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Post by Just14 on Sept 6, 2015 23:11:35 GMT -5
So I'm extraordinarily bored and need to create things that don't require much thought or story plot, so I decided to make a game for me to play. Here's how it works. We're pretty much making a Vitcon style Smash roster. Only Vitcon characters will be allowed on it. Basically, anyone that fits in the database. If you have any questionable characters, just ask and I'll consider adding them. So what happens is we'll add them until we reach 100 characters for the ultimate Vitcon Smash Bros. game. I will be making Smash movesets for each of them. The rules are no double posting without posting limits. I'd like it if you don't go too far without my movesets being sent in though.
CURRENT ROSTER
Lost Kingdom Lupis Mocha
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Awkward
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Post by Awkward on Sept 6, 2015 23:19:18 GMT -5
Oh boy Um... Um... Um... Um... I got it! Um... Add... Um... I want to see a Lupis and Sylvia moveset, with them acting kinda like Duck Hunt. I had that concept during our terrible TSC Showdown, but it was never meant to be...
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Post by Just14 on Sept 6, 2015 23:27:30 GMT -5
So more like...Ice Climbers?
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Awkward
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Post by Awkward on Sept 6, 2015 23:29:07 GMT -5
Nah... Ice Climbers are Popo and Nana. Duck Hunt is one character that happens to consist of a duck and dog. They work together, but count as one character overall. See what I mean?
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Post by Just14 on Sept 6, 2015 23:32:56 GMT -5
Well I could do this, but Sylvia would be attacking from the background while Lupis fights on the field.
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Awkward
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Post by Awkward on Sept 6, 2015 23:33:43 GMT -5
I would object, but I also quit the showdown like a loser, so...
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Post by Just14 on Sept 6, 2015 23:37:27 GMT -5
Well in all honesty these two characters are so seperate it's hard to condense them into one. Their moves, their stats, and their personalities differ so much. It would be easier to just make a moveset for each of them and have them take up to slots. Only Sylvia is a Lupis clone
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Awkward
New Game ++
Posts: 11,333
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Post by Awkward on Sept 6, 2015 23:39:49 GMT -5
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Post by Just14 on Sept 6, 2015 23:46:31 GMT -5
Okaaaaaaay, but you won't like your reviews. I'm gonna judge the roster and you guys get to judge the movesets.
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Awkward
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Post by Awkward on Sept 6, 2015 23:48:20 GMT -5
I'm used to people complaining about me and my creations to me, especially from you.
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Post by Just14 on Sept 7, 2015 21:49:25 GMT -5
Lupis Moveset
Neutral Special: MULTI ATTACK Lupis holds his lance as he charges up the attack and when released, he unleashes multiple jabs forward with his weapon until launching with the last blow.
Side Special: FOCUS ATTACK Lupis focuses his attention forward as the attack charges up before lunging forward, stabbing with his spear. This attack’s range and damage increase through charge. This attack also breaks shields, but if Lupis is hit while charging up this attack, it will act as if his shield were broken and he will take double damage for the next five seconds.
Up Special: JUMP Lupis leaps straight up in the air, uppercutting with his lance before flying downward at an angle, stabbing with his lance. This attack can meteor smash if you somehow manage to not fall off as well. Opponents hit on the upward jab are launched up high.
Down Special: MAKESHIFT SHIELD Lupis quickly gathers materials around him and creates a barrier in front of him. The appearance will change depending on the stage, but the barrier’s properties will always stay the same. If Lupis crouches by the barrier, he is invincible to damage aside from grabs, but the barrier will break after a few attacks. The barrier can also be picked up and thrown, but it’s a heavy object like crates and will break after being thrown. The damage is nice though.
Final Smsh: DOUBLE JUMP Lupis smashes the opponents in front of him upward with his hammer before jumping up high in the sky, unleashing a series of strikes with both his lance and hammer before leaping up off the screen and jumping downward at the opponent with speed that makes it look almost like there are two Lupises. This attack launches opponents powerfully at the end.
Standard Attack: ATTACK Lupis uses a simple forward jab before going into a combo of a swipe with his lance and another jab that finishes the combo.
Dash Attack: HAMMER THROW Lupis takes out his hammer and quickly spins while holding it before launching the hammer forward to hit his enemies.
Forward Tilt: JAB Lupis quickly stabs forward with his lance. If he hits the opponent with the tip of his lance, it does extra damage and launches them.
Up Tilt: SKY JAB Lupis will jab upward with his lance and very similarly to the other jabbing attacks, it will do extra damage and launch if he can hit with the very tip.
Down Tilt: GROUND JAB Lupis will crouch on the ground and quickly slide his lance across the ground in a jabbing motion. Like other jab attacks, opponents hit by the tip are launched with extra damage.
Forward Smash: POWER SMASH Lupis takes out his hammer and swings it forward overhead to smash opponents with his hammer. This attack is powerful and can easily launch opponents, but is slow.
Up Smash: SKY POWER SMASH Lupis takes out his hammer and swings it upward over his head in an arch similar to Ike’s up smash. This attack is also very powerful yet slow.
Down Smash: SPIN POWER SMASH Lupis takes out his hammer and quickly spins while he has it out to smash opponents away. This is another powerful yet slow attack.
Neutral Air: DOUBLE JAB Lupis will stab forward and backward with his lance quickly.
Forward Air: LANCE TOSS Lupis will throw his lance forward like a javelin to hit opponents.
Backward Air: BACK JAB Lupis quickly turns and stabs with his lance to attack.
Up Air: LEAP JAB Lupis will quickly stab upward while spinning slightly.
Down Air: HAMMER DROP Lupis will take out his hammer and drop it below him to damage enemies and meteor smash those hit.
Fast Edge: Lupis quickly jumps up on the platform and stabs forward.
Slow Edge: Lupis smashes his hammer on the platform as he gets up.
Face Up: Lupis will slam his hammer behind him and then forward, using the momentum to get to his feet.
Face Down: Lupis will quickly spin on the ground while swinging his lance around to attack.
Grab: Lupis simply grabs the opponent with his hand opposite of the lance.
Pummel: Lupis hits the opponent with the shaft of his lance.
Forward Throw: Lupis releases the opponent before hitting them with a powerful stab of his lance.
Backward Throw: Lupis swings the opponent over head before slamming them into the ground and releasing them as they’re launched across the ground.
Up Throw: Lupis takes his lance and uppercuts the opponent with it.
Down Throw: Lupis throws the opponent into the ground before smashing them with his hammer.
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Awkward
New Game ++
Posts: 11,333
Personal Rank: Blood Spike
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Post by Awkward on Sept 7, 2015 21:58:58 GMT -5
I'm not reading all of that cause I have to WORK
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Post by Just14 on Sept 7, 2015 23:03:56 GMT -5
Soooo what's next?
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Awkward
New Game ++
Posts: 11,333
Personal Rank: Blood Spike
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Post by Awkward on Sept 7, 2015 23:05:36 GMT -5
aiM
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Post by Just14 on Sept 7, 2015 23:06:41 GMT -5
WHAT THE HELL IS THAT!? I ASKED FOR A CHARACTER, NOT FOR YOUR PSYCHO INSANITY!
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