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Post by Malefio on Dec 24, 2017 10:04:48 GMT -5
Oh man, I forgot to list a key mechanic.
You can always specify where on the enemy you are targetting.
So enemies have telegraphed attacks you can stop, right? Well, sometimes just attacking them is enough, but sometimes you'll have to attack a precise part of the enemy.
Some enemies might have weak spots too, which is where is the main point of the mechanic.
---Health System---
So there's no HP. It just goes:
Nothing next to your name Damaged Wounded Weak KO
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Post by Malefio on Dec 26, 2017 18:06:37 GMT -5
Any preference on wether you know the status of the enemy's HP like you do for your own party?
Currently I'm making it enemy HP unknown, but I'd like to know if there's a big preference for the opposite.
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Post by Just14 on Dec 26, 2017 19:03:16 GMT -5
Maybe physical description? Like you can see the enemy is hurt, but they aren't worried about it?
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Post by Deleted on Dec 26, 2017 20:06:30 GMT -5
Well some type of indication just so we know how close we are to defeating it. Like completely healthy > to some what injured > etc.
That way we got some type of way of gauging there current health.
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Post by Deleted on Jan 6, 2018 0:38:08 GMT -5
Name:Melody Muse Age:16 Gender:Female Race: Human Element: Water Instrument: Can play any instrument but her favorite/main is probably an Ocarina. Weapon: Shrine Maiden's Staff Starting Skills: Mother's lullaby: Puts an enemy to sleep with sweet song. Fairy's Grace: Heals an ally/self some through a graceful song.] Splash: Fires an orb of water at an enemy from her staff. Description:A sweet young woman that wears a mostly white Yukata with blue bubbles on it. She has short blonde hair and a short side pony tail held together with two medium-blue beads.
Backstory:Her family has always loved music and culture. They often played as a band and traveled all over until her father died. She was then enrolled into school as a student along with her older brother. They still enjoy music and often play in memory of their mother. Job: Student Starting Note: Nada.
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Post by Malefio on Jan 9, 2018 12:59:15 GMT -5
Character list now has status effects.
I'll probably add more down the road.
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Post by Vitsheep on Jan 11, 2018 14:01:31 GMT -5
I have concerns. I'm against the majority of status effects - especially those that take away player control - lasting 'until the end of battle.' That makes it real easy to get locked in a situation where you can't do anything, or you're completely at the mercy of luck.
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Post by Malefio on Jan 11, 2018 14:51:47 GMT -5
You'll have medecines when I start throwing enemies that use status effects. I won't lock you into status effects.
You can also always get skills that will heal status effects.
That PVP just showed why I don't want PVP in my games anymore.
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Post by Malefio on Jan 14, 2018 21:29:03 GMT -5
Might I ask you guys to add your Note Beast's Themes to your Compendium for later use?
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Post by Malefio on Jan 14, 2018 22:21:40 GMT -5
Name:Melody Muse Age:16 Gender:Female Race: Human Element: Water Instrument: Can play any instrument but her favorite/main is probably an Ocarina. Weapon: Shrine Maiden's Staff Starting Skills: Mother's lullaby: Puts an enemy to sleep with sweet song. Fairy's Grace: Heals an ally/self some through a graceful song.] Splash: Fires an orb of water at an enemy from her staff. Description:A sweet young woman that wears a mostly white Yukata with blue bubbles on it. She has short blonde hair and a short side pony tail held together with two medium-blue beads. Backstory:Her family has always loved music and culture. They often played as a band and traveled all over until her father died. She was then enrolled into school as a student along with her older brother. They still enjoy music and often play in memory of their mother. Job: Student Starting Note: Nada. Starting you tomorrow morning
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