OK.
Boney Moveset
Neutral Special: Equip- Boney pulls out a random Collar, then holds it up and equips it. This will randomly give one of Boney's next moves Super Armor (if it already doesn't have it). After it's used, the collar will fall off, and Boney will have to reequip another after 20 seconds have passed.
Side Special: Rhythm Combo- Boney dashes forwards and bites. If B is then tapped to the beat of the currently playing song, Boney will continue to move forward slightky and attack the opponent for a max combo of 16 hits. 2-3% damage for each hit
Up Special: Saturn Bean- Boney summons and hops in a large pink flying vehicle, shaped like a bean and modeled after Mr. Saturn. While in the Saturn Bean, Boney can fly in any direction fairly quickly and deal 5% damage by ramming into an opponent. The Saturn Bean can fly relatively far, but when flight time runs out, the Saturn Bean will crash to the ground and eject Boney. Attacking the Saturn Bean deals no damage to Boney, but severely lowers the amount of flight time Boney has.
Down Special: Sniff- Boney puts his head to the ground and quickly sniffs twice. If an opponent is near Boney during this move, Boney will happily bark (failing this move will cause Boney to momentarily have a ? over his head). Sniff increases the amount of damage and knockback Boney can deal to the opponent(s) that was sniffed from a range of 1.1x to 1.6x. A closer Sniff increases the buff, and the buff lasts for 12 seconds and cannot be stacked.
Final Smash: Party Pummel- Boney barks, and Flint runs in front, swinging Lighter's Timber. If he lands the hit, then the opponents will be stuck. Kumatora uses PK Teleport to appear, as well as bringing Duster. The party proceeds to wail on the opponents- Flint, Duster, and Boney attacking physically while Kumatora uses offensive PK. The attack ends with a strong swing from Flint, launching opponents forwards.
Jab Combo: Jawsome- Boney opens his mouth and chomps the opponent, then does so again for two quicker chomps. 4%, 2%, 3%
Dash Attack: Pounce- Boney jumps and lands on his front paws, harming opponents under his paws. 11%
Forward Tilt: Chomp- Boney leans forwards and bites. 8%
Up Tilt: Pawstand- Boney gets on his front paws and kicks his rear paws upwards. 5%
Down Tilt: Tail Sweep- Boney spins and whips his tail forwards. 6%
Forward Smash: Canine Menace: Boney summons his Canine Weapon and holds it in his mouth, then faces forward and concentrates. When released, Boney charges forwards, hitting twice with the weapon as he swings left, than right. 9% 1st hit uncharged, 12% 2nd hit uncharged, 15% 1st hit full charge, 18% 2nd hit full charge
Up Smash: Canine Patrol: Boney summons his Canine Weapon and holds in in his mouth, then faces upwards and charges energy. When released, Boney spits the Canine Weapon upwards, hurting opponents, then catches it back in his mouth. 12% uncharged, 17% full charge
Down Smash: Canine Tantrum: Boney summons his Canine Weapon, holds in in his front paws, and stands on his hind legs. He holds the weapon above his head to charge, then swings at the ground in front of him. 15% uncharged, 22% full charge
Neutral Air: Memento- Boney holds one of the Magypsies' Mementos (considting of a razor and lipstick) in his front paws and spins his torso around, using the Memento as weapons. 12%
Forward Air: Revenge- Boney pulls out a Doorknob and chucks it forwards with his left paw while in a traditional baseball pitch pose. The Doorknob flies in an arc. 7%
Back Air: Salsa Stomp- Salsa teleports in from seemingly nowhere. He grabs Boney's hind legs and kicks downwards, meteor smashing opponents. Salsa disappears very quickly afterwards or if Boney's attack is interrupted. 10%
Up Air: Save Me Frog!- A Save Frog jumps on Boney's head. Boney forces his head upwards, and the Save Frog quickly hops up, crashing into foes and disappearing afterwards. 8%
Down Air: Dinnertime!- Boney tosses a Doggy Biscuit behind himself without looking. Travels in an arc. 8%
Edge Recovery: Fast- Wall Biter: Boney snaps his head forwards and bites while climbing up. 5%
Slow- Plop!: Boney pulls himself up, then slams on the ground in front of him. 5%
Floor Recovery: Face Down- Canine Comeback Boney pulls out his Canine Weapon and swings it around himself, then bounces up. 6%
Face Up: Cheese Recuperation: Boney grabs a Cheese Wheel and slams it behind and in front of him, then gets up. 6% both sides
Grab: Jawboney- Boney bites the opponent and holds them in his teeth's grip.
