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Treblig
Mar 29, 2016 7:53:09 GMT -5
Post by Malefio on Mar 29, 2016 7:53:09 GMT -5
Items on sale
-Taming whip (Costs 25 gold): Helps domesticating animals.
-Paralysis meat (Costs 75 gold): Can paralyze what eats it.
-Sleep meat (Costs 75 Gold): Can put what eats it to sleep.
-Poison meat (Costs 75 Gold): Poisons the eater
-Stat meat (Costs 50 Gold): There's meat for every stat. Lowers the specified stat of the eater.
-Pitfall trap (Costs 100 Gold): Captures a monster, ground only (Medium size or smaller; doesn't work on giant monsters.)
-Zonite trap (Costs 150 Gold): A floating trap which can capture flying enemies (Medium size or smaller; doesn't work on giant monsters.)
-Vine Seed (Costs 200 Gold): If you hit the enemy with this seed, it will be trapped in vines.
-Saddle (Costs 200 Gold): Automatically clips on any quadruped creature so you can ride it, even if the creature is wild. Of course, it must be big enough to support your weight. One use only, can't be detached from a creature.
-Confusion orb (Costs 500 Gold): Instantly and permanently puts any creature in your team (Except bosses, unless Just allows you to).
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Treblig
Mar 29, 2016 8:07:17 GMT -5
Post by Malefio on Mar 29, 2016 8:07:17 GMT -5
LizardsWhiptail (Costs 300 Gold) Health: 5 Energy: 5 Mana: 1 Attack: 2 Defense: 4 Magic: 1 Resistance: 4 Speed: 5 Dexterity: 7 Ability: Grabbing things with his tail
Gecko (Costs 300 Gold) Health: 2 Energy: 10 Mana: 1 Attack: 1 Defense: 1 Magic: 1 Resistance: 1 Speed: 10 Dexterity: 10 Ability: Walking on any surface, including walls
Cobra (Costs 300 Gold) Health: 3 Energy: 3 Mana: 2 Attack: 2 Defense: 5 Magic: 3 Resistance: 5 Speed: 5 Dexterity: 3 Ability: Venom Spit
Hammertail (Costs 300 Gold) Health: 8 Energy: 1 Mana: 1 Attack: 10 Defense: 5 Magic: 1 Resistance: 5 Speed: 1 Dexterity: 1 Ability: Can cause flinching
Hilda (Sold to Jess) Health: 2 Energy: 2 Mana: 2 Attack: 2 Defense: 2 Magic: 2 Resistance: 2 Speed: 10 Dexterity: 10 Ability: Has 5 heads to attack. (50 Dexterity to hit enemy when in close combat) Chameleon (500 Gold)Health: 2 Energy: 5 Mana: 5 Attack: 1 Defense: 1 Magic: 5 Resistance: 1 Speed: 5 Dexterity: 5 Ability: Maximum Stealth Furious Lizard (300 Gold)Health: 5 Energy: 1 Mana: 1 Attack: 5 Defense: 10 Magic: 1 Resistance: 10 Speed: 5 Dexterity: 2 Ability: Becomes more powerful when a party member is ko'd
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Treblig
Mar 29, 2016 11:14:23 GMT -5
via mobile
Post by Just14 on Mar 29, 2016 11:14:23 GMT -5
I'll probably add a link to this page under the shop listings so that players can find it easier.
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Treblig
Mar 29, 2016 11:17:09 GMT -5
Post by Malefio on Mar 29, 2016 11:17:09 GMT -5
I'll probably add a link to this page under the shop listings so that players can find it easier. Okey dokey! The lizards stats seemed okay to you?
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Treblig
Mar 29, 2016 11:19:01 GMT -5
via mobile
Post by Just14 on Mar 29, 2016 11:19:01 GMT -5
I'll probably add a link to this page under the shop listings so that players can find it easier. Okey dokey! The lizards stats seemed okay to you? I think they're weaker than normal characters. Normally when it comes to adventurers, I give them 45 points to split between all 9 stats. So the stats are fine with me if you're okay with them.
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Treblig
Mar 29, 2016 11:20:06 GMT -5
Post by Malefio on Mar 29, 2016 11:20:06 GMT -5
Okey dokey! The lizards stats seemed okay to you? I think they're weaker than normal characters. Normally when it comes to adventurers, I give them 45 points to split between all 9 stats. So the stats are fine with me if you're okay with them. Perfect! Pretty sure they're better weaker than the heroes anyway.
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