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Post by Deleted on Apr 16, 2017 8:54:19 GMT -5
Okay, then... Should be simple enough... I just need to get off in time...
"Diana, Diana, wake up!" Melody gently dhakes Diana awake.
She assesses the situation and nods.
"Diana, try sawing through tbese ropes woth your beak... or feathers. I'll use an arrow to try and cut the ones on my other leg..."
Melody grabs an arrow and saws at the ropes on her right leg and foot, while Diana works on the ones on her left appendages.
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Post by Vitsheep on Apr 16, 2017 9:26:52 GMT -5
Melody begins hacking at one rope. A few of its strands snap as she makes decent progress; she's about halfway through. Diana has trouble getting a good bite on the other and makes relatively little progress.
"Oh, I didn't say running out of time was the only way to die, did I?" the voice asks. "Though it would be far more entertaining to watch."
3 robotic bats fly up and hover about 10 feet ahead of the seat. Their heads have been replaced by cannons, which point at Melody and begin glowing.
The rope on Melody's right leg is halfway broken. The rope on Melody's left leg is about 1/4 broken. Diana is free. There are 15 seats to the exit. The wheel is speeding up.
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Post by Deleted on Apr 16, 2017 11:12:17 GMT -5
Diana frowns.
Diana wll fly over and Soot Spiral Streams at them. Then turn and aim an EXTREMELY careful Crescent feathers at Melody's bondings.
Melody will continue sawing in the meantime.
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Post by Vitsheep on Apr 16, 2017 11:51:45 GMT -5
Diana flies out and attacks the bats. She hits one dead-on and it explodes, but the other two dart away and fire bolts of red energy at Melody. They immediately begin preparing for another shot.
Melody continues hacking at the rope. She's making some good progress when the shots hit her. It causes her a fair bit of pain and distracts her momentarily.
Two bats remain. Melody's right foot is almost free. The rope on her left leg is only 1/4 cut. Melody is slightly injured. There are 13 more cars between her and the exit. The wheel is still picking up speed.
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Post by Deleted on Apr 16, 2017 19:33:23 GMT -5
Diana will shoot Crescent Feathers at the bats, using spiral stream to try and trap them. If they aim at Melody she will block the shot.
Melody will pick up another arrow, and using one in each hand saw at either both sides at the same time.
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Post by Vitsheep on Apr 16, 2017 19:53:23 GMT -5
Diana fires at the bats again. Again, she manages to hit one, but the other dodges out of the way and fires. She leaps in the way and blocks the shot. It begins charging again.
"Such a lovely creature you are, Diana... A shame you feel so bound to this disgusting human. Come, now, let me free you of this shackle..." the voice says.
Melody starts hacking at both ropes with each hand. It's slower going with each hand, but she does some damage to the left rope and finally cuts through the right!
"Hm... Even for this difficulty, that was a bit too easy, wasn't it? You've still got so long to escape, we can't have it being anti-climactic..." There's the sound of another snap. The sliced halves of the rope animate and stretch, quickly reaching out to coil around her. One half wraps around her ankle again, while the other seizes her wrist! The two half-ropes wrap around and knot against themselves, though the knots are simple and look easy to break. The rope itself seems to have lost a lot of its structural integrity in stretching. "Come, now. Continue your struggle until the very end... Melody!"
Melody's left ankle is bound, and the rope is cut 67% through. Melody's right ankle is bound. Melody's right wrist is bound. Melody is slightly injured. Diana is barely injured.
There are 10 cars until the exit. The wheel continues turning faster...
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Post by Deleted on Apr 16, 2017 20:19:02 GMT -5
Maybe I can distract it... Conduse it in some way...
"Diana, song 341!"
Diana nods. She flies around firing spiral streams at the final target, and begins singing, "So Tell me what you want, what you reslly really want!"
Melody frantically swas at the the rope binding her right angle, breaking free of the weak knots. She continues the song, "I'll tell you what I want, what I really reslly want!"
The song sounds abit strange coming from the duo, as the genre isn't exactly their style, but hopefully it'll serve it's purpose.
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Post by Vitsheep on Apr 16, 2017 20:36:43 GMT -5
Diana and Melody begin singing. It doesn't seem to have much effect on the robot-bat, but Diana's stream attack does. It goes crashing to the ground.
Melody stabs the knot on her right ankle and it comes apart easily. Almost too easily. So easily, in fact, she suspects it released itself - which it did. The rope lets her ankle free and instead coils around her other wrist and snaps taut, leaving her doubled over in an awkward position and virtually helpless. She manages to squirm enough to get a glimpse of the platform she needs to get off at. It's a narrow wood platform, but has a metal stand on it. She can see that as each seat passes the platform, it snaps loose of the railing and falls into some murky, black liquid.
There are only 6 cars between hers and the platform. The wheel is moving quickly now. She's almost out of time.