Pummel: Munch- Boney gnaws on the part of the opponent that Boney is holding. 2%
Forward Throw: Fore!- Boney grabs a stick and swings it like a golf club, laumching the opponent. 11%
Back Throw: Drop- Boney grabs the opponent with his front paws, then throws them behind himself without turning around, and with a smug grin. 9%
Up Throw: Needle- Boney pretends to pull one of the Seven Needles, instead using the opponent as the needle. 12%
Down Throw: PK Doghouse?- PK energy randomly appears above the opponent. Boney moves out of the way as his doghouse lands on the opponent and explodes. 10%
Series Icon: The Blue Earth/Mother franchise icon, like Ness and Lucas.
Unlock Method: Unlock all Masterpieces.
Unlock Message: Boney Chews Up the Competition!
Description: Boney somewhat plays like he does in Mother 3. His speed and agility are immensely high, and he can also pack a punch with various biting and bashing attacks. Boney can also play tactfully, using moves like Sniff and Equip to improve his combat abilities. Boney is a close-range fighter, and players will want to use his quick attacks to gain an edge over the competition.
Stats:
Size- 3/10
Power- 7/10
Weight- 5/10
Jump- 8/10
Fall- 5/10
Speed- 9/10
Character Main Design/Pose:
vignette3.wikia.nocookie.net/earthbound/images/d/d5/Boney.PNG/revision/latest?cb=2008111116115111 Alt Colors: Pigmask Mask, Human Disguise, Wes's Ribbon, EarthBound 64 fur color, Duster's Clothes, Kumatora's Clothes, Flint's Clothes, King Fur Color, Masked Man's Helmet, Purple Fur Color with Ultimate Chimera birdie, Human Disguise- Grey fur color/black hat/black shirt with 16-bit Save Frog
Character Selected Animation: Boney chases around his tail, then faces forwards with his tongue out.
Wiimote Noise: Boney barks twice.
Entrance Animation: Boney rides in on a Saturn Table and hops off, like Lucas.
Idle Animation: Boney pants with his tongue out, in an upright sitting position. Boney scratches himself and looks around playfully while idling.
Crouch and Crawl: Boney puts his nose against the ground, with his tail up. Boney walks normally while crawling, just while pressed against the ground.
Stalking and Walking: Boney slowly raises his limbs and walks like a dog chasing its prey. Boney walks along normally.
Dashing: Boney runs forwards in traditional dog fashion.
Jump/Double Jump: Boney crouches and jumps with full force. Boney performs a forward tumble for his double jump.
Backwards Jump/Double Jump: Boney crouches and jumps, looking behind himself. Boney performs a backwards tumble for his double jump.
Teetering: Boney bobs between leaning over the edge and maintaining balance.
Edge Recovery: Holding onto edge- Boney holds on with his front paws.
Roll: Fast- Boney hops back on and dashes forwards. Slow- Boney pulls himself up, then somersaults forwards.
Jump: Fast- Boney pulls his weight up into the air. Slow- Boney gets his hind legs on the side of the stage, then jumps up.
Climb: Fast- Boney scurries up. Slow- Boney pulls his legs in from the side, then stands normally.
Sleeping: Boney curls up like a normal dog and naps. He pops his head up when waking, then goes back to normal.
Dazed: Boney gets on his hind legs, then starts stumbling about, keeping a paw on his forehead. He shakes himself awake afterwards.
Grabs Animations: Standing- Boney opens his mouth and closes it in an attempt to catch an opponent.
Running- Boney stops panting and opens and closes his mouth to catch an opponent.
Pivot- Boney spins in midair and chomps as he lands.
Shield Animations
Going into/out of Shield: Boney stands on his back legs and holds his front legs forwards in a cross. Boney lets himself go back to his standard standing position afterwards.
Rolling- Forward- Boney jumps low towards the ground and spins to face his previous location. Backward- Boney quickly turns around and dashes to another location.
Spot Dodge- Boney quickly runs in a circle.
Air Dodge- Boney horizontally spins.
Flinch: Boney is taken aback, almost in a sitting position.
Swimming: Boney performs a doggie paddle. When about to drown, Boney madly starts flailing his limbs. When drowning, Boney falls over to his side as he descends.
Footstool Reaction: Boney displays a surprised reaction.
Screen KO Reaction: Boney's mouth and eyes are open, as if shocked.
Ground Recovery Animations:
Laying: Face-Down- Boney lays on his side with his limbs pointing horizontally.
Face-Up- Boney lays on his back with a leg over his chest snd his other limbs layed out.
Tripped: Boney's limbs go off to the sides of his body, leaving his torso to hit the ground.
Rolling Forward: Boney recomposes himself and dashes forwards.
Rolling Backward: Boney hops onto his back and rolls backwards into a normal stance.
Standing Up: Boney gets his limbs under himself and picks himself up.
Item Animations
Battering Weapon
Neutral Attack: Boney swings the weapon horizontally in his mouth.
