Post by Just14 on Mar 20, 2016 18:15:04 GMT -5
Malik Adamarth
0G
Race: Human
Class: Healer
Health: 4
Energy: 2
Mana: 9
Attack: 3
Defense: 3
Magic: 10
Resistance: 7
Speed: 5
Dexterity: 2
Inventory
Vulcan Hammer (E)
Description: A hammer made with volcanic materials. The head of this rocky hammer has magma in it, making it always burning hot. Be careful with that thing!
Fur Hat (E)
Description: A warm and snuggly hat made of fur.
Fur Robe (E)
Description: A robe commonly found on travelers. It keeps you warm while moving from place to place.
Comfy Shoes (E)
Description: Shoes made with comfort in mind. They don't do much in terms of protection, but they restore Energy and Mana gradually over time.
Life Pendant (E)
Description: A pendant made with a green gem. It increases the wearer's max HP.
Bronze Sword
Description: Not the strongest and fanciest sword, but a sturdy one you can rely on. This is often presented to beginner adventurers.
Swimsuit
Description: A special gift from an event. It doesn't provide much protection, but at least you don't have to swim in your armor! It shrugs off elemental water attacks with ease, but leaves you wide open for other attacks.
Potion
Description: An adventurer's most basic item, the Potion! It heals you when drinking it.
Hi Potion (2)
Description: An improved Potion, healing more than the original.
Full Energy Mix (2)
Description: The best kind of Energy Mix. It restores a lot of mana and energy.
Status Restore (3)
Description: A special type of potion that can heal any type of status ailment except Curse or Death.
Pitfall (2)
Description: A trap that can be set to lure enemies into. Once caught in it, they will be unable to move.
Skills
Heal
Description: A healing spell taught to beginners in healing. It can be used to effectively heal wounds in battle. Only heals a single ally.
Poison Heal
Description: A spell that purges poison from the body. Only heals a single ally.
Sickness Heal
Description: A spell that purges illness from the body. Only heals a single ally.
Multi Heal
Description: A more complex healing spell that can heal multiple people. Heals the entire party.
Light Blast
Description: The user creates a powerful explosion of light to damage all enemies.
Armor Strengthen
Description: A spell that strengthens an ally, causing their defense to increase. Only buffs one ally
Armor Bolster
Description: The user casts a spell to raise all allies' defense. Armor Strengthen must be learned first.
Omega Heal
Description: The user casts a potent healing spell to heal all allies. They must know Multi Heal first.
Regenerative Light
Description: Changes the weather condition to Holy Light. This heals everyone in battle every turn, even enemies. Useless in most battles, but very powerful against the undead.
Mirror
Description: The user creates a magic mirror in front of a specified ally to reflect all magical attacks back at the attacker that round.
Revive
The user brings an ally back from the brink of death with low health.
Banishing Light
A powerful light descends from the sky, blinding all as all enemies are hit with powerful bursts of light. This may cause the blind status effect. Light Blast must be learned first.
Full Heal
Restores all of an ally’s health and heals all status ailments.
Full Revival
The user revives an ally with full health.
Limit Break
Light of Hope
The user causes a holy light to envelop the entire area as all allies are fully healed and revived. All debuffs and negative status ailments are cured as well.
0G
Race: Human
Class: Healer
Health: 4
Energy: 2
Mana: 9
Attack: 3
Defense: 3
Magic: 10
Resistance: 7
Speed: 5
Dexterity: 2
Inventory
Vulcan Hammer (E)
Description: A hammer made with volcanic materials. The head of this rocky hammer has magma in it, making it always burning hot. Be careful with that thing!
Fur Hat (E)
Description: A warm and snuggly hat made of fur.
Fur Robe (E)
Description: A robe commonly found on travelers. It keeps you warm while moving from place to place.
Comfy Shoes (E)
Description: Shoes made with comfort in mind. They don't do much in terms of protection, but they restore Energy and Mana gradually over time.
Life Pendant (E)
Description: A pendant made with a green gem. It increases the wearer's max HP.
Bronze Sword
Description: Not the strongest and fanciest sword, but a sturdy one you can rely on. This is often presented to beginner adventurers.
Swimsuit
Description: A special gift from an event. It doesn't provide much protection, but at least you don't have to swim in your armor! It shrugs off elemental water attacks with ease, but leaves you wide open for other attacks.
Potion
Description: An adventurer's most basic item, the Potion! It heals you when drinking it.
Hi Potion (2)
Description: An improved Potion, healing more than the original.
Full Energy Mix (2)
Description: The best kind of Energy Mix. It restores a lot of mana and energy.
Status Restore (3)
Description: A special type of potion that can heal any type of status ailment except Curse or Death.
Pitfall (2)
Description: A trap that can be set to lure enemies into. Once caught in it, they will be unable to move.
Skills
Heal
Description: A healing spell taught to beginners in healing. It can be used to effectively heal wounds in battle. Only heals a single ally.
Poison Heal
Description: A spell that purges poison from the body. Only heals a single ally.
Sickness Heal
Description: A spell that purges illness from the body. Only heals a single ally.
Multi Heal
Description: A more complex healing spell that can heal multiple people. Heals the entire party.
Light Blast
Description: The user creates a powerful explosion of light to damage all enemies.
Armor Strengthen
Description: A spell that strengthens an ally, causing their defense to increase. Only buffs one ally
Armor Bolster
Description: The user casts a spell to raise all allies' defense. Armor Strengthen must be learned first.
Omega Heal
Description: The user casts a potent healing spell to heal all allies. They must know Multi Heal first.
Regenerative Light
Description: Changes the weather condition to Holy Light. This heals everyone in battle every turn, even enemies. Useless in most battles, but very powerful against the undead.
Mirror
Description: The user creates a magic mirror in front of a specified ally to reflect all magical attacks back at the attacker that round.
Revive
The user brings an ally back from the brink of death with low health.
Banishing Light
A powerful light descends from the sky, blinding all as all enemies are hit with powerful bursts of light. This may cause the blind status effect. Light Blast must be learned first.
Full Heal
Restores all of an ally’s health and heals all status ailments.
Full Revival
The user revives an ally with full health.
Limit Break
Light of Hope
The user causes a holy light to envelop the entire area as all allies are fully healed and revived. All debuffs and negative status ailments are cured as well.