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Post by Malefio on Jun 9, 2021 5:17:22 GMT -5
Ray will roll his eyes about Balthazar's attitude, but just finishes his food, as he doesn't really have anything to say about the current matter.
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Post by Vitsheep on Jun 9, 2021 17:07:05 GMT -5
Misha
"Yeah. A lot of us are in the same kind of boat," Erin says.
Iora mumbles something, but you can't make it out at all.
Indy, Rishan
Colette looks between the two of you, then just pulls her hat down lower.
Everyone
After dinner, you all return to your rooms. Almost everyone immediately heads for bed and collapses. Alice sneaks off to the shower first, while Colette stays up reading for a bit - until she falls over onto her desk.
Move to Classes
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Post by Vitsheep on Oct 11, 2021 15:35:02 GMT -5
Everyone
When you head to the Main Hall you find it ready for people to sign-up again, as well as a notice.
"We have finished converting the results of your physical examinations into numerical approximations. From here on, we will be opening extracurricular activities to allow you to focus on improving such things. They typically require half of your current value. For example, if you have a score of two, it would only require a day of training. If your score were five, you would need three days. It needn't be done in a single week. Of course we have the usual selection of spells. Do not neglect either your mind nor body."
Red We're going to be learning Gust! If you thought Telekinetic Shot had some kick, get ready for a spell tough enough to knock the untrained on their ass. Or blow aside projectiles. Things like that. Learning time: 2 days With red affinity: 1 day
Blue Shield is one of the most basic, definitive Blue spells. It provides a weak barrier around a target that will deflect most non-magical effects. It is unfortunately short-lived, but still a useful tool. Learning time: 2 days With blue affinity: 1 day
Gold Push is a spell used to apply a constant, consistent force to a target. Unlike knock or telekinetic shot, it can be controlled and managed with about as much strength as you normally provide in order to achieve a specific result. Learning time: 2 days With gold affinity: 1 day
White This week's spell is Leap. It enhances the target's ability to jump. This can be used to maneuver around the battlefield quickly, strike from unexpected angles, set up ambushes, or move across impassable terrain. Learning time: 2 days With white affinity: 1 day
Crystal Mine: Magical Power
Meditation Chamber: Magical Endurance
Mountain Trail: Physical Endurance
Obstacle Course: Speed
Divination Training: Luck
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Tight Dan
New Game +
destroy al
Posts: 2,024
Personal Rank: [ Beast Effector ]
Vitcoins: 81
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Post by Tight Dan on Oct 11, 2021 23:02:44 GMT -5
Rishan will sign up for Push and Leap then spend the rest of the week on the Obstacle Course
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Post by cheeseybear on Oct 12, 2021 0:31:55 GMT -5
Selfless signs up to learn Shield, Push and Leap.
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Main Hall
Oct 12, 2021 12:59:22 GMT -5
via mobile
Post by Digi on Oct 12, 2021 12:59:22 GMT -5
Indy selects Gust, Shield, and Leap. Indy will use left over time for some Divination training.
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Post by Neo 5.0 on Oct 12, 2021 23:27:58 GMT -5
Misha will sign up for Gust and Leap, and will focus on the Meditation Chamber and Crystal Mine with her leftover days, assuming she has enough time.
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Post by Malefio on Oct 14, 2021 20:40:38 GMT -5
Shield, Push and Leap.
Free time (I think I have none, though) on Meditation Chamber
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Main Hall
Oct 16, 2021 19:44:58 GMT -5
via mobile
Post by mrfuzz111 on Oct 16, 2021 19:44:58 GMT -5
Cantrelle will sign up for Shield, Leap and Gust.
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VitPoyoroth
Adept
Ultimate Despair granter
Posts: 284
Personal Rank: Granter of Ultimate
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Main Hall
Oct 29, 2021 22:25:17 GMT -5
via mobile
Post by VitPoyoroth on Oct 29, 2021 22:25:17 GMT -5
Rachel will sign up for Shield, Gust, leap
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