Dash Attack: Boney continues to run as he jerks his head, swinging the weapon sideways.
Forward Tilt: Boney swings the weapon upwards.
Forward Smash: Boney looks backwards, then quickly turns his head forwards to swing the weapon.
Projectile Weapon Animations
Small Weapon: With the weapon still held in his mouth, Boney pulls the weapon's trigger with his right paw.
Medium Weapon: Boney holds the weapon in his mouth. When Boney wants to fire the weapon, he drops it from his mouth and quickly grabs it with his front paws as he stands on his hind legs. Boney pulls the trigger with his left paw.
Large Weapon: Boney walks on his hind legs, holding the front of the weapon with his left paw and holding the rest with his right paw and shoulder. Boney hits the weapon with his head to fire.
Hammer Animation: Boney wildly swings the hammer while on his hind legs.
Shrinking/Growing Reactions: Boney eagerly hops twice when growing. He covers his eyes with his paws when shrinking.
Spicy Curry Animation: Boney repeatedly touches his face in many locations with one of his front paws while hopping in place.
Mount Riding Animation:
Eating Animation: Boney scarfs down the food in front of him.
Summon Pose: Boney stands on his hind kegs and holds the item above himself with his right paw.
Held Item Animations
Non-Heavy Items/Containers Carry: Boney carries the item in his mouth.
Dropping/Over Shoulder: Boney releases his teeth's grip.
Forward Toss: Boney strongly spits the item forwards.
Backward Toss: Boney performs a 360° jump, spitting the item as he faces behind himself.
Up Toss: Boney grabs the item from his mouth and hurls it upwards.
Down Toss: Boney looks down and spits.
Dashing Toss: Boney moves his head to the side, then forwards, and lets go of the tiem with his teeth.
Heavy Container Carry: Boney stands up and holds the container with his front paws.
Forward Toss: Boney briefly holds it above his head, then tosses it.
Backward Toss: Boney falls on his back and tosses the container backwards, then gets up.
Up Toss: Boney grabs his Canine Weapon and pushes the container upwards with it.
Down Toss: Boney drops the container, then hops on it as it's falling.
2 Sets of Custom Specials:
Super Equip: Boney takes slightly longer to equip his collar. The collar breaks off 10 seconds later, but Boney's damage dealt and defense is increased by 1.25x. After the collar breaks, Boney must wait 35 seconds to get a new one.
Franklin Collar: Equipping the Franklin Collar gives Boney various passive abilities. With the Franklin Collar, Boney can reflect projectiles and is immune to drowning, flower, sleeping, and tripping. The collar breaks off after 30 seconds, and Boney must wait 40 seconds later for another.
Rhythm Rampage: Instead of tapping B to the song's rhythm, Boney must tap B as quickly as he can in 1 second after landing the first hit. 1% each hit
Rhythm Bark: Same as the default; however, sound waves are emitted from Boney that cover the same distance as a quarter of Battlefield. These sound waves also deal damage. 1-2% each hit
Pork Bean: Boney pilots the default Pork Bean. While this Bean is slower and has less flight time, it deals more damage and knockback. 11%
Absolutely Safe Capsule: Boney pilots a miniature, flying version of the Absolutely Safe Capsule. While opponents cannot reduce its increased flight time, offensive capabilities are severely reduced; no knockback is dealt, and ramming only deals 1%.
Strategic Sniff: Instead of increasing damage towards an opponent, Boney gains extremely increased shield break properties on his attacks towards sniffed opponents. The buff lasts 20 seconds.
Dog Breath: Instead of sniffing, Boney exudes a foul odor from his mouth. This acts similarly to Sniff, and lowers an opponent's defense and knockback defense to 0.7x. This lasts for 15 seconds.
Taunts: 1- Boney digs a hole, then happily pants. 2- Boney takes out the Jar of Yummy Pickles, grabs a pickle, and throws it into his mouth. 3- Boney pulls out a smaller version of the Instant Revitalizing Machine and attempts to use it by touching it, then puts it away. 10% chance of healing Boney for 1%
Crowd Cheer: (quickly) Bo-ney! Arf-arf!
Victory Animations: 1- Boney eagerly chases his tail around, then lays down and naps. 2- Boney runs up to Flint, who gets on a knee and pets Boney on the head as Biney happily sits and wags his tail.
3- Boney starts eating a wheel of cheese on the ground with Duster, as Kumatora watches and laughs.
Defeated Animation: Boney gets on his hind legs and claps with his paws.
Snake Codec Call: Snake: A dog of war, huh?
Otacon: Far from it, actually. That's Boney, and his owners are the loving Flint and Hinawa.
S: So... This is just a house dog?