Melody's left ankle is bound, and the rope is 67% cut. Melody's left wrist is bound. Melody's right wrist is bound.
"Haha... Hahaha! What a wonderful song! I'll tell you what I want - I want to watch you suffer, panic, and die! AHAHA- huh? Oh, excuse me for just a moment, someone seems to be calling me. Don't perish before I get back, now!"
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Post by Deleted on Apr 16, 2017 20:54:09 GMT -5
Diana frowns.
Only one option... left
"Diana, shoot me!"
Diana closes her eyes. She fires Crescent Feathers, one at a time at the bondings, quickly and carefully to avoid hurting Melody.
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Post by Vitsheep on Apr 16, 2017 21:05:45 GMT -5
Diana maneuvers for a better shot, then fires a wave of feathers at Melody's bindings. She's careful, but can't completely avoid leaving a few scratches on Melody's arms and legs. She's able to easily pull free after the attack. The rope again tries to grab her, but - fortunately - it's too shredded to do anything.
As the platform draws closer, Melody can more clearly see the metal control box on it. There's a large, red button marked "stop" on it.
Melody's car will arrive at the platform next. It's going pretty quick, but she should be able to jump out and onto the platform easily enough. Diana is slightly injured. Melody is mildly injured.
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Post by Deleted on Apr 16, 2017 21:10:32 GMT -5
Melody will jump onto the Platform. Diana will cover her.
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Post by Vitsheep on Apr 16, 2017 21:44:24 GMT -5
Melody waits until it lines up, then dives onto the platform. Diana makes sure no enemies pop out to knock her off course and makes sure she doesn't miss.
Melody lands on the platform without incident to the sound of the seat she was tied to a few seconds ago splashing into the liquid and sinking into the depths.
Melody doesn't have time to celebrate as a trapdoor opens up beneath her. She finds herself falling through an abyss... Until she suddenly finds herself strapped to a large roulette wheel marked in repeating panels of four colors. Diana floats in the abyss before her.
"Congratulations, human, for enduring the test of courage." Melody notices a list floating in space ahead of her - it's labelled with Courage, Skill, Strength, and Wisdom. "I suppose I should thank you, rather... For allowing me to toy with you more! Honestly, that would've been such a dull way for you do die. Now, let's see what's next... So you can decide if you want to flee!"
Melody's stomach lurches as the roulette holding her suddenly begins to spin, clacking against an arrow until it slows to a stop on a blue panel... MISSION ACCOMPLISHED
Current Winnings: 4 Coins Next Mission: Complete the Trial of Wisdom for 8 Coins Difficulty: *** (Mild) Continue? >Yes >No
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Post by Deleted on Apr 16, 2017 21:47:43 GMT -5
"Yes. Let's continue weird Raccoon Dog."
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Post by Deleted on Apr 16, 2017 22:26:06 GMT -5
(What happened to this place it used to be so family friendly too.)
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Post by Vitsheep on Apr 16, 2017 22:28:46 GMT -5
"Raccoon Dog?" the voice sounds annoyed. "I don't understand what you're saying. Damnable humans. I'll never understand you. Well, at least I get to take some of my anger out on you, then..."
Melody feels her vision fading. When she comes to, she finds herself standing in front of a tall, square tower. She has to crane her neck to see the top. Seats ring the tower, three to each side. Diana is seated in the center seat, a harness holding her safely in place and a silver chain tied around her midsection. The chain snakes around the harnesses of the seats to either side, then... wraps around Melody's wrists.
The ride activates with a loud hiss, rocketing up several feet and hoisting Melody into the air. She dangles below the seats, suspended by her wrists and unable to do more than futilely kick her feet. As the seats continue to rise towards the top of the tower, the voice addresses them.
"I was going to allow you to ride in the seats themselves, but I'm now in a bad mood, Melody. This trial will be a bit different... It will be quite impossible for the two of you to complete it on your own. You'll need to rely on Digi to save you. What does that mean...? Don't worry about it. Just follow your gut. The rules are very simple. I will ask you ten questions. Each mistake causes a harness to release. Three mistakes... and little Melody will fall to her death. And she will pull you down with her, my sweet Diana... Quite the metaphor, no? Haha... Simply say the word and I'll sever the chains that bind you together in an instant. Sure, that would kill her, but..." The seats arrive at the top of the tower and a panel descends in front of Diana. "Simply enter your answers here."
"We'll go in groups of three."
Question 1! What is Sara's favorite animal? (A) Cat (B) Bat (C) Rat (D) Dog
Question 2! What sport does Kimiko play? (E) Swimming (F) Bowling (G) Tennis (H) Fencing
Question 3! Waite's specialty is water magic. Terra's specialty is...? (I) Also water (J) Earth (K) Fire (L) Wind
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