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Post by Deleted on Apr 21, 2017 23:19:07 GMT -5
RUN, BITCH, RUN
Melody will cautiously avoid demon babies and traps, careful of springs and other trickery, and get the hell through that door.
Diana will examine the books for anything suspect or useful information.
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Post by Vitsheep on Apr 21, 2017 23:49:43 GMT -5
Melody heartlessly ignores the crying baby and proceeds into the next room. You don't have to say she's watching for traps by this point, I'm assuming she's being generally careful and only falling for each thing once before knowing what to look out for.
She finds a wooden room, burnt black from some past fire. The room itself is strikingly empty, but the floor is coated with a thick soot that sticks to Melody's feet as she walks. She's extremely wary about what could be hiding underneath, taking light steps and remaining ready to jump back at any time. There's a door heading to the north - that should connect to the landing - and another door across the room, heading west. The door heading west is barred with iron. Another carved lion head is sitting in the wall next to it, with its mouth open wide to reveal a pitch-black hole instead of a lever.
A sign beside the door reads: "Within the belly of the beast, the sun shall be your salvation." Diana decides to abandon looking for the servant's chest's key without really checking the servant's quarters, and instead turns to books. The herbology book was a good find the first time. It looks like there's plenty of reference material here about all sorts of different monsters and magic rituals - like summoning, or giant squid-beasts. She could probably look up information about just about any monster Melody's likely to run into, if she picks one.
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Post by Deleted on Apr 22, 2017 14:55:43 GMT -5
Shoot a flame arrow in the Lion's mouth.
Diana will grab the books and put them by the window for future use if needed. She'll return to the servant's quarters and look for a key, clothing, or clues to unlocking the trunk.
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Post by Deleted on Apr 22, 2017 18:19:52 GMT -5
("Let's finish this tomorrow, Digi" Smh)
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Post by Vitsheep on Apr 22, 2017 19:04:39 GMT -5
(Been at Grandma's - still am)
Melody step back and shoots a flaming arrow into the hole. Bulls-eye! It explodes, briefly illuminating the inside. There's a lever deep inside - deep enough she'd have to stick her entire arm in - as well as some weird mechanism. Clearly a trap. Melody can sort of take a guess what happens to her arm when she pulls the lever.
The blast funneling out of the mouth disturbs some of the soot, and she sees some weird markings on the floor. When she cleans it up, she realizes they're very familiar markings. Musical scores.
There are 3, and they're also the reason I haven't just posted on my phone. Diana goes to search the Servant's Quarter's for keys or clothes. The thick leather gloves are still on the nightstand.
Does she want to look in the nightstand beside the nice bed, the nightstand beside the dirty bed, or the dresser that she moved around earlier?
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Post by Deleted on Apr 22, 2017 20:13:35 GMT -5
Night stand beside dirty bed.
(I was pretty sure you were busy, just joshing ya as they say.)
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Post by Vitsheep on Apr 22, 2017 20:20:16 GMT -5
I pretty much guarantee someone here will be able to help you solve the puzzle.
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Post by Deleted on Apr 22, 2017 20:44:15 GMT -5
Those are Not Music Notes!
Halp.
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Post by Just14 on Apr 22, 2017 20:55:27 GMT -5
Pull an ocarina out of your ass and play some Zelda music, yaboi.
The songs there are as follows in order. Song of Time, Song of Storms, and Sun's Song.
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Post by Deleted on Apr 22, 2017 22:00:48 GMT -5
Melody hears a vocie in her head.
Oooooh.... I know those... That'll be easy...
Melody reaches into her clothes and pulls a small, deep black ocarina out of... well somewhere.
She takes position, cosinf her eyes and letting herself be absorbed. This was her world.
She churned out the notes in a beautiful patter without falter, playinf the Song of Time, followed by the Song of Storms, and finally playing the Sun's song as her finale.
When she finished the room fell silent once more.
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Post by Vitsheep on Apr 22, 2017 22:48:02 GMT -5
As Melody plays the Song of Storms, the bars slam shut over the other doors and the room begins to flood with water pouring from the ceiling. As she plays the Song of Time, she reverts back to when she was badly injured; her right arm and leg re-freeze and her left side screams in pain from the water pressing against her burns. As she struggles to play the Sun Song, a click comes from inside the lion statue, though the doors remain locked. Diana searches the nightstand. She finds a key labeled "dresser key." The leather gloves fall off while she's searching it and land in her inventory so Crow can stop typing about their existence.
Melody is critically injured and the room is 1/3 full of water.
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Post by Just14 on Apr 22, 2017 22:52:02 GMT -5
Hum...it has just occurred to me that I should have told you what the songs actually do.
Whoops.
Uh...I'll try harder as your support, I guess. Sorry about that.
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Post by Deleted on Apr 22, 2017 23:15:13 GMT -5
Can't I just use the Sing of Time a second time to firther revert Melody to being back to health...?
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Post by Vitsheep on Apr 22, 2017 23:20:31 GMT -5
Mmmmmm it would take her back in time to when she was even worse than that. AKA dead. Because Voice is an asshat. ...Yeah, that makes sense.
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Post by Deleted on Apr 22, 2017 23:23:27 GMT -5
Mmmmmm it would take her back in time to when she was even worse than that. AKA dead. Because Voice is an asshat. ...Yeah, that makes sense. Cna she play a song that moves time forward then?
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