O: Actually, yes. But despite this, Boney helped his owners' son, Lucas, on a big journey to save his world. Boney's far more hardened than any old dog of war.
S: How about Snakes of war?
O: That's your call to make. But don't underestimate Boney, Snake. Not only does he pack a nasty set of chompers, he's also got a Canine Weapon hiding under his sle... Uh, fur.
S: Hmm. Does he have those weird... What is it... PSI things that those other kids have?
O: He doesn't need it to defeat a soldier. ...But no.
S: And I thought you were a cat person...
Palutena's Guidance: Pit: Aww! Who's a good doggie? You are, you are!
Viridi: Judging how you're always taking orders from Palutena, I'd say you're a better dog, Pit.
Palutena: Easy, Viridi. This is Boney, the faithful companion of Lucas on his quest.
Pit: Can he do tricks?
Viridi: Yeah, can he make Pit disappear? I'd love that. Wait, Boney doesn't know tricks! He doesn't serve humans! He's his own being!
Palutena: Lucas is a great owner. Boney only knows the tricks that he created by himself, and Lucas and his family treat him with great respect. Like another son or brother.
Pit: One that pants a lot...
Palutena: If you're not careful, you won't be breathing, period. Boney is powerful for even our standards, with those sharp teeth of his. He can also use all kinds of weird stuff against you, like doorknobs.
Viridi: Boney's still more normal than Pit.
Pit: Hey! I'm not about to have a dog on my tail! I'll just use Palutena's Bow against him.
Palutena: That's a great plan, Pit. Too bad Boney is extremely fast and can cover that distance faster than you can say fuzzy pickles. Beat him to his... Bite, and tread carefully.
Kirby Hat: Boney's brown dog ears, his nose, and Kirby's tongue sticking out like Boney's
Item for them: Happy Box- Throwing. When first grabbed, the box is off and does nothing other than be a throwing item for moderate damage. When the box is thrown, it'll turn on. If someone grabs the Happy Box when it's turned on, the user will enter a summon pose... That renders them useless for 5 seconds, until the box breaks.
Stage for them: Tazmily Village
Enemy for them: Pigmask
Boss for them: Mecha Drago
Assist Trophy/Pokéball Pokémon for them: Duster
Event Match: Dog Days- Hey, these animal buddies aren't playing nice. Show them a thing or two about playtime!
(1 Stock Team Smash on Wuhu Island, Boney as P1 and Duck Hunt as P2 on a team. Must defeat Fox and Falco, Donkey Kong and Diddy Kong, Olimar and Yoshi, and Pikachu and Greninja. All Items on, song is Bath Time Theme (Vocal Mix))
Adventure Stage: Sunshine Forest
Newcomer Reveal Trailer: Ness and Lucas are walking in New Pork City. They stop, and the camera shows a Mewtwo consistently growing while the Giygas opening from EarthBound plays. A bark is heard, and Ness and Lucas turn around. A close-up of Boney's legs, then Boney. He jumps in the air, and his tagline displays. General footage of Boney kicking butt plays out.
Trophy (Not them): Duster- Ever since Duster was little, he's been training to become a thief like his father Wess. One training even left him with a slight leg handicap. Anyways, Duster helps Flint and the princess Kumatora early on in Mother 3, but suffers amnesia and joins the DCMC. 3 years later, he regains his memory and joins Lucas and friends. In Smash Bros., Duster appears as an Assist Trophy. Summon him, and he'll run around, flipping around opponents with his signature kicks and dropping cheese when near an ally.
Smash Tour Version: Red
Smash Tour Hazard: All attacks cause opponents to turn around.
Sticker: King- +20% Bite
3 Kinds of Equipment: Canine Weapon, Ribbon, Happy Box
Victory Fanfare: The Mother Title Screen remix, same as Ness and Lucas.
Theme Music: Humoresque of a Little Dog (Brawl Remix)
3 Congratulations Screen Pictures: 1- Lucas and Boney on Omega Onett; Lucas is pointing towards a Clay Pigeon, which Boney is running towards. 2- Boney and Duck Hunt on Duck Hunt (stage), up-throwing two Mii Fighters in cat suits. 3- Ness and Lucas, and default Boney and King-colored Boney on Final Destination. All four are running towards Giant Mewtwo.
Something Extra: Final Smash Trophy: Party Pummel- With a loud bark, Boney gives his owner Flint the cue to dash in and strike. If this attack lands, then opponents will be stuck. Kumatora and Duster teleport in and assist in attacking. Kumatora uses PK abilities like PK Ground, while Duster uses his sweet kicks to... Kick. Flint's signature Power Swing launches the opponents, and Kumatora teleports everyone out as they give Boney their praise. Good dog!
Oof... I'll add Black Mage to the machine. Another, please!