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Post by Malefio on Dec 19, 2016 18:54:11 GMT -5
Using a city/planet/universe buster attack or any other form of one-hit KO will result in instant failure without possibility of continue.
5 fighters to beat before the BOSS
---Registration---
Max party: 5 fighters
Fighter: Equipment: Armor: Consumables:
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Post by mrfuzz111 on Dec 19, 2016 21:23:55 GMT -5
Hang on, when you say one-hit KO do you mean something strong enough to OHKO anything (so something like Sheer Cold or Fissure) or just something that deals enough damage to kill the opponent we're facing in one hit? Basically, do we just need to not cheese with overpowered move or do we have to use weak characters/cherry tap?
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Post by Malefio on Dec 19, 2016 21:26:01 GMT -5
One-Hit Ko= attacks like Horn Drill or inflicting the death status effect
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Post by Just14 on Dec 20, 2016 10:01:06 GMT -5
Signing up with Spearah and Fenrir. Waiting to start with Fuzz.
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Post by Malefio on Dec 20, 2016 10:23:30 GMT -5
All players have until tomorrow morning to join and confirm the party.
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Post by mrfuzz111 on Dec 20, 2016 11:56:02 GMT -5
Joining with Tyro (Final Fantasy Record Keeper), just let me find somewhere to post his info.
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Post by Malefio on Dec 21, 2016 6:25:09 GMT -5
---Party---
Fighter: Spearah Lacblanc Equipment: Two axes Armor: Spearah's outfit Consumables: None
Fighter: Fenrir Bluefang Equipment: Wolfang chain blasters Armor: Fenrir's outfit Consumables: None
Fighter: Tyro Equipment: Please specify at the start of the first round Armor: Tyro's outfit Consumables: None
---STAGE 1: VS RATATTA, BOKOBLIN THIEF AND GUILD MEMBER WADDLE DOO---
Spearah, Fenrir and Tyro appear in an area where the sun is setting. The battlefield seem rocky. A bridge sepearates two sides of a canyon. The enemies are actually on the other side.
There's some kind of purple rat, a Bokoblin with an helmet which is too big for him and an ordinary looking Waddle Doo.
Rattata: "I'm just a wild Pokemon, don't mind me!"
Bokoblin Thief: *screech*
Guild Member Waddle Doo: "Rope Snakes guild is the best! I represent them and I won't fail them!"
M: "3...
2...
1...
FIGHT!"
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Post by Just14 on Dec 21, 2016 8:27:12 GMT -5
Alright, so Rattata is the most dangerous one here. Spearah will focus her efforts on keeping Rattata busy, blocking its attacks and retaliating with one of her axes. Fenrir will fire one of his chains into the Bokoblin thief and the other chain into Waddle Doo, smashing both of them together before having the wolf blasters on the chains shoot into them while releasing, propelling the chains backward and retracting them.
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Post by mrfuzz111 on Dec 21, 2016 12:42:51 GMT -5
Weapon: Sentinel's Grimoire (book, 111 attack, 5 defense, 121 magic, 108 mind, 95 accuracy) Armor: Genji Shield (shield, 102 defense, 64 resistance, 108 evasion) Accessory: Crystal Orb (15 attack, 20 magic) Before Just performs his actions, Tyro will use Multi Break. This 5* Dancer ability causes the user to perform a quick dance which lowers the attack, defense, magic, and resistance of all enemies by 25% for several turns.
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Post by Malefio on Dec 21, 2016 21:07:37 GMT -5
The Bokoblin Thief starts the battle by running across the bridge, while Spearah ignores him running on the rope to make it to the other side.
Tyro uses Multi-Break, lowering most stats of the opponents' team.
Bokoblin Thief meets with Fenrir head on with no strategy whatsoever. With Waddle Doo staying on the other side of the bridge, Fenrir initial's strategy seems unlikely, so he hits the Bokoblin with both chains, hitting him hard and stopping him in his tracks. The Bokoblin tries to activate his electric sword to use the chains as conductors and hit Fenrir, but the faunus retracts his chains beforehand. The Bokoblin screeches in disappointment.
Waddle Doo creates two beam orbs in his hands, which start circling around him.
Spearah lets Ratatta attack first, blocking a Tackle, then retaliating with her axe. The players' party seems to have the advantage for now.
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Post by mrfuzz111 on Dec 21, 2016 22:01:21 GMT -5
Close in on Waddle Doo and use Dismissal. This 4* Celerity move hits a single target for physical damage (x2.0 multiplier) with a 25% chance of stunning the target (delays action to next turn).
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Post by Just14 on Dec 21, 2016 22:31:56 GMT -5
Let's keep up the momentum. Fenrir, taunt the Bokoblin and leap off the cliff. Attach one chain to the charging Bokoblin and another to the bridge. Use the momentum to swing Fenrir up onto the bridge and launch the Bokoblin into the canyon below. Spearah will keep up with keeping Rattata busy, focusing on blocking its attacks before tossing an ice dust vial at it. As the ice appears, she'll activate her semblance to control the ice, changing it to a golden color. Shatter the ice apart around Rattata and then have the shards fly back in at it to cut it from all sides.
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Post by Malefio on Dec 22, 2016 6:25:43 GMT -5
Tyro starts crossing the bridge, which is pretty much impractical with Fenrir and the Bokoblin fighting. The Bokoblin electrifies his sword and charges Fenrir who chains him to the bridge, the thief tries to slash the faunus, but Fenrir disappears under the bridge. Bokoblin Thief turns his attention to Tyro and just as he's about to hit him, he's dropped into the canyon by Fenrir, falling to his doom. When Bokoblin Thief hits the ground, he's weirdly launch away like every other fighters.
"2 enemies remaining"
Tyro continues his crossing, while Spearah continue fighting Ratatta. Spearah blocks attacks from Ratatta until she sees an opening to throw ice dust. She breaks the ice into shards and sends most of them into Ratatta before she's hit from behind by Waddle Doo's normal beam, followed by a slide kick from him. Tyro finishes his crossing though and uses Celerity on Waddle Doo while he's focused on Spearah. Waddle Doo isn't stunned.
Waddle Doo: "I'll have to carry this team will I?"
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Post by Just14 on Dec 22, 2016 8:08:53 GMT -5
Alright, this looks to be close to the end. Throw both axes at Waddle Doo and miss on purpose. Then have Fenrir grab the flying axes with his chains and swing them back around so they both hit Waddle Doo. Then jump to the side, release the axes and let them crash into Rattata behind Fenrir.
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Post by mrfuzz111 on Dec 22, 2016 17:34:56 GMT -5
(The attack is called Dismissal, Celerity is just the category name) Use Armor Breakdown on Waddle Doo (4* Support, damages target and reduces physical defense by 40%. Stacks with Multi Break), then get the hell out of the way of Fenrir's move.
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