dog. They have a serpentine tongue.
Abilities: -Walking on walls and ceiling
-Biting
-Fast
-As long as the crystal is not destroyed, it's still active.
Crystal Rock: Looks like a round rock, is actually a machine powered by a crystal. Big enough to squish a human.
Abilities: -Looks like a normal rock until it moves.
-Can roll and squish enemies.
-As long as the crystal is not destroyed, it's still active.
Crystal Copier: Looks like an hand. Machine powered by a crystal.
Abilities: -Stealth expert
-Can move on any surface
-Enters an inanimate object and becomes that object (Table, pot, plant, anything.)
-As long as the crystal is not destroyed, it's still active.
Crystal Pot: Looks like a pot. Machine powered by a crystal.
Abilities: -Stealth expert
-Exploding
-As long as the crystal is not destroyed, it's pieces will regenerate and it can explode again.
-It's crystal is impervious to explosions.
Crystal armor: Looks like an armor. Machine powered by a crystal.
Abilities: -Stealth expert
-High defense
-One of their arm is a shield
-One of their arm is a lance
-If it doesn't move, enemies will think it's a statue.
-As long as the crystal is not destroyed, it's still active.
---Elite---
Barlamos: Looks like a big chest. His actually a machine with a big hand and grinders inside. Basically a mimic.
Abilities: -Looks like a normal chest
-Can grab and "eat" humans and anything smaller.
-Generates a gas that creates illusions, which can make the enemy attack his own friend or make them see double.
-Can generate a normal fog
-As long as the crystal is not destroyed, it's still active.
---Hero---
Mox: Man with brown hair. Has bandages around his arms. Pretty tan. Doesn't seem to have any scars or wound.
Abilities: -Stealth expert
-Camouflage expert
-Dodging master (Is actually told to have never been hit)
-Wields two poison daggers
-Can steal his opponent's weapon during combat
-Fast
-Can adapt to any climate/temperature