|
Post by Malefio on Feb 20, 2017 6:36:59 GMT -5
---Mission 2---
Participating User: Yoshi Characters: Bowser Bet: 8 Coins Reward: 16 Coins Objective: Get 5 Cuccos in the chicken coop
***
Bowser appears in Kakariko village, next to a lady. Five cuccos can be seen running away, all in different directions.
Cucco Lady: "Oh please get my cuccos back to safety... Before THAT thing shows up again..."
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Feb 20, 2017 13:21:45 GMT -5
Bowser wonders what that thing is but shrugs his shoulders. The first thing with Cuckro hunting don't hurt them less you feel there feathery furry.
Okay so first thing summon a couple of Boo Buddies.
Have them scount the area and one reports to Bowser the other will scare a Kukroro into the chicken coop. Bowser will go after the closest one.
|
|
|
Post by Malefio on Feb 21, 2017 6:38:23 GMT -5
Bowser runs after the slowest Cucco. He catches up to it. It's running in circles around a well.
The Boo Buddies explore the village, finding the four other chicken (I'll report after you put the first one in the coop)
The Boo Buddies try to scare one of the Cucco, but they don't seem to affect it...
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Feb 21, 2017 12:26:51 GMT -5
(Okay am I on a time limit or something. The lady mentioned THAT so I didn't know if that meant time line)
Bowser is tired of running in a circle so he summons a Thomp to block the path of the Cuccruo. Then when it hits or is stopped by the Thomp pick it up and tossed it in the coop.
Meanwhile have the one of the buddies talk to the chicken see what's going on.
|
|
|
Post by Malefio on Feb 21, 2017 18:14:13 GMT -5
Bowser blocks the Cucco's path, pick it up and throws it inside the coop.
The Boo Buddies reunite with Bowser, reporting the Cucco's locations.
1.On top a a tall laddered tower 2.On a rooftop 3.Near the windmill 4.On an unaccessible ledge
Suddenly, people start screaming in fear, running inside their house to hide... Some kind of giant dinosaur came into the town... It's a Deviljho... And it spotted you... Thankfully, you don't have to fight it to win the mission. It will be in the way though...
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Feb 21, 2017 22:45:09 GMT -5
Holy s*** its that thing a devilhjo. Holy s*** its one of those......umm pick a koopa and Pray maybe.....
(Real strategy is in coming soon)
|
|
|
Post by Malefio on Mar 29, 2017 7:22:43 GMT -5
Holy s*** its that thing a devilhjo. Holy s*** its one of those......umm pick a koopa and Pray maybe..... (Real strategy is in coming soon) (I'm with you now, but you never inputed a strategy)
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Mar 29, 2017 13:28:39 GMT -5
Okay umm real strategy.
Bowser is unimpressed by the stupid Bowser wanna be. He looks for the next closest Kukuro. He will summon an army of magikoopas they will fly around just outside the range of Devildog. One of the Boo Buddies will lead Bowser towards the next closest Kukrio. The rest will go ahead and harass the Devil dog.
|
|
|
Post by Malefio on Mar 29, 2017 13:38:07 GMT -5
You'll have to pick a precise Cucco...
1.On top a a tall laddered tower 2.On a rooftop 3.Near the windmill 4.On an unaccessible ledge
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Mar 29, 2017 13:49:47 GMT -5
The Windmill
|
|
|
Post by Malefio on Mar 29, 2017 13:53:37 GMT -5
Bowser send the Magikoopa to pester the Deviljho. The ravaging beast starts trying to attack them, but they stay out of range.
Meanwhile, Bowser makes it to the windmill. The Cucco is on top os the spinning part and jumps to chang part so he's always on top.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Mar 29, 2017 14:08:16 GMT -5
Okay the Magikoopas are doing fine but summon an army of airships to assist in keeping the Devil Dog busy. Again have them remain out of range but constaly pester him with Canon fire.
One of the Airships will make it's way to Bowser and give him a lift to the top of the windmill where the chicken is
|
|
|
Post by Malefio on Mar 29, 2017 14:12:52 GMT -5
You summon a bunch of doomships to fight the giant dinosaur. It backs up and breathes some dark red energy on the Magikoopas, eliminating them. It turns it's attention towards the ships. Bowser rides one of them to get the Cucco, then throws him in the coop.
3 Cuccos remaining.
1.On top a a tall laddered tower 2.On a rooftop 3.On an unaccessible ledge
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Mar 30, 2017 0:55:22 GMT -5
Next have the airship Bowser is on have it lead them to the ladder chicken. One of the Boo buddies will touch the ship Bowser is on to make it vanish from Donkey Hoti.
Bowser will call as many boss minions as he can going from right to left;
Petie Piranha, Kamek, King Bob omb, King Thomp, Big bully, Goblegut, Koopalings, Hisstrocrats, Bam Bam, and the chicken version Pam Pam as many as he can summon will join the other airships and keeping Devil Joe busy
|
|
|
Post by Malefio on Mar 30, 2017 5:17:35 GMT -5
(Okay, I'm just gonna skip this one...)
Bowser summons a bunch of bosses, distracting the Deviljho while he grabs the missing Cuccos by flying on an invisible ship. When he puts the last Cucco in the coop, the Deviljho just turns around and leave.
SUCCESS!
>Quit for 16 coins >Continue for 32 coins (NO MERCY!)
|
|