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Post by Vitsheep on Dec 15, 2017 16:20:49 GMT -5
You also have Air Bubble. Which does exactly what you'd think it does.
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Post by Vitsheep on Dec 16, 2017 21:13:53 GMT -5
Serena calls out a Water Elemental. It starts spraying water at the flames. The room cools down a bit, but the air is still unpleasantly hot. Nothing she can't tolerate for a few minutes. She concentrates and activates her Aura of Purity. The smoke in the air around her - about half the room - disappears. "Good. I can breath again. How're you doing, Sosa?"
"Yip, yip!" Sosa seems to be ready to go.
"Heeeey! Is anyone out there!?" Serena calls out. It's kind of hard to hear over the crackling flames, but someone calls back in a foreign language. Serena can't recognize it. She speaks common, of course, and a bit of Elvish and enough Abyssal to cast spells. She knows a few simple phrases in most of the major languages, but she doesn't know enough to place this panicked babble.
Serena opens the door and peeks out. There's a pair of ogres holding a third, elderly - and particularly large - ogre. They're struggling to get down the stairs step by step, coughing and choking...
"I'm here to help!" Serena calls out. She repeats the phrase in ogre-speak as best she can.
The water elemental is still spraying whatever it can find.
(A) Use Enlarge Person to get bigger and help carry the big one down (Level 1 remaining: 4) (B) Use Reduce Person to make the big one smaller (Level 1 remaining: 4) (C) Use Fly to let the big one fly (Level 3 remaining: 2) (D) Use Tongues to figure out what they're saying (Level 3 remaining: 2)
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Post by Deleted on Dec 16, 2017 21:49:46 GMT -5
B.) explain that we can talk about this later and apologise later but we gotta get out like now.
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Post by Just14 on Dec 17, 2017 2:08:45 GMT -5
D, we need to be able to communicate.
Then we can use B.
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Post by Deleted on Dec 17, 2017 9:27:43 GMT -5
Okay then D then B
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Post by Vitsheep on Dec 18, 2017 0:13:01 GMT -5
As Serena runs to the ogres - well, hovers over on her broom - she casts Tongues. The ogres look confused as the air around them suddenly becomes pure and smoke-free. "Hello! I am here to help!" Serena says.
"Hello! We are dying!" one of the ogres says.
Ho, boy. These things aren't very smart... Serena braces herself for this. Short sentences, simple words. She points at the ogre the other two are carrying. "She can't walk?" It seems obvious, but with ogres it's a good idea to ask.
"She can't walk!" the ogre says.
"OK. I'm going to make her small with magic. She'll get big again later."
"OK," all three ogres answer in unison.
Serena touches Sosa's head as a focus for the spell. She places a hand on the ogre grandma(?) and she shrinks down to about half her former size. The pair of other ogres are now having no trouble carrying her down the stairs.
The water elemental continues to spray any fire it sees, but this building's probably hosed. It won't be too long before it collapses, but there doesn't seem to be an imminent threat. Serena's still handling the heat fine, and her aura will hold out a bit longer.
"Do you know where anyone else is? Anyone who might be hurt or trapped?"
"Yes! We heard someone calling for help from the room below ours!"
"OK. Which one is your room?" Serena asks.
The ogres point. Serena thinks for a second... OK, that would probably put them in room 413. She makes a mental note.
(A) Take the ogres all the way out (B) Send them with the water elemental and go check 413 (C) Send them on their own and go check 413 (D) Send Sosa to 413 while you take the ogres out (E) Send Sosa to take the ogres while you check 413
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Post by Just14 on Dec 18, 2017 8:56:37 GMT -5
E
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Post by Deleted on Dec 18, 2017 11:47:07 GMT -5
E
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Post by Vitsheep on Dec 18, 2017 14:59:50 GMT -5
"My fox-friend will lead you out of the building. Can you follow him?"
"Yes!" the ogres tell you.
"If you run into any thick smoke and can't see, he'll bark to tell you which way to go, understand?"
"Yes! Understand!" The ogres start down the stairs, led by Serena's bounding fox.
Serena leaves them at the 4th floor. The ogres seem confused why the smoke comes back when they leave her aura, but there's hardly time to explain.
As Sosa disappears out of sight, Serena feels... naked. A witch without a familiar's not much more than a normal person. Her broom and hexes are still working, and the elemental's still with her, so she hurries to room 413. There's no time nor reason for decorum, so she drives her heel into the door and bursts it open. She quickly scans the room, then goes in and does a slower sweep.
There! There's an elf - Serena doesn't have the slightest idea whether she's young or old - unconscious and trapped under a toppled bookshelf. Serena has no idea how it happened, but there's no time for questions.
The bookshelf looks pretty heavy, especially with all the books in it. Serena can't use her spells without Sosa, but her cantrips and hexes should still work...
(A) Try to make a sling from some blankets and drag the case away with the broom (B) Use Stabilize (Level 0: Infinite) and the Healing Hex (1 use per creature) to wake her up (C) Grab and pull! With the elemental to help! (D) Have the water elemental blast her with water (E) "Sosa! I need you!"
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Post by Just14 on Dec 18, 2017 15:24:41 GMT -5
Tell the water thing to move the bookshelf off her then drag her out.
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Post by Deleted on Dec 18, 2017 15:28:35 GMT -5
Umm what does the water element look like and does it even have arms and legs to help pull stuff. I am just picturing a cloud or ball of water just floating there.
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Post by mrfuzz111 on Dec 18, 2017 15:37:07 GMT -5
B.
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Post by Vitsheep on Dec 18, 2017 15:56:08 GMT -5
Umm what does the water element look like and does it even have arms and legs to help pull stuff. I am just picturing a cloud or ball of water just floating there. 4ft, 40lbs... or so.
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Post by Deleted on Dec 18, 2017 16:23:33 GMT -5
Ummm not sure if its strong enough to push a book shelf.
I say lets go ahead and do the waking her up and making her conscious thing.
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Post by Just14 on Dec 18, 2017 16:27:18 GMT -5
Okay.
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